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NVIDIA 400 Series Reviews

An embargo obviously just expired. Rather than save them for tomorrow, here goes:

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28. Re: NVIDIA 400 Series Reviews Mar 27, 2010, 23:04 Dev
 
zirik wrote on Mar 27, 2010, 18:44:
it is sad now that consoles dictate the release schedule of AAA titles. hardware manufacturers feel no need to push the envelope as much since they will have to follow the 10 year life cycle of consoles.
This ^.

This is why we don't see as much innovation anymore graphically as we used to. PC's don't drive the gaming market in general anymore, and consoles (except when they first come out) usually are outdated compared to PCs. They might throw a few extra easy to do features on a PC version, like increased AA, increased resolutions, increased textures (if the original textures were higher than they released on consoles) to suck up some of the extra processing power, but its becoming more and more rare to see a game made that uses up all the processing power of a modern high end graphics card (unless the game was very poorly optimized). I mean nowadays you can run on rediculous resolutions (3000x1200 or larger) with max graphical detail on most games released in the last couple years.

I'd actually prefer they concentrate more on great gameplay, but thats becoming worse and worse (generally) because the companies are making games for lowest common denominator, the console market.
 
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