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Mass Effect Multiplayer?

A post on Game Blend cites a LinkedIn posting by EA recruiter Jeff Goldstein strongly suggesting that multiplayer support will be part of the future of the Mass Effect series of science fiction RPGs. Jeff's profile does have a note from a few weeks ago saying a Senior Multiplayer Engineer is one of the openings at BioWare Montréal, but Blend also has an image of a listing (which we cannot find on LinkedIn) calling for a "Multiplayer Programmer (Mass Effect Franchise)."

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33. Re: Mass Effect Multiplayer? Jun 1, 2010, 18:29 VoodooV
 
nutshell makes an excellent point about ME2.

Many times throughout the game, I would look ahead and see this spot where there were a bunch of CHW that looked really out of place and I thought to myself, "gee, I wonder if something will happen there and ill need to fight.

ME1 was obviously a hybrid shooter/RPG and I applaud that. I think hybrid games are the future. In ME1, in my opinion, the game was more of an RPG and the shooter aspect wasn't as developed. Pinnacle Station highlighted that fact more than anything.

ME2 definitely developed the shooter side of things, but IMO, at the expense of the RPG aspect. It felt like it was the exact opposite of ME1 The shooter aspect was the primary focus and it was the RPG parts that seemed just tacked on or nonexistent. Quite honestly, I just wish they didn't mess with the formula a whole lot and just provide enhancements since it's a trilogy. ME1 and ME2 are so completely different games that I don't feel like it's part of a trilogy anymore. They should have just taken ME1, improved the graphics, fixed the inventory system problems, improved combat and otherwise just make refinements...but no...they practically redesigned the game from scratch and that pisses me off a bit.

And well...whoever thought planet scanning would be a good idea needs to be fired. How the hell did that make it past QA???

This comment was edited on Jun 1, 2010, 18:34.
 
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