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Friday, May 02, 2003

  

Ships Ahoy: X2 Wolverine's Revenge

Activision sends word that X2 Wolverine's Revenge has simultaneously shipped for the PC, Xbox, PS2, GameCube, and GBA. Here's most of the press release in which we learn a bit about the game (as well at that neither Magneto, adamantium, nor the phrase "Canadian wilderness" are trademarked):

X2 Wolverine's Revenge takes fans back to the Weapon X facility in 1968 when Wolverine's horrific skeletal adamantium bonding experiment had been performed. Players then fast forward to the present and find Wolverine in fellow X-Men comrade Beast's™ lab undergoing tests, when Beast and Professor X™ tell Wolverine that a viral time bomb has been activated in his body and he has only 48 hours to find an antidote by returning to the one place it all began - the Weapon X facility.

In his quest to save his life, Wolverine has the added challenge of encountering familiar foes such as Lady Deathstrike, Sabretooth™, Wendigo™, Juggernaut™ and Magneto. Armed only with his signature adamantium claws, superior senses, advanced stealth techniques and a variety of martial arts moves, Wolverine also enlists the aid of allies such as Colossus™ and Rogue™ as he travels across the Canadian wilderness and finds himself in and out of danger in various Department H facilities and boss battles. X2 Wolverine's Revenge also features the voices of Patrick Stewart as Professor X and Mark Hamill as Wolverine.

New Half-Life Servers

A new version 1.1.1.1 of the Half-Life dedicated server is now available for Windows and for Linux. The new release features an updated CD key system, a new Win32 GUI, HLTV changes, new and updated console variables, bug fixes and lots more. There is a full Linux installer on 3D Gamers, FilePlanet (registration required), and FileShack (registration required), a Linux update on 3D Gamers, FilePlanet (registration required), and FileShack, a full Windows installer on 3D Gamers, FilePlanet, and FileShack (registration required) and a Windows update on 3D Gamers, FilePlanet (registration required), and FileShack.com.

O.R.B. Patch

The O.R.B. Off-World Resource Base Downloads Page now offers new version 1.04 patches for Strategy First's Off-World resource Base game. There is a patch to update version 1.0 and a patch for version 1.03 of the North American edition of the game. Both files are mirrored on 3D Gamers and the 1.0-1.04 patch is on FileShack while the 1.03-1.04 patch is on FileShack (registration required).

Mythica Trailer

The E3 Trailer for Mythica is available preceding the show, giving a (mostly rendered) glimpse at the Norse-themed MMORPG in the works at Microsoft Game Studios. The file is a 32 MB download, available from the Mythica Website and mirrored on 3D Gamers, FilePlanet (registration required), FileShack (registration required), Gameplex, and Happy Puppy (registration required).

Armed & Dangerous on the Loose

The Armed & Dangerous Website is online (thanks Frans) with the unveiling of this new action shooter in the works at LucasArts planned for release on the PC and Xbox in the winter of this year "developed in conjunction with Planet Moon Studios." The site offers some screenshots, concept art, models, a section on game info, and a press release, some of which is reproduced here:

Based on a true story, players take on the role of Roman, a cockney criminal mastermind and leader of a gang of accidental heroes known as the Lionhearts. Armed to the hilt with an arsenal of outrageously powerful firearms, Roman and his crew of Robin Hood wannabes - Jonesy, Q1-11, and Rexus - set out to pull off the ultimate heist and are unwittingly drawn into a rebellion against a tyrant king. In the process the Lionhearts learn some treasures aren't worth stealing and some things are more valuable than gold.

"Armed & Dangerous blends an explosive storyline and over-the-top, bullet-splaying action with a twist of humor," says Liz Allen, director of marketing for LucasArts. "The game is a distinctive, modern take on the kind of original titles that have played such a significant role in shaping the unique legacy of LucasArts."

Elite Force II Demo

As promised (story), the demo for Star Trek Elite Force II is now available, offering a sampling of the upcoming shooter sequel in the works at Ritual Entertainment. The demo offers two single-player missions, but is based on pre-release code, and therefore might not be completely indicative of gameplay in the finished product. The 119 MB download can be found on 3D Downloads, 3D Gamers, EliteForceFiles, FilePlanet (registration required), FileShack (registration required), Happy Puppy (registration required), and Worthplaying.

AoW: Shadow Magic Announced

Gathering Announces Age of Wonder: Shadow Magic for PC is the press release announcing a third installment in Triumph Studios' fantasy strategy series, due for release this fall. Accompanying the announcement are the first two screenshots from the game, and here's a bit from the release:

Assuming the roles of mythical champions, players must make use of the dozens of new and spectacular spells available, strike allegiances wisely and take on the evil Phobius who threatens to turn this dream-like world into a living nightmare for all its inhabitants. It's a daunting task but through courage, ambition and strategic play, gamers can aspire to become the greatest sorcerer of all time and the supreme ruler of an enchanted empire.

This latest addition to the series will enable players to experience the all new and eerie Shadow World dimension and battle with races never seen before across new and diverse landscapes. Combined with the option of creating a totally unique environment with the map generator and rewriting the history of this world time and time again through the enhanced campaign editor, players are ensured a constant stream of completely new game experiences.

Call of Duty Preview

On Location with Call of Duty on GameSpy.com is a preview of Infinity Ward's upcoming FPS after spending a day with the developers during a session at the shooting range recording gunfire for the game. Included are a bunch of quotes about what's planned, here's a bit: "Each of the game's playable characters will have their own core set of weapons, based on nationality. In all, roughly 30 weapons are planned for the game, and soldiers will also be able to pick up enemy weapons as well. 'Back then, especially on the Russian side, ammo was so scarce, it was almost mandatory,' smiles Lyman, 'Even your own weapon wasn't guaranteed to work.'"

Morning Q&As

  • PlanetSide
    GameSpy's PlanetSide Q&A chats with Peter Chang, Dave Kuykendall, and Terrance Yee about PlanetSide, SOE's upcoming MMOFPS. The trio discuss their past and influences, as well as progress on the game.
  • Guild Wars
    There's a Guild Wars Q&A on PC.IGN.Com talking with the folks at Arena.net about their plans to create a new MMORPG without the usual subscription fees.
  • E3 Plans
    HomeLan Fed's E3 2003 Survey - Part 2 asks more developers about their plans for E3, including further word from Epic's Cliff Bleszinski on the show's worst-kept secret, the game being referred to as UT2004: "What will we show? The next UT iteration." In further E3 news, NCsoft E3 global site is online with screenshots, a movie compilation, and more (thanks Loadedinc).
  • Greyhawk
    RPG Vault's Greyhawk: The Temple of Elemental Evil Q&A #2 asks the developers at Troika the following about their upcoming RPG: "What are a couple of locations you find particularly interesting in the Temple of Elemental Evil module, and why?"
  • Amaze
    GameDaily's Amaze Q&A talks with Dan Elenbaas CEO and chairman of Amaze about the various projects in the works at the five different developers that are under their umbrella (thanks Frans).

Dear Diaries

There's a brief PlanetSide Developer's update on the official website discussing the various improvements to the MMOFPS as it nears its May 19 release date (thanks Frans). Action Vault's Homeworld 2 Diary #5 is online, in which Relic Entertainment's Geoff Thomas, assistant producer on the upcoming space strategy sequel, discusses the art and science of sound design. Along the way he describes the occasionally undervalued nature of this aspect of gameplay: "Sound is often the most overlooked aspect of game production. Which is odd because it's invariably a game's sound design that really gives life to characters, events and the world in which they unfold. Visuals can easily capture someone's attention, but it's sound that delivers resonance and emotional context. The primary goal of any successful sound design is to more deeply articulate the dynamic, responsive nature of the game universe through intuitive and intelligent feedback. When it works, the results are always more than the sum of their parts, but it's a very delicate relationship that requires a lot of tuning and a gentle hand."

Morning Screenshots

Consolidation

There's a Starcraft: Ghost preview on Gamer.No based on getting to see a demonstration of the game in Copenhagen. Also, HomeLan Fed's Goblin Commander Q&A talks with the Millar brothers about progress on Jaleco Entertainment's upcoming console real-time strategy game.

Tech Bits

Game Guidance

The Tribes: Vengeance FAQ on TribalWar.com debuts this new resource for keeping tabs on the next installment in the TRIBES series.

Game Reviews

Hardware Reviews

etc.

  • Killer Bee Software announces that Empire Deluxe Internet Edition, the revival of Empire Deluxe, the classic turn-based strategy game, is gold. Word is: "The game will be available for Credit Card or Mail Order purchase on May 7th"...
  • Worthplaying is offering downloads of a Cabela's Off-Road Adventure 3 - Enhancement Pack for this value-priced driving game...

Out of the Blue

I've been watching the woman from the phone company through the window for the last hour... since she knocked my DSL out in investigating phone difficulties. I'd have complained, except she looks like she could break me in two over her knee. Could be worse though... as she drove off, my connection hadn't yet returned, and for a moment there I thought she had busted something.

I can't stop scratching my head over the sight of the president of the United States arriving at his destination of an aircraft carrier via a tail hook landing in a Navy jet. I realize it was favorable weather and I'm sure it was an extremely qualified pilot at the controls during this maneuver, which is conducted hundreds of times each day. It is, however, still the most dangerous landing an aviator can make, and I just can't get over the idea that they were willing to risk a crash landing for the increased impact of making his speech from a carrier...

Link of the Day: The MegaPenny Project.
Stories of the Day: Family insists Lucy can't obey jury call. Thanks kreg.
Tongue-splitting ban slices its way through Legislature. Thanks Wamphyr.
Wild Science: Gilgamesh tomb believed found.
Overdoing vitamins may be a poison pill to your health.
Gizmodo: Radio YourWay TiVo for radio. We used to call them tape recorders.
Weird Science: A Matter of Taste.
Robot Dogs Score Goal for Science.
Thanks Mike Martinez.



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