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Half-Life Pulse Detected

A post on Computer and Video Games talking with Valve's Gabe Newell actually touches upon Half-Life, the shooter series that has not been mentioned very often lately. They quote an Edge magazine article where Newell discusses the series, saying: "I feel like we've gotten away from genuinely scaring the player more than I'd like, and it's something we need to think about, in addition to broadening the emotional palette we can draw on." He doesn't actually mention Half-Life 2: Episode 3 by name.

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11. Re: Half-Life Pulse Detected Mar 27, 2010, 02:39 Rigs
 
The only 'horror/scary' themed part of the original HL2 was in Ravenholm and I always thought that it could have been left out of HL2 altogether. It just didn't fit. The enemies weren't that inspired and it just felt tacked on, much like the 2 hour boating trip you take to get out of the city. It just went on and on and on...I remember the first time through HL2, I thought I had made a wrong turn somewhere during the boating areas because they all looked about the same and had the same style gameplay. I was just sure I was going in circles...

No, please don't get your horror/survival crap in my 'real-world' action FPS, Valve...


=-Rigs-=
 
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'I know what you think you are, what you want us to believe! But I don't buy it! For three years now you've been pulling everyone's strings, getting us to do all the work, and you haven't done a damn thing except stand there and look cryptic.'
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