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PC Gaming Alliance Interview

The PC Gaming Alliance Interview on bit-gamer.net talks with Intel's Matt Ployhar, the new president of this trade group. They discuss the organization's goals, how much it costs to be a member, DRM, and more. One answer discusses changes planned under the PCGA's new regime: "Several things actually. The biggest is setting a level of expectations. We’re in a marathon, not a sprint, and there are no instant fixes for some of the things we’d like to tackle next. PC gaming is an extremely dynamic ecosystem, and there’s a definite need to update the definitions of what a PC is, and who PC gamers are. We’ll be a lot more transparent moving forward. I believe we’ve been holding our cards a bit too closely, and frankly that doesn’t serve us or the ecosystem very well. It also seems to spool off into all sorts of speculation." Thanks Ant via Slashdot.

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32. Re: PC Gaming Alliance Interview Jan 22, 2011, 10:14 ASeven
 
Dirwulf's mentality, which is prevalent amongst mainstream developers, is the reason more and more people go indie, why Frictional Games is making quite a success despite Amnesia being very niche, the reason why indies are rising up.

I play game to have fun, not to fuel someone's pocket. I play games that were made with love, not made with the dollar in sight.

You find good games in indies, because of the mentality above you seldom find anything worthy on mainstream gaming anymore.
 
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