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Ships Ahoy - Painkiller - Redemption

JoWooD announces that Painkiller - Redemption is now available, offering a standalone first-person shooter follow-up. The game is available "on all common online platforms," as well as their own online shop. Here's a description of the game:

Welcome to a world of pain. Heaven is once again in danger and threatened by a reckless army of hell spawn monsters - and they will stop at nothing. This time, only two heroes can save heaven from total destruction: Daniel and Belial, two champions from previous Painkiller stories, have to team up and put an end to the conflict in the old epic struggle between heaven and hell. Unfortunately hellís army is even greater and stronger than before: The new general of the abyss has been endowed with powers of all the previous leaders combined, and sheís determined to see the next war through until hellís victory. Her legions wonít back down without a long and bloody battle. Can you survive the endless attacks of nightmarish minions and terrifying fiends?

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19. Re: Ships Ahoy - Painkiller - Redemption Feb 27, 2011, 16:55 Cram
 
Who cares who made the maps and why?

I care because someone in this thread made a post that PCF developed this game and its maps. This is absolutely false and someone needs to say something; if I were less informed about this mod and actually believed that post that PCF were involved, then bought the game only to later find out they weren't at all, I would be displeased. False information presented as fact, not going to let that go.

It's Painkiller with 5x's the amount of enemies in it.

I would argue it's not Painkiller at all, but Serious Sam on enemy spawn steroids in extremely tightly confined spaces. In Painkiller, you were progressing forward while killing enemies, not staying in one location for more then a couple minutes. In this game, you move from one small room to the next, 15 minutes at a time. Serious Sam did this, but the environments were much larger and varied so it was easier to handle. You could actually use a Rocket Launcher most of the time without being afraid of gibbing yourself.

It lasted 4 hours

That's pretty good actually. It took me over 1hr15min to beat the first level due to the need and requirement to artificially greatly expand game time through more respawns since there's no variety in level design whatsoever. I played through the second level today despite saying I wouldn't. More of the exact same. Getting all 6 done in 4 hours would be quite an accomplishment without cheats.

It was 5 whole dollars, how could there be any dismay for 5 bucks?

Because if stuff like this is allowed to, and does, sell, the price will soon move to $10, then $15 and so on for products of such absolute poor quality.

can't please 'em all (or any of 'em on BluesNews)

I fail to see how labeling our criticisms on the fact we're Bluesnews readers is relevant here. Yeah there are other threads where things get trollishly out of control and rude, but in this case we're dealing with an genuinely terrible product. It's awesome you had some fun for a bit, but in the bigger picture there is literally nothing to be pleased about with this mod.

 
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