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| [Apr 06, 2011, 2:54 pm ET] - Share - Viewing Comments |
Gamasutra offers some calculation based on a Reddit comment by Notch where the Minecraft designer says the indie sensation sold 800,000 alpha copies and another million more since, for an estimated $33 million in gross revenue before PayPal fees, taxes, etc. Here's what he says about where this "huge wad of money" is: "It all ends up in an account somewhere, and I try not to look at it. I get a normal salary these days for day to day stuff, but there's a big pile somewhere." Thanks Joao.
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| 36. |
Re: Minecraft Grosses ~$33M |
Apr 7, 2011, 09:14 |
Mr. Tact |
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Sepharo wrote on Apr 6, 2011, 18:37: I was hooked after the first video I watched on YouTube. Happened to be a "How to survive the first night" guide (missed out on the earlier alphas and creative phases). As soon as I saw him turn wood into sticks, and sticks and rocks into a pick and start digging in an infinite world, I had my credit card out
Riker wrote on Apr 6, 2011, 19:21: I tried to get into the game and found nothing worth my time, but it's great that he's made that kind of success for himself. Both of these comments are dead on. It's one of those things some people will love, some people will hate, and most people will just shrug their shoulders at.
I'd had been hearing people mention this game for a long time before I finally went looking around to find out what it was in the first week of March this year. I watched that same video Sepharo mentioned. I went ahead and got the game and I have enjoyed it.
However, my creativity isn't quite high enough to get the continuing enjoyment that others can. Frankly, I've probably spent more time watching "Let's Play" video series of Minecraft on youtube than I have actually spent playing the game. I've watched LOTS of videos, off the top of my head I'm going to guess 100+ hours of them. |
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