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Splinter Cell 6 Revealed

This trailer features Jade Raymond introducing Ubisoft Toronto, the new development studio that's now open for business with a staff of more than 80, and two projects in production. She shows off their spiffy office, and discusses their prospects for growth over the next decade, as they plan to eventually have a staff of over 800. She also casually throws out that one of the projects they are currently working on is Splinter Cell 6, simply saying: "We're working on Splinter Cell 6, the next iteration of the blockbuster franchise, and we're doing it entirely here in Toronto. Thanks Develop.

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18. Re: Splinter Cell 6 Revealed Nov 28, 2010, 07:21 Eldaron Imotholin
 
Jerykk wrote on Nov 28, 2010, 03:20:
And frankly it was stealth but still action packed, there was no reason to fuck with it.

It was too hard for the CoD demographic. If you got into a firefight, there was a pretty good chance that you'd die and that's totally not cool. I mean, sure, it's a stealth game and all but the player should still be able to run and gun if they want to, amirite?

First class sarcasm! I applaud you, Jerykk. xD

Indeed it was exactly the fact that you couldn't run and gun that made Chaos Theory right about the best and last fantastic stealthgame out there. Man, was it good! And, seriously, those graphics still look good.

If they'd make SC6 like Chaos Theory but with even more cool features and interactivity with your surroundings etc... this game would be such an extreme win.

Sadly, people that think they know what's cool and what the public wants fail utterly... yet they're the ones making the decisions. *sob*
 
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