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Battlefield: Bad Company 2 DirectX 11 Details

There's a Battlefield: Bad Company 2 interview on PC Games Hardware chatting with Anders Gyllenberg of DICE, discussing technical details about the Frostbite engine and support for DirectX 11 features. Along the way a gameplay question gets jammed in there, as a question about DirectX 9 oddly asks about the missing prone feature, receiving this response: "Regarding prone that is a design decision which we won’t change in the full game."

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5. Re: Battlefield: Bad Company 2 DirectX 11 Details Feb 19, 2010, 19:02 RocketChef
 
LittleMe wrote on Feb 19, 2010, 17:22:
I wonder what Hitler thinks of no prone in BC2.
Tatshootn!

edit:
citation: http://www.youtube.com/watch?v=Z4UhJpviVYg @ 3:24

This comment was edited on Feb 19, 2010, 19:08.
 
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