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BioWare Working on "Small Scale" MMOGs has word from a keynote address by BioWare cofounder Dr. Greg Zeschuk from the now-underway Develop Conference, revealing more of their MMOG plans. He says that in addition to their full scale MMORPG Star Wars: The Old Republic, BioWare is also exploring smaller projects: "Every year it's a little bit down. You can't blame the economy anymore. Really, it's about online. We're obviously working on Star Wars: The Old Republic, a big MMO. But we're working on smaller MMO type game games across the group - things all over the space," he says. "We explored lots of different kinds of games. We did some Facebook stuff. We did an iPhone game for Mass Effect. It wasn’t the best one – people point that out to us. We learned the hard way. The learning there was you have to iterate. The team went back and made some more games that we never released that were way better. Large scale MMOs. Small scale MMOs. We're going to continue to do triple-A console, but we're also going to be exploring pretty aggressively." Computer and Video Games highlights another comment by Zeschuk, who says they are "obsessed" with review scores, saying: "We're really driven by our commitment to quality in that way."

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19. Re: BioWare Working on "Small Scale" MMOGs Jul 14, 2010, 18:42 saluk
Ugh. Review based designing. No wonder bioware games have lost vision... This is the same thing that killed Deus Ex by the way. Too much focus on what was wrong, not enough focus on what was right. It's also why so many summer blockbusters are terrible. An obsession with making it palatable for the largest audience, means the least possibility to make any kind of real impact to anybody.  
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