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Tuesday, Feb 04, 2014

  

On Starbound Mods & Chucklefish's Next Game

A post to the Starbound website fill us in on "the future of Chucklefish and Starbound." They talk about how progression will change in the final version of Starbound, going into detail about other plans, including imminent mod support, saying: "We’ve taken steps towards better mod support recently with the implementation of a .pak file system. Essentially condensing an entire mod into a single file. We’re not far away from also implementing a system for servers to share these pak files with clients on connect. This will allow mod authors and server admins to entirely overhaul the vanilla starbound experience for the players on their server." They also lay out general plans for their next project:

We’re going to be producing a second game along side Starbound, with an entirely new development team. We’ll be looking into hiring UK developers for this project shortly (CVs to business@chucklefish.org if you’re interested!) This won’t slow down the production of Starbound at all, worry not, I will be assisting in the design but we’ll be working with entirely new developers. At the moment we’re still in the stage where we’re kicking around ideas, one that keeps popping up is a top down, open world, multiplayer pirate game.

John Carmack on Leaving id

John Carmack interview on USA Today talking with the id Software cofounder about his relatively new role at Oculus Rift (thanks Gamasutra). Along the way he explains why he left id, saying had id owner ZeniMax and Oculus been able to work out a deal, Wolfenstein: The New Order would have been shown by Oculus at CES, and DOOM 4 would have had a leg up on headset support. Here's more:

Another outcome of an Oculus-ZeniMax deal? Carmack would not have left id in November and would have continued working at both companies. "I would have been content probably staying there working with the people and technology that I know and the work we were doing," he says.

"But they couldn't come together on that which made me really sad. It was just unfortunate," Carmack says. "When it became clear that I wasn't going to have the opportunity to do any work on VR while at id software, I decided to not renew my contract."

Jetpack 2 Beta & Trailer

JetpackHQ now offers a new official trailer for Jetpack 2, showing off the upcoming platformer sequel 20 years in the making. Word is: "Adept Software today released a trailer for their forthcoming micro-scale platformer, Jetpack 2, for the PC. A sequel to the original Jetpack, the game draws inspiration from the likes of Lode Runner, Boulderdash and Pitfall, whilst throwing in high resolution pixel art and a real-time physics engine." A beta is available for those who register. Continue here to read the full story.

Ethan: Meteor Hunter and Demo on Steam This Week

Seaven Studio announces plans to release a PS Vita edition of Ethan: Meteor Hunter along with details on plans to bring the "Super Meat Boy meets Braid" game to Steam following its greenlight. The Steam version will launch on Friday with leaderboards; achievements; cloud saves; full controller support; big picture mode; and steam trading cards, accompanied by a new playable demo, as the previous demo for the game was a prerelease alpha. Word is that anyone who bought the game through the official website will get a Steam key as well, and the developers will be doing an AMA about this on reddit on Friday at noon EST.

Titanfall Beta Requires 64-Bit OS

Respawn's Vince Zampella tweets the minimum specs for the Titanfall beta, which will require a 64-bit OS. Here's word:

Min: 64-bit Windows 7, 8, 8.1
AMD Athlon X2 2.8GHz or Intel Core 2 Duo 2.4GHz
4GB RAM
512MB VRAM, Radeon HD 4770 or GeForce 8800GT

More Elder Scrolls Online Beta Invites

The Elder Scrolls Online website announces a new round of beta invites have gone out for Bethesda's MMORPG:

Check your registered email address—we’re sending out more beta invites. Don’t forget to take a peek in your spam folder, and if you use Gmail, remember to look in the “promotions” tab to see if you got invited.

If you don’t get an invite today, there’s still hope! We’ve handed our friends at Curse beta keys to give out, so head over there to see if you can get your hands on one. Best of luck! We can’t wait to see you in-game and get your feedback.

Launch for PC and Mac on 4.4.14 is on the horizon, and the beta is only getting bigger as that date approaches. Make sure you’ve signed up to test if you haven’t yet so you’ll have your chance to join us. More invites will be coming soon, so keep your eyes open!

Rain World Trailer

Here's a new trailer from the alpha version of Rain World, an upcoming Windows and OS X survival platformer. Word is the new "Slugcat life" video shows off "a day in the life of our protagonist, showing the vast interconnected lands of Rain World." Continue here to read the full story.

Evening Patches

On Sale

  • Agarest: Generations of War on Steam. Save 50%.
  • Don't Starve on Steam. Save 60%.
  • Humble Sid Meier Bundle on Humble Bundle.
  • Wargame: Airland Battle on Steam. Save 70%.

Evening Consolidation

Evening Metaverse

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Link of the Day: Ping Pong Masters. Thanks Ant.

Nadella New MS CEO; Gates Out as Chairman

Microsoft has named Satya Nadella as its new CEO to replace departing Steve Ballmer, also announcing that Bill Gates is stepping down from his role as chairman of the MS board of directors, to be replaced by former Symantec CEO John Thompson. Nadella is a 22 year vet at Microsoft, and word is that Gates will work closely with the new CEO in a new technology adviser role. "I couldn't be more honored to have been chosen to lead the company," Nadella said in a statement. "The opportunity ahead for Microsoft is vast, but to seize it, we must focus clearly, move faster and continue to transform." Here's a take on this from CNN Money:

Many think that Nadella is somewhat of a safe choice for Microsoft. He is personable, and well-liked at Microsoft and within the technology world at large. But he isn't bringing fresh perspective or any outside influence.

In many ways, Microsoft's CEO search was bungled from the start. Ballmer failed to groom an obvious replacement during his 13-year tenure as CEO, and he announced his retirement with no successor in place. The CEO search was filled with leaks to the press, particularly about the desire to hire Ford (F, Fortune 500) CEO Alan Mulally. But the board was seemingly unable to find an outside candidate they could agree upon.

The choice of Nadella seems to be a signal that Microsoft wants to maintain the status quo even though it is a company that many believe needs shaking up.

Gone Gold - Thief; New Trailer Released

The PlayStation.Blog now offers a Thief 101 Trailer with details on the upcoming stealth/action remake. The accompanying text says Thief is now gold, so it is on track for its planned release on February 25th. Here's word on the clip:

In this feature trailer, you will learn everything you need to know about Thief, the upcoming stealth-action game from the studio that brought you Deus Ex: Human Revolution. Out soon on PlayStation 3 and PlayStation 4, the game takes full advantage of Sony's next-gen graphics and hardware to deliver a tactile and immersive experience like nothing you've felt before.

From the cover of darkness, use specialized arrows to manipulate your environment in your favour, dispatch guards without a sound with your blackjack, and outsmart all the security measures in your path. Whether you are a ruthless predator or silent as a ghost, you will do everything it takes to get your hands on the most coveted treasures the City holds.

Continue here to read the full story.

ReRoll ReVealed

The ReRoll website is online, offering first details on ReRoll, a survival-oriented online action/RPG in development for PCs at PIXYUL, a new developer founded by Julien Cuny and Louis-Pierre Pharand, veterans of Ubisoft Montreal and Electronic Arts whose resumes include the Far Cry and Assassin's Creed franchises (thanks Rhialto). It looks like the game's business model involves one-time sales of equipment packages, which are tooled to create specific character classes, though there is also a "Ready for Anything" bundle that costs more than four AAA games. Here's the game's announcement video and here's a bit on what to expect:

The world, society, order, everything is going down the drain and fast. Flashing your credit card at your groceries cashier will not get you food.

To survive, you will have to develop skills that you did not need prior to this melt down.

Before being able to hunt, capture or grow your own food, you’ll have to scavenge or steal what’s around. That means constantly looking over your shoulder while doing those rounds. Because, the last thing you want is to be on the receiving end of somebody arrow or bullet. Worst, being chased by those weird mutants that are just getting more aggressive as days goes by.

Continue here to read the full story.

Rockstar Trio Joining AIAS Hall of Fame

The Academy of Interactive Arts & Sciences (AIAS) announces that Leslie Benzies, Dan Houser, and Sam Houser of Rockstar Games will be the 18th, 19th, and 20th members of its Hall of Fame. They will be inducted during the 17th D.I.C.E. Awards this Thursday in Las Vegas, and those interested in watching the show, which will be hosted by Felicia Day and Freddie Wong, can tune in to a livestream on Twitch. "Sam, Dan and Leslie have developed some of this generation’s defining interactive masterpieces," says Martin Rae, president, Academy of Interactive Arts & Sciences. "It is an honor to induct the Rockstar team to the Academy’s Hall of Fame, they are among great company. Their commitment to their craft and their passion in creating such memorable experiences is a true testament to their achievements as auteurs." Here's more:

Under the direction of these visionaries, Rockstar Games blazed a path for the open world genre, pushing the medium forward and repeatedly raising the bar for game design. Rockstar’s commitment to innovation, detail and a deep love of popular culture have spoiled multiple generations of fans with their well-crafted, story-driven and adrenaline-pumping games, always delivered on a grand scale.

EverQuest Next Requires 64-bit OS

Dave Georgeson tweets a "news flash" that SOE's upcoming MMORPG remake EverQuest Next will not support 32-bit operating systems: "Another News Flash: Landmark is going to have to be a 64-bit OS game *only*. We are going to be unable to support 32-bit OS as we had hoped." Thanks GameInformer.

Morning Patches

Op Ed

Rock, Paper, Shotgun - Why Games Should Enter The Public Domain.
The idea that creativity is only feasible if there’s a financial reward is abundantly demonstrably false. For someone to make their living from creative pursuits relies on some sort of financial return, yes. Creativity is not dependent on its being one’s living. That’s enormously crucial to remember. But even when talking about those seeking to make their living, the notion that a finite stretch of time in which exclusive profits can be made doesn’t prevent anyone from becoming a multi-millionaire from their work. An eventual transition to the public domain would in no sense take away the financial incentive to create.

Morning Previews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

So yeah, the Super Bowl turned out to be less than super, at least for the Broncos (sorry, our annual Groundhog day re-celebration put off a timely game debriefing). It worked out for me, since I tabbed the Seahawks to win it all at some point in the middle of the season when they showed they could win on the road. Therefore I got it right in that little playoff pool we ran, taking down the whole thing by picking 10 out of 11 games correctly before the playoffs began, which was good for 21 of a possible 22 points, easing the pain of how poorly I picked all season (I guess I'm more of an Eli than a Peyton). In the Beat the Insiders pool that covered the entire season Mr_Tact ended up on top when it was all said and done, picking 177 winners over the season, falling right in between experts Phil and Chris. I ended up 21st in that pool, which is actually a drastic improvement over the regular season. Also, from Max Smart's "missed it by that much" department, the NYC area was socked with about nine inches of show yesterday, just one day off from creating a real weather situation for the big game, so I wonder if the NFL will be willing to risk something like that again when picking sites for future games.

Super Links: Thanks Ant and Acleacius.
Play: Swapster.
Virus Wars - Beginning.
Trollface Quest 4.
Links: This insane 7-foot Lego Halo spaceship took 4 years to build.
Charlie Sheen Found Alive In His New York Apartment, Aged 48.
Stories: Super Bowl XLVIII most-watched TV program in U.S. history.
Superbowls bring cities between $0 and $120M in economic activity, not $600M.
Media: How The Phantom Menace Should Have Ended.
If Instagram would have been invented in the '80s.
Goat Simulator Trailer.



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