|
|
 |
| [Mar 07, 2011, 11:03 am ET] - Share - Viewing Comments |
Hooked Gamers - Dragon Age II: The Decline of the Classic RPG.
There is no question about it, the classic cRPG is dying out. So why bring it up now then? The reason is because one of the few big developers who have remained adamant about catering for players who want to play the classic cRPG is BioWare. Their breed of cRPG was popularised with the Baldur’s Gate series just before the new millennium. This consisted of some defining aspects: detailed character creation (not just customisation); immersive character interaction; strategic-based combat that required thought and timing; and a deep, engaging story that was shaped by the player’s choices. This was a game that could only truly be experienced on a PC. It required a fair amount of work on the developer’s part, but players were rewarded greatly for their efforts and paid the developers back justly.
Post Comment
Enter the details of the comment
you'd like to post in the boxes below and click the button at
the bottom of the form.
 |
| 32. |
Re: Op Ed |
Mar 7, 2011, 15:55 |
Akuinnen |
|
|
JoeNapalm wrote on Mar 7, 2011, 13:58: You don't appeal to a wider audience by making things deeper and more complex...you do it by catering to the lowest common denominator.
-Jn- Ifriti Sophist
Yup.. The Game industry is reaching the same point as the Movie industry. They won't stray from a formula of producing bland shallow games that are designed to appeal to wide range of people. There's too much risk involved. Innovation is out the door as they copy the known money makers God of War, CoD, Gears of War.. etc. Game play will take a back seat to explosions and eye candy. We'll get a get a gem every once in a while from small developers, but we're going to be flooded with garbage from the big guys.
|
|
 |
|
|
|
|
|
| |
|
|
.. ..
Copyright © 1996-2013 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.