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On the MW2 Airport Massacre

There's a Jesse Stern interview on GamePro talking with the scriptwriter for Call of Duty: Modern Warfare 2 about a number of pertinent topics, including the controversial airport mission. "People have really strong reactions to the airport scene and it's been fascinating because we all wanted to make it something that would be upsetting, disturbing, but also something people relate to," he says of the airport scenario. "As for the effect it has on you, that's not for us to determine. Hopefully, it does have an emotional impact and it seems to have riled up a lot of people in interesting ways. Some of them good. Some of them bad." He also describes how testing that level went:

When we tested the level, it was interesting. Steve Mancuda, who ran a lot of the testing, said people would get angry or sad or disgusted and immediately wonder what the Hell was going on here. And then after a few moments of having that experience, they would remember that they were in a video game and they would let go. Every single person in testing opened fire on the crowd, which is human nature. It feels so real but at the same time it's a video game and the response to it has been fascinating. I never really knew you could elicit such a deep feeling from a video game, but it has.

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25. Re: On the MW2 Airport Massacre Nov 20, 2009, 13:06 mch
 
What I find interesting is the similarities between the MW2 release and Halo: ODST.

Now, I'm no Halo defender. I can't stand the franchise and think it's incredibly overrated. But when ODST was released, the main gripe was "they're charging full price for this game...when it's just a 5-7hr campaign and re-hashed Halo 3 multiplayer?"

Then you have MW2 released, and it's being hailed as GOTY by many reviews. No one seems to notice that the campaign length is about as short as ODST's...and the multiplayer is pretty much the exact same as MW1. To be fair, the maps in MW2 are new (ignoring the map or two that are constantly redone for each COD release since COD2 or possibly earlier) and there are some new gameplay additions...but is that enough to warrant the difference in reception?
 
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