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BioWare on PC Gaming

BioWare spoke with Computer and Video Games about the state of PC gaming, saying it continues to be their lead platform following what seems to be a mini-trend of vocal support for the PC as a gaming platform. "Every two or three years we hear the announcement of fantasy being dead, PC gaming being dead and RPGs being dead. And yet, all of the biggest games that ever come out - that set the records - are nearly always PC games, and a lot of them are fantasy games," says Bioware designer and writing director Daniel Erickson. "The biggest game in the world is a fantasy, PC, RPG MMO. We all know the drawbacks of PC. We all scream at our boxes and try to make stuff work. But at the same time, the interface is made for games. The mouse/keyboard interface allows so much less restriction [than console]." He concludes noting that this is not lip service, as they are walking the walk: "There was not a question when we started Old Republic - or any of our games, for that matter - [what the lead format would be]. There's a reason the lead SKU for Dragon Age was [PC] as well. When we're developing an RPG, it's a natural place to be." Thanks joao.

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30. Re: BioWare on PC Gaming Jun 24, 2010, 12:48 Elessar
Wolfen wrote on Jun 24, 2010, 10:25:
InBlack wrote on Jun 24, 2010, 10:23:
I have no idea what you two guys are on, but I played Dragon Age on the PC and the interface as well as the gameplay (mostly) was very PC centric.

As far as I am concerned they are telling the truth, at least as far as "Dragon Age" is concerned.

For Dragon Age. They got it right. For Mass Effect 2. Nope.
I disagree. ME2 felt perfectly fine for me on the PC. I thoroughly enjoyed the entire experience.

*edit* Now that I caught up on some ME2 UI complaints, I suppose I can agree that the interface was cumbersome. Otherwise, it hardly detoured me from enjoying the game.
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