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Fallout MMOG Screenshots Explained

Duck and Cover speaks with Interplay's Chris Taylor, Lead Systems Designer on Project V13, their upcoming Fallout MMOG, who explains the nature of the concept art and the various project 13 screenshots released along the way. Word is: "I'd like to point out those weren't even 'alpha' screens, just 'Proof of Concept'. The current models look different. We still want a somewhat stylized look so we can avoid the 'Uncanny Valley'."

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8. Re: Fallout MMOG Screenshots Explained May 3, 2010, 15:10 WyldKat
Cutter wrote on May 3, 2010, 14:43:
Anyway, "styilized" is now just another way of saying "we're copying WoW". There is just no way Interplay can do this justice.

Pretty much! I was disappointed that TOR went "stylized" too, I'm a bit tired companies are catering to the lowest common denominator. We already have a stylized post-apoc online game, it's called Borderlands. Then again we have a realistic looking Fallout-ish MMO even if this one sucks, it's called Fallen Earth and it's fun though lacking a bit in dialogue/storyline.
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