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Shogun 2: Total War Trailer, Q&A

The Shogun 2: Total War Q&A on GameShark chats with Creative Assembly's Craig Laycock about the upcoming real-time/turn-based strategy sequel. Topics include reasons for the sequel, scaling back a bit from recent Total War games, advantages of the feudal Japanese setting, advancement, hero units, diplomacy, clans, religion, siege warfare, economics, naval warfare, and more. We also have a new trailer featuring action from the game and its predecessors, which is embedded below.

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11. Re: Shogun 2: Total War Trailer, Q&A Jan 27, 2011, 16:13 bortin
 
If you watched the Siege battle cast, you can see that the AI is still brain dead. The guy playing was acting like a total twit (why put my archers under cover of the battlements? I'll have them stand out in the open and watch overwhelming numbers climb a wall and charge them! Oh ha ha ha, the AI is tricky, it killed my archers, I didn't expect that!) and he still managed to hold off being slaughtered for a good 10 minutes.

Gotta love that feigned surprise also when flanked because he basically just sat on his hands the whole battle. OH NO - I R FLANKED??? Yes, even a slug can flank a rock! \(0_o)/

I love the TW series but since I love it, I've been through all the games and the PR rhythm that is CA. Gonna get it, but it's the same song and dance.
 
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