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| [Nov 03, 2009, 5:52 pm ET] - Share - Viewing Comments |
Steam News announces that the Windows demo for Left 4 Dead 2 is open to all Steam users: Nov 3, 2009 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced the availability of the Left 4 Dead 2 demo to all PC gamers via Steam.
The Left 4 Dead 2 demo features gameplay taken from "The Parish" campaign, set in the New Orleans French Quarter. Playable by 1 to 4 players over local or Internet connections, the demo features all the new boss infected zombies and many of the new melee weapons included in the full product.
L4D2 promises to set a new benchmark for co-operative action games and become one of 2009's marquee titles. Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.
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| 33. |
Re: L4D2 PC Demo Open |
Nov 4, 2009, 06:29 |
spindoctor |
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Was L4D acquired from a mod team? I thought it was original from valve. I'm sure they kept everyone over for L4D2. Valve acquired Turtle Rock, the original developer of L4D. Or rather, the company that was developing it.
The profit was EXACTLY why they released this as a new game, rather than all of this as the promised DLC. The real issue is that people hold Valve to a different standard from the rest of the industry. And part of this is Valve's fault with the support they give TF2. Now, it's either that level of support, or failure. Nothing in between apparently.
And if this was DLC, should it have been free? All 5 campaigns, new SI, new weapons, improved AI, new characters... generally more content than the base game itself. How many companies making big games do that? Should it have been paid DLC? How would that go down with pc gamers, when one of the last PC centric devs went the console route with DLC? If it was paid DLC, what would be an appropriate price for a campaign? If someone thinks something like 2$, they should seriously fire up the Hammer editor, pump out a quality campaign. When you ask them again if it's only worth 2$ or whatever, they might have a different answer. Keeping in mind Crash Course was priced at 7$ on XBL, is it fair to say that an entire campaign (5 maps versus 2) can cost at least 5-7$? Making the cost of 5 campaigns in the 25-35$ region? Which is what L4D2 costs if you get it with 3 friends?
I see a lot of people saying that they will wait for a half off sale, and that's perfectly fine. That's being a smart consumer. The half off price is only 9$ shy of the pre-order price though, and I think it's worth paying that premium to get to play it early. YMMV.
This comment was edited on Nov 4, 2009, 06:30. |
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