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Activision Proposed a "Ridiculous" Budget for MW2

There's an Infinity Ward interview on Develop talking with Robert Bowling about Call of Duty: Modern Warfare 2. Topics include the prominence of the CoD series, the pressure caused by a high expectations, the temptation of a new IP, console support, and more. An interesting bit that is highlighted in a separate article is how Activision proposed a budget for Modern Warfare 2 that was so large, Infinity Ward felt it was "ridiculous," saying "No, we don’t need that," as they are typically "pretty tight" with development budgets. "Much like we don’t let ourselves get distracted by hype, if you have excess you feel like you should use excess," he told them. "So we said ‘let us design a game the way we’d always design a game. And let us focus on that.’ So we didn’t let the budget affect our mentality. We would only put stuff in the game that is right for the game, and not because we can."

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17. Re: Infinity Ward: Activision Proposed a Nov 3, 2009, 18:18 theyarecomingforyou
 
Perhaps they should have used a tiny bit of that money to add the PC features, instead of pissing off the users of an entire platform. It's quite interesting that it hasn't been doing very well in the Steam top sellers list - both Borderlands and Dragon Age: Origins are outselling it. And Borderlands has a terrible, terrible console-style interface... and double function buttons (pressing Use also reloads your weapon) as a hand-me-down from the limited number of buttons on console pads. It's a great game but the PC version was a complete afterthought.  
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