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| [Aug 27, 2010, 10:50 am ET] - Share - Viewing Comments |
Ars Technica - Buying used games: Developers, publishers don't care about you. Thanks Mark.
That's a bold statement, as gamers hate to be called pirates—and they will pirate your game in retaliation for being called pirates—but in both cases, the people behind the game aren't making any money from the sale. If you take the game online you're using their time and money. So where's the argument that developers need to keep these people happy?
BitMob - More Pixar, Less Uwe: How Hollywood Can Make a "Good" Video Game Movie.
This formula is responsible for movies of varying degrees of commercial success, though from a critic's perspective, they’re typically considered awful-to-middling films. For every Resident Evil -- arguably the only video game movie that stands on its own without much need to know the subject material -- we get several Uwe Boll movies and countless other generally bad adaptations. Most video game movies either go for broke on the game’s subject matter (Mortal Kombat, Prince of Persia) or try to adapt that same subject matter into something more filmlike (Street Fighter: The Legend of Chun-Li, almost every Uwe Boll movie). But few of them are able to strike a balance that will resonate with fans and interest the general movie-going audience alike.
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Re: Op Ed |
Aug 27, 2010, 21:18 |
Ruffiana |
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@Ars, Tycho, Ledesma, Nin, Beamer, & Jerykk. Stinging Velvet has it right. Used sales create INCREASED new sales, not the other way around. If we could magically stop used sales altogether tomorrow, we'd see new sales decrease, not increase. There are so many new sales made b/c people are expecting to sell the games when they are done. IF they weren't able to do this, they wouldn't buy them. It may increase initial sales (this is purely a speculative point) but it certainly impacts additional sales from people who have the money to buy a new game, but opt instead to buy a used copy that's now available for $5 less. It's arguable that you'd see less retail activity in total, fewer total copies of games sold and re-sold, but also arguable that the total revenue going to publishers and developers would be greater. |
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