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| [Aug 05, 2008, 7:21 pm ET] - Share - Viewing Comments |
Diablo III Designer Explains Why Necromancer Was Cut, Hints At Return on MTV
Multiplayer justifies cutting the Necromancer class from the action/RPG
sequel, and hints that this may not be a permanent situation: The reason it was
cut was because they didn't want to rehash the characters from previous Diablos
(the Barbarian returns because they thought they had a new take on the
character), but lead designer Jay Wilson indicates this was not a universal
opinion, even among the Diablo III developers, so the Necromancer may eventually
be, yes, resurrected: “There’s a lot of people on our team who aren’t
happy with our class choices,” he admitted. “But after we’ve established ‘Diablo
III’ as its own game with its own type of gameplay and experiences, I wouldn’t
be opposed to looking at old classes. We are trying to design [the Witch Doctor]
class so that if we did bring back the Necromancer, there’s room for him. We’re
looking out ahead of time at what our expansions are going to be, so we’ve got
to keep room open for some of those other classes down the road.”
20 Replies. 1 pages. Viewing page 1.
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| 20. |
Re: No subject |
Aug 6, 2008, 14:02 |
kxmode |
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#10
Good point. I think the idea is more like the mind control abilities a Priest has in WOW. Priests don't own the inventory of mind controlled opponents, only their abilities. In other words anything you obtain would go into the Ghostwalker's inventory, not your host's inventory.
----- http://www.gamemusicjukebox.com/ Game p/reviewer for http://www.gameindustry.com/ This message was edited at Aug 6, 14:04. |
| 18. |
Re: No subject |
Aug 6, 2008, 02:44 |
RTSNut |
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Dude comes off as a bit of a pompous ass...
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| 16. |
Re: ... |
Aug 6, 2008, 02:07 |
Fion |
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I actually am in favor if they cut 2 or 3 of the 5 classes and bring in something new. As long as the game feels like Diablo when I play it, I'll be happy. Actually I would prefer a Diablo feel to D2, as I much prefered the original. But thats unlikely.
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| 15. |
Re: ... |
Aug 6, 2008, 01:59 |
Asmodai |
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I hope they are not dropping DII classes just because "they've been done".
The assassin was an interesting class to play (and you could tell the WoW rogue was a spiritual successor in the "build charges then finish" style), and my favourite was the paladin (before it got turned in to healadin).
Witch doc and barb both do not appeal to me. Kinda hoping that they do revive some of the DII classes tbh.. =\
As for because they didn't want to rehash the characters and its own game with its own type of gameplay and experiences , who's kidding who? It's grind for item drops while slaughtering heaps of enemies. Not sure how that is it's own game but *shrug*, we'll see when we see I guess.
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| 13. |
I'm glad |
Aug 6, 2008, 00:24 |
Creston |
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that the expansion packs are already planned out.
This just screams "MILK IIIIIIIIIIIIIIIITTTTT!!!!"
Creston
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| 12. |
Re: No subject |
Aug 6, 2008, 00:20 |
ColoradoHoudini |
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You can find "Jay Wilson" as an NPC out in Netherwing Ledge in WoW.. spelled backwards.. and i think his character is impaled on a spike..
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| 11. |
Re: No subject |
Aug 6, 2008, 00:02 |
HellSlayer |
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huh?
If you would die tomorrow...what then? John 3:16 God gave man dominion--the pains you see are because of our decisions--not His! |
| 9. |
Re: No subject |
Aug 5, 2008, 23:10 |
the_culture |
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They're probably just saving it for an expansion... make everyone pay for it.
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| 8. |
Re: No subject |
Aug 5, 2008, 22:06 |
mag |
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What? Diablo had three classes. Four, if you count the expansion. They could all essentially do the same things, but there were distinct differences.
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| 7. |
No subject |
Aug 5, 2008, 22:04 |
Anonymous |
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"after we’ve established ‘Diablo III’ as its own game with its own type of gameplay and experiences"
The original Diablo didn't have classes.
These statements just go to show you that these guys don't know what they're doing.
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| 6. |
Re: No subject |
Aug 5, 2008, 21:58 |
Sacrifice |
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Actually, I second PHJF's question. Have they released a class list? Or have they just made it clear that the necromancer isn't in the game?
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| 5. |
Re: No subject |
Aug 5, 2008, 21:45 |
kxmode |
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I would like to see a class that lets you inhabit bodies. Once in possession you control the host's strengths and abilities. You could choose between blending into the mob and avoid being attacked (kind of like a Rogue). If you did decide to attack then your survivability would involve jumping into another host before your current host dies. "Twitch gamer" comes to mind. The name of the class could be called "Ghostwalker"? I don't think a class like this has been done before. It could be cool.
Just throwing out ideas.
----- http://www.gamemusicjukebox.com/ Game p/reviewer for http://www.gameindustry.com/ This message was edited at Aug 5, 21:51. |
| 4. |
Re: No subject |
Aug 5, 2008, 21:34 |
ldonyo |
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Yawn... |
20 Replies. 1 pages. Viewing page 1.
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