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| [Aug 19, 2008, 2:14 pm ET] - Share - Viewing Comments |
The Dawn Of War 2
Community Website has news about plans to include Tyranids in Dawn of War
II, Relic's upcoming Warhammer 40,000 real-time strategy sequel
(thanks Dagok). The update offers a screenshot illustrating their contention
that this was only possible thanks to their new game engine: Nothing makes
us more excited and happier to let you in on the secret we’ve been hiding (and
working so hard on) for so long. And not only are we letting you in on the
secret, we are letting you in first!
The Tyranids are in Dawn Of War II!
For us, the Tyranids was a way to give the fans something they have been asking
for ever since Dawn Of War… but it wasn’t until we designed the Essence 2.0
Engine did we think that the Tyranids could be brought to the Dawn Of War
universe they way that we felt we could do them justice and in the way that the
fans deserve. The Tyranids are a great way for us to bring something new and
different to the franchise… a completely different race which operates unlike
any other seen in Dawn of War to date.
“Each Tyranid is a living weapon, perfectly adapted to its designated function,
but each creature is no more than a single cell in a galactic entity governed by
a monstrous Hive Mind. As the Tyranid hive fleets drift through space they strip
all life from the worlds in their path, leaving nothing but scoured rock in
their wake…
44 Replies. 3 pages. Viewing page 1.
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| 42. |
Re: No subject |
Aug 20, 2008, 01:50 |
Creston |
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While I can pick out a few SC units that correlate very directly to 40K equivalents (Termagant=Zergling, Carnifex=Ultralisk, Gargoyle=... I forget what), it's not a 1:1 correlation
Well, it's a bit more than units, it's also the overall feel and art direction, but okay, it's not like it's keeping me up at night
Creston
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| 41. |
Re: No subject |
Aug 19, 2008, 23:37 |
manic half |
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the fact that people actually try to make it sound like blizzard is not a GW rip off factory makes me rage.
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| 40. |
Re: No subject |
Aug 19, 2008, 23:21 |
Orogogus |
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This isn't a double negative becomes a positive. If you steal from a thief, you're still a thief.
So whether GW has any right to feel indignation doesn't take away the fact that Blizzard blatantly stole the Zerg from them, so to speak. Eh. I think this case is usually overstated. Bugs with a hive mind in space is about a unique a concept as elves, dwarves and orcs in fantasy settings, and hardly anyone throws a fit every time those show up. While I can pick out a few SC units that correlate very directly to 40K equivalents (Termagant=Zergling, Carnifex=Ultralisk, Gargoyle=... I forget what), it's not a 1:1 correlation, and their background stories aren't that similar, either.
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| 39. |
Re: No subject |
Aug 19, 2008, 22:12 |
ColoradoHoudini |
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I love DoW..that is all.
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| 38. |
Re: No subject |
Aug 19, 2008, 21:29 |
Creston |
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In any case, I don't think Games Workshop really has any room for indignation
This isn't a double negative becomes a positive. If you steal from a thief, you're still a thief.
So whether GW has any right to feel indignation doesn't take away the fact that Blizzard blatantly stole the Zerg from them, so to speak.
Ofcourse, nobody would really care about this if there weren't 500,000,000 REALLY FUCKING IRRITATING Blizzard fanboys who believe that Blizzard created every single fucking thing in the Universe.
Creston
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| 36. |
Re: No subject |
Aug 19, 2008, 21:05 |
Nate Palm |
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There was no law suit. That's just some dumb internet BS.
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| 34. |
Re: No subject |
Aug 19, 2008, 20:53 |
Orogogus |
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It is also worth noting that the Zerg from Blizzard Entertainment's Starcraft series bears a distinct resemblance to the Tyranids and is influenced by them, as Blizzard was slated to produce an earlier RTS for the Warhammer 40,000 Universe. After production was canceled, Blizzard kept its models that had already been rendered, which lead to Games Workshop winning a lawsuit against Blizzard. (Starcraft's Terran Marines bear an uncanny visual resemblance to the typical Adeptus Astartes). I'm pretty sure that lawsuit is an Internet forum urban legend ("Citation needed"). I've never been able to find a record of it, and Googled results aren't even consistent about which side won.
re: Rogue Trader
/nerd on
The entirety of data about the Tyranids in Rogue Trader was about one paragraph long (it's reproduced at http://www.games-workshop.com.au/games/40k/tyranids/articles/genesis.htm), and they had two units, one of which (Zoats) has been long since phased out of the game. Rogue Trader had Genestealers (which started out as a clear homage to the Alien movies), but they hadn't tied them into the Tyranids yet. And apparently they used human equipments like laser guns and flak jackets, something I had forgotten.
I think GW started to flesh out the Tyranids for Space Hulk and Advanced Space Crusade (1989 and 1990, respectively), but their background was still basically that one paragraph, and they still only had four or five units.
The 1995 codex was when GW finally wrote a history describing the Tyranid first contact, their current in-game status, etc. instead of just having them exist as set pieces. This was also their first real army list, as the model list went from 4 to 10 units (or so; I'm going by memory), and they got a full range of equipment, psychic powers, etc.
====
In any case, I don't think Games Workshop really has any room for indignation. Their first major game, Warhammer Fantasy Battles, was a giant, giant copy of Elric and Tolkien/D&D. Their first elf miniatures were originally Melniboneans from when they still had the Elric license, and the whole Chaos schtick was lifted wholesale right down to the eight pointed star symbol. It doesn't seem like a big deal, really.
I do think it's kind of funny that Games Workshop went back and put the Hydralisk into 40K afterwards, though.
http://www.fantasy-shop.gr/gallery/40k-tyranid-ravener.gif
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| 32. |
Re: No subject |
Aug 19, 2008, 20:04 |
Creston |
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Hell they weren't shy about stealing lines of dialog straight out of movies like Aliens.
No no no. Those are called "tributes" or "nods". The Zerg were a "nod" to Warhammer 40K.
Edit : {/Massive Sarcasm} (since people seem to have trouble picking it up in this thread )
Creston
This message was edited at Aug 19, 20:06. |
| 30. |
Re: No subject |
Aug 19, 2008, 19:43 |
kxmode |
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It is also worth noting that the Zerg from Blizzard Entertainment's Starcraft series bears a distinct resemblance to the Tyranids and is influenced by them, as Blizzard was slated to produce an earlier RTS for the Warhammer 40,000 Universe. After production was canceled, Blizzard kept its models that had already been rendered, which lead to Games Workshop winning a lawsuit against Blizzard. (Starcraft's Terran Marines bear an uncanny visual resemblance to the typical Adeptus Astartes). Well this explains it to me. I'll be sure to move DOW2 above SC2 on my list of games to look forward to. In my opinion Blizzard has dropped down a notch or two. This whole time I thought Blizzard sought inspiration from other products. I would have never thought they would out-right copy another company's product verbatim.
----- http://www.gamemusicjukebox.com/ Game p/reviewer for http://www.gameindustry.com/ This message was edited at Aug 19, 20:47. |
| 29. |
Re: No subject |
Aug 19, 2008, 19:22 |
Dagok |
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Haha, wow, yeah guys. Sorry! Next time I'll follow up my stupid comments with a </sarcasm>, but YES that was most definitely the tone I was going for. (Hence winky-face followed by "In all seriousness..") Yea we all missed it Sorry!
---------------------------------------------------- Trackmania United Forever, Bionic Commando Rearmed, Civilization Revolution, GRID
PSN= Puscifer73 • Trackmania= puscifer604 "Blues News" Steam Community... http://steamcommunity.com/groups/bluesn |
| 28. |
Re: No subject |
Aug 19, 2008, 19:05 |
kxmode |
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The first tyranid codex book was published in 1995. Starcraft was released in 1999.
But the idea of a bug/insect/lizard alien race is hardly original... Even if you ignore the design the description for the Tyranid race is dead-on Zerg.
…In the war zones of Warhammer 40,000, the Tyranids are instinctive masters of swarm-tactics and close combat. Frequently appearing by the thousands across untold numbers of world, they always outnumber their opponents, a fact that often guarantees their victory. Each Tyranid is equipped with diamond-hard rending claws, razor-sharp teeth, and a variety of other bio-weapons suited to both close quarters fighting and ranged attacks. What’s even more fearsome are the monstrous creatures striding through a Tyranid swarm like Carnifexes and Hive Tyrants, true behemoths who tower over even the largest of tanks and mechanised units. In total, the Tyranids are a cold and brutal opponent to face. Even the best warriors in the galaxy can only hope to stall the Tyranids’ advance. I'm a huge fan of StarCraft, and Blizzard's games, but tell me Blizzard didn't copy this race verbatim then rename them "Zerg".
According to Wiki... http://en.wikipedia.org/wiki/Tyranid
"Tyranids were first described in Rick Priestley's Rogue Trader, the first edition of the Warhammer 40,000."
and http://en.wikipedia.org/wiki/Warhammer_40,000
"The first edition of the game, Warhammer 40,000: Rogue Trader, was published in 1987"
Someone want to explain this to me?
----- http://www.gamemusicjukebox.com/ Game p/reviewer for http://www.gameindustry.com/ This message was edited at Aug 19, 19:14. |
| 27. |
Re: No subject |
Aug 19, 2008, 18:54 |
Ludomancer |
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Haha, wow, yeah guys. Sorry! Next time I'll follow up my stupid comments with a </sarcasm>, but YES that was most definitely the tone I was going for. (Hence winky-face followed by "In all seriousness..")
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| 25. |
Re: No subject |
Aug 19, 2008, 18:18 |
Talisorn |
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Ah the 'nids. I'm REALLY looking forward to DOW2 now!
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44 Replies. 3 pages. Viewing page 1.
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