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Portal Patched

Steam News announces a new patch is now automatically available for Portal, to update Valve's first-person puzzle game. The list of changes follows.

  • Fixed screen "fuzziness" caused by color correction operation
  • Fixed text not rendering in game if font Tahoma was disabled
  • Fixed startup video not playing fullscreen
  • Added optional -snd_openal command line parameter to force the engine to use the OpenAL api, can be used if Portal is playing no audio when launched normally
  • Added mac_fsbackground convar, on Snow Leopard or better you can set this to have Portal still visible when it is not the foreground application

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33. Re: Fix the bugs before you ship the game. May 14, 2010, 14:37 I've Got The News Blues
 
Krovven wrote on May 14, 2010, 14:17:
ALL of the fixes were for non-critical bugs.
Having text not being rendered in the game is a critical bug. It's not a common bug given the cause listed in the changelog, but it is a critical one if it occurs as the game would be hardly or much less playable.

The fact that Valve does continue to fix problems on all of their games is a positive thing.
It is positive in light of the fact that Valve continually creates so many bugs and doesn't adequately catch or fix them before deploying its patches.

It's a fact of all software development.
No, it's a fact of undisciplined software development not all.
 
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