BANDAI NAMCO Games announces plans for a trilogy of DLC for Dark Souls II
starting next month. Here's word on the plan, which includes a season pass
Leading video game publisher and developer BANDAI NAMCO Games
America Inc. and FromSoftware today announced the impending arrival of three new
DLC chapters to the critically acclaimed Dark Souls™ II for the PlayStation®3
computer entertainment system, Xbox 360® games and entertainment system from
Microsoft, and PC via Steam. These three new DLC chapters known as The Lost
Crowns trilogy will take Dark Souls II fans through entirely original areas to
face a slew of unknown enemies, overcome diabolic challenges, and take-on
fearsome bosses. Crown of the Sunken King, the first chapter in this DLC
trilogy, will be available in the Americas on July, 22, 2014 followed by the DLC
launches of Crown of the Old Iron King on August 26, 2014 and Crown of the Ivory
King on September 24, 2014. A Season Pass program will also be offered for the
entire The Lost Crowns trilogy via Steam for PC players in the Americas.
Crown of the Sunken King, the first chapter in the trilogy, sends players on a
journey to reclaim the crowns that Drangleic’s King Vendrick once owned. Crown
of the Sunken King features an entirely different world within the Dark Souls II
universe, where stepped pyramids span a vast underground cavern. It is said that
one of the ancient crowns lay buried deep within these dark caverns; but surely
such a valued item cannot sit unguarded. Players that seek adversity and glory
will be rewarded with a crown that holds the strength of lords from times long
Stardock now offers the
Stardock Customer Report 2014 (Adobe Acrobat format), featuring Brad Wardell's annual
unusually transparent look at their company's operations, saying they "currently
have eight games and a similar number of software projects in development," and
that there "will be a lot of announcements in the next several months." Brad
also discusses their shifted outlook on mobile after learning that their poorest
selling DLC for a PC game generates more income than nearly every mobile app
they've been able to get numbers for (not just their own mobile offerings),
saying they will continue to support mobile as an investment in the future, as
they don't consider this a long-term problem. They also have an interest in
(rather than a plan for) console development, and Brad says they have turned
around the Elemental franchise after a rough launch, as sales of the series have
increased over time, which is unusual.
The Steam Database currently has no listing
for Dead Rising 3, but
an image on
All Games Beta shows a listing that was purportedly previously found there.
This lists a Steam edition of Dead Rising 3, though Capcom has not made any
announcements about a PC edition of the zombie sequel.
Trion announces the Windows edition of
Defiance has made its promised
transition to a free-to-play game, just in time for the premiere of season two
of the MMO shooter's tie-in television series on SyFy on June 19th (the
console editions of the game are expected to go F2P on June 15th). Word is: "New
players and returning vets alike will be able to battle through the entire Bay
Area storyline, as well as the all-new new Stahma’s Interests story missions,"
and a new free-to-play
launch trailer shows off some of this upcoming content. Here's word on how
they will compensate those who paid for the game before this point:
who purchase a new box or digital copy of Defiance are granted the following
A grant of 1,000 Arkforge, in-game currency
redeemable for resetting weapon mastery, upgrading a weapon’s power rating
or even bumping an uncommon weapon to epic rarity.
4 Character Slots, 5 Loadouts, up to 75 Ark
Keycodes and a minimum 70 Inventory Slots.
30 days of Paradise Patron status
Paradise Patrons are granted:
Boosts to skill, XP, scrip, salvage and reputation
gain rates that stack with the matching boosts available in the store.
10% store-wide discount – boosts, costumes, lock
boxes, all of it!
A grab bag of one-hour boosts or Arkforge from
Daily and Weekly Ark Hunter Bonus Lock Boxes.
The Steam Early Access
FAQ has added a warning to customers that the nature of the program means
that their purchases involve some risk. Word is: "You should be aware that some
teams will be unable to 'finish' their game. So you should only buy an Early
Access game if you are excited about playing it in its current state." Thanks
Kalypso Media celebrates the launch of Tropico 5, saying this has been
their most successful launch in their history with the island dictator series.
Here's word on how the sequel has soared up the charts:
Kalypso Media is
proud to announce that the recent release of Tropico 5, the latest title in the
popular series of political simulation and city building games, has been the
most successful launch in the history of the series for the Kalypso Media Group.
The game has achieved international chart success with worldwide sales reaching
over six figures. Tropico 5 went straight to #2 in the German full-price charts,
while it also reached #4 in the UK and hit the #1 top spot on Steam.
Ghost Machine Studios offers
a new video showing
off Motorsport VR, an upcoming racing game built around Oclulus Rift VR
support. Here's word on the game, which is currently available via Early Access.
Here's the deal:
Ghost Machine VR Releases First Gameplay Videos of
The newly formed Ghost Machine VR released today a series of live gameplay
videos of Motorsport VR, a racing simulation game designed for the Oculus Rift
platform. Based on racing simulators that are popular on other core platforms,
Motorsport VR is the first completely virtual-reality-designed game of its kind.
Motorsport VR is currently available for Windows users (a Mac OS version of the
beta will be released soon) and is being billed as a complete immersion-racing
experience built with other games and the popular Le Mans Series, a European
sports-car endurance race, in mind. The single-player, physics-based game
delivers at least a dozen three-dimensional tracks from which players may
choose. An official release of the game is slated for fall of 2014; the beta
version of Motorsport VR, as well as 2D and 3D versions (viewable with the
Oculus VR Headset) of the new gameplay videos can be found on the Ghost Machine
The Early Access version of
Jagged Alliance Flashback on Steam now includes a Linux edition of the
turn-based tactics remake. This is accompanied by a new
Alliance: Flashback Modding Guide with utilities and tutorials to show how
to create custom content for the game. "We have strived to make Jagged Alliance:
Flashback mod-friendly and even now in Early Access, players can design new
missions with the editor running in the free version of Unity, which is the
engine we use to power the game," said Thomas Hentschel Lund, CEO of Full
Control. "Linux users usually know a thing or two about programming, so we are
excited to announce the game for Linux at the same time that we are working to
really beef up the modding system. We can’t wait to see what our players will
create." Here's the announcement:
Full Control announced today that the
next installment in the classic turn-based strategy franchise, Jagged Alliance:
Flashback, is now available for Linux users on Steam Early Access. Additionally,
Full Control has added a Modding Guide to Jagged Alliance: Flashback on Early
Access to help guide players through the editor to make mods and new sectors for
the game. The game is fully integrated with Steam Workshop, allowing users to
share and discuss their creations.
Sniper Elite V2 is an award-winning and authentic World War II sniping
experience. You are elite US sniper Karl Fairburne. Parachuted into Berlin
amidst the Germans’ final stand, your mission is to prevent Nazi V2 rocket
program technology from falling into the hands of the besieging Red Army. You
must aid key scientists keen to defect to the US, and terminate those who would
help the Russians.
To claim your free copy of Sniper Elite V2, just visit the store page and click
the install button*! If you don’t install it, it goes back to regular price
tomorrow and you miss out!
Ubisoft announces Tetris Ultimate, an upcoming uber-tastic installment in the
venerable puzzle series. Word is this will be coming to Windows this fall after
debuting on Xbox One and PlayStation 4 over the summer, intended to coincide
with the 30th anniversary of the release of the original (which, according to
Wikipedia is not this summer,
but rather two days from today). Here's how they describe the new edition: "With
exciting modes, fun features and unique visuals, Tetris Ultimate allows 1–4
players to face off in six different game modes: Marathon, Endless, Ultra,
Sprint, Battle and Power-Up Battle." We should know more soon enough, as Ubisoft
will be showing off the game at E3 next week, where Tetris originator Alexey
Pajitnov will be on hand to sign autographs. Here are
screenshots and here's a gameplay
trailer showing how Battle Mode will work. Continue here to read the full story.
Techland offers this E3
2014 trailer for Dying Light, confirming the Polish developer will be
showing off the upcoming first-person survival/horror game at next week's trade
show. Here's word on the clip: "Among other exciting features, the newest
trailer of Dying Light demonstrates the system of Natural Movement. This
feature, designed internally by Techland, not only lets players move around the
whole environment of the game easily and intuitively but also combine parkour-style
movement with brutal combat. It will be further explained and showcased during
the prestigious E3 2014 expo, which takes place on June 10-12 in Los Angeles.
" Continue here to read the full story.
Ubisoft and NVIDIA announce an expansion of their strategic partnership to bring
NVIDIA GameWorks enhancements to upcoming Windows games from Ubisoft, including
Assassin's Creed Unity, Far Cry 4, The Crew, and Tom
Clancy's The Division. "Working with NVIDIA has enabled us to bring an
enhanced gameplay experience to our PC players," said Tony Key, senior vice
president of sales and marketing. "We look forward to continuing our partnership
with NVIDIA on our biggest upcoming titles." Here's more:
GameWorks Team is working closely with Ubisoft’s development studios to
incorporate cutting edge graphics technology and gaming innovations to create
game worlds that deliver unprecedented realism and immersion. NVIDIA’s GameWorks
technology includes TXAA antialiasing, which provides Hollywood-levels of smooth
animation, soft shadows, HBAO+ (horizon-based ambient occlusion), advanced DX11
tessellation, and NVIDIA PhysX technology.
Roberts Space Industries website announces that the Arena Commander
module for Star Citizen is now available, offering backers of the space
combat game the chance to explore the game's dogfighting after
a delay or
two. They also provide a
pilot's guide, outline plans for an upcoming version 0.9, and offer the
following description of the version 0.8 that's now available:
very happy to finally share with you the first public build of Arena Commander!
The build we are releasing today is what we’re calling Version 0.8. You can
download it by either updating your existing Hangar through the launcher or by
accessing the Star
Citizen Download page. V0.8 will give every qualified backer access to the
Vanduul Swarm and Freeflight modes and includes the ability to fly the Aurora,
300i and Hornet. If you haven’t pledged for one of these ships, we’ll give you a
loaner that is the closest in class to what you fly; we want everyone with Alpha
access (or an Arena Commander pass) to get their first taste of spaceflight!
WARNING: the updated version of the Star Citizen launcher will replace
the USER folder when it patches. If you have any saved screenshots or other
content, please move them before downloading Arena Commander.
Arena Commander V0.8 also includes multiplayer functionality for the Battle
Royale and Team modes. These modes will be available for a small number of
players today. As we hunt down lag and synch issues and spin up servers, we will
open these modes up to more and more players in the coming weeks.
Remember: V0.8 is just the beginning. It’s the start of a hard push for the
development team as we head towards V0.9 and finally V1.0, at which point Arena
Commander will be ‘feature complete’ with the modes, maps and options promised
at PAX. By the time V1.0 drops, we aim for the entire community to have access
to the multiplayer game modes!
Sourena Game Studio announces the release of Legends Of Persia through
most digital distribution portals, celebrating the news with a
new launch trailer for
the crowd-funded action/RPG. Here's the deal:
What began as a highly
successful crowdfunding campaign has finally come to fruition. Legends Of Persia
is an ambitious Action RPG in style of diablo™, incorporating bloody battles,
item usage, character building, and storyline incorporation. The storyline
revolves around Keykhosro, the son of the Persian prince Siavosh, who in the
name of his father’s blood seeks to take revenge upon Afrasiab, the king of
Tooran. Throughout the game, the character will face difficult challenges to
overcome such as defeating massive waves of enemies, encountering difficult
bosses, and finally dealing with Afriasiab, his father’s killer. Featuring more
than 5 hours of single-player action in addition to 5 attractive locations and
more than 200 weapons and items to use, the game is packed full of features!
With more than 18 unique types of magic, 3 different hero characters (fully
customizable), and more than 30 unique challenging enemies, prepare to get blown
away with the addictive gameplay and fantastic graphics!
I experienced something odd last night for the first time ever. I woke up from a
dream, only to later wake up again, as I was dreaming I was having a dream.
There's nothing to make this impossible, but I previously had assumed this was
something that only happens in the movies. I should do a quick check to see if I
can fly... maybe it'll turn out that I'm Neo.