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CryENGINE 3 Trailer

The Crytek Website has a new CryENGINE 3 demonstration with the super-geeky title: "Cascaded Light Propagation Volumes for Real Time Indirect Illumination." This consists of a paper in Adobe Acrobat format, a PowerPoint presentation, and a movie, described like this: "This I3D 2010 paper is a result of collaborative research with Carsten Dachsbacher. The LPV technique was extended to support secondary occlusion and multiple bounces. The propagation scheme is improved and compared to similar Discrete Ordinate Methods. Also this paper describes many additional application and implementation details." The trailer shows off what this means to the end-user, as it demonstrates some impressive real-time lighting and shadow rendering in Crytek's next-generation engine. Thanks inCrysis. The HD version of the clip is embedded here.

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43. Re: CryENGINE 3 Trailer Feb 27, 2010, 20:27 Jerykk
1) Isn't the point empowering gamers?

Depends on the genre. I certainly don't want to feel empowered in a horror or stealth game, as that undermines the appeal of those respective genres. Even in action games, it's possible to make players feel too powerful. Look at Splinter Cell Conviction. They want to make the player feel empowered, so they add an autoaim, instant win feature that lets you instantly kill three enemies with the push of a button. It's just ridiculous. Then you have the regenerating health that's become so ubiquitous these days and basically acts like God mode provided you're hiding behind cover.

The power suit in Crysis was just ridiculously overpowered, particularly the stealth mode.
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