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Half-Life Pulse Detected

A post on Computer and Video Games talking with Valve's Gabe Newell actually touches upon Half-Life, the shooter series that has not been mentioned very often lately. They quote an Edge magazine article where Newell discusses the series, saying: "I feel like we've gotten away from genuinely scaring the player more than I'd like, and it's something we need to think about, in addition to broadening the emotional palette we can draw on." He doesn't actually mention Half-Life 2: Episode 3 by name.

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19. Re: Half-Life Pulse Detected Mar 27, 2010, 14:56 Ratty
 
Half-Life 2 had too much outdoor action for my taste. In contrast to Half-Life's mostly indoor settings. As for scaring the player, I was disappointed HL2 went for the very tired pitch black, flashlight batteries only last a minute style cheap scares. It annoyed the hell out of me and when I replay I just skip that stupid part. Ravenholme was superb and I hope that's what they're aiming for, not Doom 3 monster closets and more annoying pitch black settings.  
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