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Star Trek Online Patched

The Star Trek Online Website announces that the Season One Update One patch is now live for Cryptic's Trekkie MMORPG. The new version adds a slider to allow the choice between Normal, Advanced, and Elite difficulties when accepting missions, a new injury system, auto-fire, new high-end weapons, and more. The Release Notes have the complete details. Thanks Darth Guybrush.

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16. Re: Star Trek Online Patched Apr 30, 2010, 09:22 Ventura
 
Oh my, did we step on your toes there fanboi? Sorry about that. I guess you are right after all STO is a fun game and EVERYBODY else is wrong.

In his defense, I wouldn't say it isn't a fun game. There's certainly something to be had here if you like your Trek, and I know I got a few hours out of it. Enough to make Commander, at any rate.

It's just... it's repetitive. Extremely so. Ground combat is a tedious, monotonous crawl through bad guys, and ship combat doesn't really feel like it ever changes.

You get access to a new ship every 10 levels, which is one MOTHER of a grind. Basically you have to stomach a week of absolute repetition just for a couple of hours of choosing and customising a new ship... and then it begins again.

If you can go through that four times, you'll make it to admiral. I did it twice, before I absolutely positively couldn't stand the thought of playing any more.
 
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