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Prey 2 Not Using Tech 5

The announcement of Prey 2 from yesterday stated Human Head's upcoming first-person shooter sequel "is being built on the cutting edge id tech engine from id Software," which lead to our presumption that this referred to the Tech 5 engine that will power RAGE and DOOM 4. This turns out not to be the case. There's a footnote updating IGN's story about the announcement, where they correct their own Tech 5 assumption, as it turns out the game will use a slightly less cutting edge prior version of the engine. They quote Bethesda Softworks' Pete Hines on the topic: "This game has been in development for quite a while and id Tech 5 is still in progress (until Rage ships, and probably even after). So it really wasn't an option." Thanks VG247.

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19. Re: Prey 2 Not Using Tech 5 Mar 15, 2011, 18:47 DG
 
MajorD wrote on Mar 15, 2011, 13:32:

I can't believe how much mileage they got out of idTech3, and it is hard to believe it is the same engine Q3A used, although HEAVILY modified. Amazing.......

Q3 engine was literally brilliant in it's day, and scaled very well. It certainly helped that id kept upgrading it, there was kind of a cycle of more people licensing it leading to more development leading to more people buying it... TBH I think I have some belief that Carmack lost his lead over everybody else simply because DirectX sprinted on ahead of OpenGL, and it's another step removed from the metal so to speak. How much can you innovate in a controlled environment?
 
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