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Section 8: Prejudice Announcement

TimeGate announces Section 8: Prejudice with the official press release for the upcoming first-person shooter sequel unveiled last week. "As you can see, we are very committed to this universe. The development team has tremendous passion for the IP," said Adel Chaveleh, CEO of TimeGate Studios. "Feedback from the community and media has been used to drive every single development decision on this project. Prejudice is taking everything popular about the first game of the series and pushing the envelope further. We’ve created a brand new and compelling story-driven single-player experience, expanded the world with new environments and massive amounts of new equipment. Prejudice is a full-blown sequel in every sense." Here's more:

In addition to a brand new and lengthier story-driven campaign, Prejudice delivers a one-of-a-kind multiplayer experience that gives players unprecedented tactical control over ever-changing team-based combat. Players have the ability to drop spawn on the battlefield wherever they choose, while multiple game modes and Dynamic Combat Missions ensure diverse gaming experiences. Gamers can also expect more than 50 customizable weapons, tools and upgrades for an even greater level of control in defining their own play style.

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4. Re: Section 8: Prejudice Announcement Sep 13, 2010, 22:44 elefunk
 
Hump wrote on Sep 13, 2010, 20:54:
The multiplayer of the original was a really well thought out game. unfortunately the weapons weren't much fun to use and the game was really focused on teamplay which most people aren't willing to devote their time to.
Yeah, the problem with Section 8 was more along the lines of the marketing (horribly generic, uninteresting art style) and the technology behind it (GFW Live) than the actual gameplay design.

The gameplay itself was pretty fantastic, with some thoroughly interesting ideas and entertaining mechanics. I honestly can't believe this game is getting a sequel after the first seemed to totally, utterly bomb.
 
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