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Op Ed

BitMob - Patchwork: Rejecting the Post-Release Fix.
Otherwise, post-release patching has become a crutch and a cheat, allowing publishers to purposely give the thumbs-up to blatantly faulty products for the sake of their schedule. Y'know, a few years ago, some European Union commissioners tried to enact legal protections for gamers buying faulty's hoping that doesn't fade away. If we pay full price for a game, we have a right to expect full quality. No excuses.

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2. Re: Op Ed Oct 29, 2010, 14:12 Warskull
wrlwnd wrote on Oct 29, 2010, 12:01:
Eh, your average gamer is an idiot who can't wait a while for the patch.

That's why companies do this - it makes money.

Sad, but true. It boils down to gamers are far too accepting of bugs. They want a game to be good so bad, they are willing to overlook massive bugs. They let companies get away with released unfinished, sub-par products and they let the reviewers get away with glazing over bugs. They get exactly what they deserve, buggy mediocre games. Anyone who didn't expect Fallout 3:NV to be a buggy mess was delusional. Every game Bethesda released is buggy, every game Obsidian releases is buggy. The only problem is they lower the quality of gaming for the rest of us with their stupidity.

I'm not talking about small bugs either, software development is complex. Some bugs will slip through, particularly those that have to be triggered by a very specific set of circumstances. These days they don't even bother fixing blatant, game destroying bugs that QA probably found in 5 minutes.
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