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Fallout: New Vegas Ships 5 Million

Bethesda Softworks announces the "Successful Launch of Fallout: New Vegas," saying this success is reflected in the five million units they've shipped for Obsidian's RPG sequel. "We are delighted by the reception Fallout: New Vegas has received from fans around the world," said Vlatko Andonov, president of Bethesda Softworks. "Despite the large launch quantities for this title, we have already received substantial re-orders from our retail partners, underscoring the tremendous popularity of this highly entertaining game. We believe Fallout: New Vegas will be the 'must buy' title for gamers throughout the holiday season."

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48. Re: Fallout: New Vegas Ships 5 Million Nov 8, 2010, 19:16 MattyB
 
NicklePop wrote on Nov 8, 2010, 15:07:
IMO this is bar-none the best Fallout game ever made.

Great level of depth, characters, world, graphics, options, dialogue.

Seriously?

I can't remember the name of any of the NPCs, other than Benny. Oh, and Mr House. I speak to the NPC, do their quest, then never speak to them again, unless I confuse them with someone else as most of the NPC's look the same.

There's a fair bit of dialogue, but it doesn't feel particularly relevant, most characters just waffle on about things that seem to have no relevance to the game world itself.

The story lacks depth, it feels like there's absolutely NO repercussions to any choices I make, and the game somehow manages to make me feel like a teenage message boy with no importance in the world. The factions feel very detached from one another, and I've never felt any kind of attachment to any of them or their goals.

the problem with games like Fallout New Vegas is that the world is so big, and everything is so spread out, that it feels vague, and lacks focus. It lacks any sense of acheivement.

Don't get me wrong, its a good game, and I enjoyed my time with it, I just feel its lacking in key areas.
 
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