Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

Crysis 2 Crisis: Game and Key Leaked?

A story on Rock, Paper, Shotgun that's been picked up in many other places, states that a near-final build of Crysis 2 has been leaked onto torrent sites, saying this also includes a "master key for the online authentication" of the game.

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

81. Re: Crysis 2 Crisis: Game and Key Leaked? Feb 12, 2011, 14:26 wtf_man
 
Beamer wrote on Feb 12, 2011, 14:08:
Hardly. It was done because it makes people spend more. At $9.99-$16.99 albums aren't exactly an impulse purchase. At $.99 they are. So people are spending more money, much more in fact, but spending it in smaller chunks. Absolutely no part of this pricing decision was "oh, consumers prefer this" it was instead "oh, we get more money from people this way!"

They make more money because people can pick and choose what they want instead of having to buy whole albums. They hear songs on the radio, like them... listen to maybe a few other songs on the same album... and decide to purchase what they only like. So, yes, the price is hiked for that... but being able to pick and choose is what is driving the sales. You can call that "impulse" buying if you want... but the point is that the consumer is more in control, with that business model, and that is why it works, IMO.


Beamer wrote on Feb 12, 2011, 14:08:
Why is software non-returnable? Because it gets installed. There's no way to tell who installed it and brought it back to get a free version. ...

Look, At least with movies you can rent them first to figure out if you want to buy them and add to your collection.

As for metering usage in a game... I think it can be done... but it has to be designed into the executables.

Or.. the other solution would be only 25% of it will download (and work (can't use someone else's install to complete the game)). Once you reach 25% of the game... you are given the option to download the rest (obviously all tied to your steam account and game serial numbers). Now if you want to avoid having to download the "rest of the game" in the middle of playing... you can opt-out of "the game being refundable" and download the whole thing up front, if you wish.

I think there are several approaches they could use to implement such things. The bottom line is they have to adjust to a more consumer friendly model, because the more they tighten their grip... the more systems customers slip through their fingers.
 
Avatar 19499
 
Reply Quote Edit Delete Report
 
Subject
Comment
     
 
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
 
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 
          Email me when this topic is updated.
 

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


footer

.. ..

Blue's News logo