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Shattered Horizon: Moonrise Rises

Futuremark Games Studio announces the release of the Moonrise content pack for Shattered Horizon, which is free for owners of their zero-G DirectX 10 science fiction shooter, doubling the size of the game with four new levels. We were a bit mystified over how to get the maps, but FGS clarified for us that the new content was actually added in the patch released last week, and it is activated simply by connecting to an updated server. Some new screenshots show off the new locations in the add-on, as does a new trailer. The updated dedicated server can be acquired through Steam or the Shattered Horizon Website, and details on the four new maps follow.

DEADEYE
The M-75 COMSAT microwave communication dish kept transmitting throughout the massive destruction on the Moon, its systems failing only after backup battery power was depleted. The logs contain classified information of MMC operations that must not fall in ISA's hands.

TEN STAR
Built in 2041, the Ten Star Hotel was a symbol of the wealth amassed by the oligarchs of the Moon mining business. A layer of golden radiation shielding covers what used to be the tower's upper structure. The opportunistic crew of an ISA scouting mission decide to collect some souvenirs - only to run into MMC scavengers already looting the ruins.

SEARCHLIGHT
MINOTAUR, an MMC orbital recovery vehicle survived the Moon catastrophe unscathed. Too valuable to risk in combat, it performs salvage and recovery missions behind the front lines. The ISA sets up operation Theseus to lure the ship into an obstructed space and knock it out.

SLINGSHOT
Mass driver transportation was the key to commercial logistics between the Moon and Earth. As the conflict in space escalates, these massive electromagnetic guns are now a threat looming in the orbit. If the ISA can secure all the intact mass drivers near the Moon, the balance of power will shift dramatically.

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3. Re: Shattered Horizon: Moonrise Rises Feb 16, 2010, 16:50 ASJD
 
The requirements limited the community, but even moreso the super shallow and simple gameplay did. Most people (well, at least those who have been playing games for a while and don't limit themselves to a very narrow amount of games) found the game very boring even in beta.

There is a small amount of people that seemed to think the game had more to it than it did (I even heard one fool saying it had more depth than Halo), but that won't fool many people for long.
 
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