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Weisman: MS "Destroyed" FASA Dev Culture

FASA Interactive founder Jordan Weisman says "When Microsoft bought FASA Interactive and incorporated it into Microsoft... the two reasons they bought us was, one, they wanted the catalogue of intellectual properties and, two, they felt that we had developed a really good development culture. And the reality is that, pretty much from the day we moved to Redmond, that development culture was destroyed," according to a new report on GamesIndustry.biz. FASA was acquired in 1999 and closed in 2007, and Weisman says: "I don't think the studio ever really had a chance. It was destroyed right in the beginning." He also describes his efforts at warning MS against destroying Bungie in the same manner, saying, "We were much better able to defend Bungie's culture than we were FASA's culture." Looking forward he repeats his eagerness to work with Piranha Games on the recently revealed MechWarrior revival and just yesterday it was announced his new company Smith & Tinker has raised $29 million USD for development of Pokemon-style games.

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168. Re: MS Aug 31, 2009, 16:28 Jerykk
 
Zipper.
Hey, look at that, they jumped on the PS2.

True. That's one.

Or Titan Studios, who may be new but are almost exclusively people straight from PC development.

That's reaching a bit. Titan Studios has only made one game. They may have members from the PC industry but most devs do.

SOE Seattle, from The Matrix and Planetside to The Agency (PS3 lead)

It's a Sony studio and they don't make PS3-exclusive MMOs.

So basically you have one third-party developer with a record of PC games becoming a Playstation developer.

Shall I list all the former PC developers that now develop with 360 as the lead?
 
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