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Relic on GFWL and Steamworks

The Danny Bilson Interview on Shacknews talks with Danny Bilson, THQ's core games boss, who discusses various aspects of the industry (thanks joao). One topic of particular interest is choosing between Games for Windows LIVE and Steamworks for back-end support, as Relic has vacillated between the two services for the Dawn of War series. From Bilson's comments, in spite of a general preference for Steam expressed by most gamers (not to mention himself), this situation remains up in the air:

It's been easier for development [moving to Steamworks], so far, but Microsoft is really talking to me a lot about getting back on Games for Windows Live. So, it's not something I want to comment on because there are a lot of discussions going on about that right now. I like both platforms and I really, really, really like Microsoft as a partner. They're fantastic partners. I want to respect them.

There are a lot of discussions going on about that now because it's a sensitive issue. But from a development point of view, it has been easier on Steamworks. That has nothing to do with Steam as a distribution platform, as you know. The developers really like it, but again, I have incredible respect for Microsoft and they're really fantastic partners. And so, there's a lot of ongoing discussion about that.

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28. Re: Relic on GFWL and Steamworks Nov 4, 2010, 15:13 Icewind
 
I have to laugh at the people upset about the "constant" patches to Steam.

I've been using Steam since HL2 came out in the fall of 2004. I've never seen a Steam client patch last more than 20 seconds.

If you can't wait less than half a minute to play your game then you have issues.
 
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