Loadout is a fast-paced
shooter that distinguishes itself with an amazingly robust customization system,
super-fast action, and comedic violence. With over 44 billion possible
combinations, players have the ability to assemble the weapon of their dreams.
From Gatling guns to tesla bolts to remote-controlled missiles, if you can think
it - you can build it.
The team behind the game has worked on tremendously successful franchises such
as Mass Effect, Tony Hawk’s Pro Skater, The Sims, and Dragon Age, and they’ve
spent countless hours developing a game that’s so over the top it needs to be
played to be believed. Characters hilariously lose limbs, expose vital organs,
and inflict shocking and ridiculous wounds upon enemies. The more damage a
character takes, the more devastated they will appear. Designed in a humorous,
highly irreverent tone, Loadout is comic violence at its finest.
At its core, Loadout is all about total and uninhibited player expression. As
players progress, they earn new weapon parts, equipment, and prestige. The more
you play, the more you can customize. The range of possibilities in the chaotic
and deranged world of Loadout is essentially endless.
OOTP Developments announces Beyond the Sideline Football, a new sports
management franchise they plan on releasing next year for Windows, OS X, and
Linux, with a beta to launch about a year from now. The
Operation Sports Website has details on the game and a teaser trailer and
there is a
a FAQ for the game as well. Here's a feature list:
A realistic modern day American football
experience with all current rules and regulations.
All 32 real American football teams with their
real players and current rosters.
A realistic 2D game engine that represents all the
action on the field, with the ability to call plays and watch them unfold,
complete with the roar of the crowd and other sound effects.
You dictate the action on the field: Set depth
charts and develop strategies around your preferred style of play.
FaceGen support allows realistic images of all
A complete box score for every game played in the
league during its history, so you can always look back on thrilling
victories and agonizing defeats.
The ability to sim decades into the future and
watch teams' fortunes rise and fall as dynasties emerge, crumble, and
eventually renew themselves.
You call the shots from the front office:
Participate in the draft for your team every spring; trade players; and
negotiate contracts with draft picks and free agents.
All of the (non-playable) Division I colleges as
well as many more, with real players, so you can draft the next crop of
superstars every year.
A living, breathing world full of news articles
from around the league and a message system that lets you field offers from
other GMs and hear what your players have to say.
Complete histories, including stats, transactions,
injuries, and contracts, for all players who have participated in a training
camp during the past decade.
Nearly 50 tracked stats, allowing you to go beyond
the usual numbers and dig deep into players' performance.
Each player features a Health Scan that lets you
quickly assess their current situation by showing you which areas of their
body are hurt, which areas are okay, and which ones are worn.
Customization options, including the ability to
change team names, the number of teams, the league structure, the league's
country, and a variety of settings.
Many benefits from utilizing the OOTP code base,
like the user-friendly interface, online league support, HTML output,
customizable text database and much more!
Brad McQuaid's Visionary Realms announces a collaboration with Richard
Garriott's Portalarium to reward backers of each developer's crowd-funding with
in-game cloaks cross-promoting each project. The Garriott-designed Shroud of
the Avatar can be backed on the
game's official website and McQuaid's Pantheon: Rise of the Fallen is
on Kickstarter. Here's word:
Visionary Realms, Inc. is proud to
announce today its collaboration efforts with Portalarium, the development
studio of Richard Garriott's Shroud of the Avatar. As an opening endeavor both
Pantheon: Rise of the Fallen and Shroud of the Avatar will offer a cross-game
reward for those who back both projects. The pledge reward will provide these
backers with a cross-game cloak that can be worn in either game to promote a
growing community. Pantheon will feature the Shroud of the Avatar symbol (Lord
British’s Coat of Arms) emblazoned on a cloak in their game, while Shroud of the
Avatar will have a cloak bearing the Pantheon symbol.
EA France offers a new
Titanfall trailer offering cinematics from the upcoming shooter. The
clip features a French acting, French narration, and plenty of mechs, which
speak the universal language of Pepe Le Pew pew pew. Continue here to read the full story.
This video is the
official trailer for Blackguards, Daedalic Entertainment's just-launched
Windows and OS X RPG set in Daedalic's Dark Eye universe. Here's the
description: "What happens when the only hope of a threatened world lies not
with heroes in shining armor, but in the hands of a band of misfits and
criminals? Blackguards, a new turn-based strategy RPG, explores this very
question. You will discover over 180 unique hex-based battlegrounds within a
dark and mature story of crime, drugs, and murder." Continue here to read the full story.
A new "This is Sherlock
Holmes" trailer offers a look at Crimes & Punishments: Sherlock Holmes,
the next installment in Frogwares' series based on the famed fictional
detective. The trailer show off their take on the character and its
authenticity: "The character of Sherlock Holmes created by Arthur Conan Doyle
has been portrayed in many different ways in the past. Crimes & Punishments
brings this iconic and peculiar figure to life, in a stunning and faithful
representation: his eccentric personality, his manners and, above all, the many
remarkable gifts for which he is famous." Here's more:
This video follows
Sherlock in a murder case involving a sailor, a whale harpoon and various
suspects. Please note that while this video may hint at one of the possible
conclusions, it is but one of many potential outcomes. Depending on how YOUR
investigation progresses, you will be able to accuse different guilty parties
from among your list of suspects... and determine their fate: will you absolve
them of their crime, or will you impartially enforce justice?
Dontnod Entertainment CEO Oskar Guilbert tells
GamesIndustry International that
today's reports that Dontnod has
filed for bankruptcy are not accurate. "We are in something called in France
'judicial reorganisation'," he explains. "Which allows us to re-adapt our
production pipeline to the new situation." The site goes on to explain that this
"judicial reorganisation" is like something we have in the U.S. called
bankruptcy protection: "Judicial reorganisation (or redressement judiciaire)
appoints a Judicial Administrator to oversee the running of the company focusing
on sustainability, settling liabilities and managing labour costs."
John Carmack's tech talk is a traditional highlight of id's annual QuakeCon,
which was just announced for this July, but
since he stepped down as id's technical director
in November, it seemed logical
this would not be part of this year's gathering. Surprisingly,
tweets that he is willing to continue the practice, saying: "I have offered
to give my traditional talk at Quakecon, we'll see if it is accepted."
Paradox Interactive Forums have word that Paradox Interactive and developer
TaleWorlds are parting ways, and that TaleWorlds will retain the rights to the
Mount & Blade series (thanks
The Escapist). Word is they are marking the occasion by giving the gift of
Early Access to Magicka: Wizard Wars: for those who own Mount & Blade on
As of January 31st at 00:00 (UTC -08:00) Paradox Interactive will be
handing over the reins for Mount and Blade back to the developer, TaleWorlds.
It’s been five and a half years since Mount and Blade was released, five and a
half years of sieges, tournaments and pitched open-field battles, and of course,
the odd expansion or two!
We feel honoured to have fought beside you and at our final parting of ways
would bid our farewells with a gift which has automatically been added to your
What is your gift? One of our internal studios, Paradox North, is currently hard
at work on a spell-casting action PVP game by the name of Magicka: Wizard Wars.
As we know that you are all fans of fast-paced tactical combat we feel that you
would be equally as adept with a robe and staff as you are with sword and
shield, as such our gift to you is an invitation to our Early Access alpha of
Magicka: Wizard Wars.
Factornews reports that Remember Me developer Dontnod has filed for
bankruptcy, but this leaves them non-nonplussed, as they say "ce n'est pas une
surprise" based on Remember Me's reception. Thanks
Gamasutra where they note this is confirmed on
Reef Entertainment announces a February 21st European release date for Rambo:
The Video Game for Windows, Xbox 360, and PlayStation 3, saying the North
American release of the slightly overdue movie tie-in will come later this
quarter. Word is the game will feature the actual voices of Sylvester Stallone
and Richard Crenna, though this is because they are using clips from the movie,
not because they participated in development. They also announce preorders are
underway, offering the chance to pick up a couple of figurines:
will feature the original movie voice-tracks of John Rambo and Col. Samuel
Trautman as well as selected music from the original Rambo Trilogy.
Selected retailers across Europe will offer one of two limited-edition figurines
as pre-order incentives for RAMBO ® THE VIDEO GAME. The figurines have been
designed & manufactured to the highest standards exclusively for RAMBO ® THE
VIDEO GAME, giving Rambo fans a once-in-a-lifetime chance to grab a genuine
The highly detailed, hand-painted, 3-inch figurines are based on iconic images
of John Rambo from FIRST BLOOD ™ & RAMBO: FIRST BLOOD PART II ™. Each figurine
features authentic likeness, costume and weapons.
The figurines will be offered as pre-order incentives by select retailers, while
stocks last, and will not be available for sale separately. A list of
participating retailers can be found on the official game website here:
IncGamers - YouTube, EA’s 30 pieces of silver, and yet more damage to
industry integrity. There may be some truth in that. It’s always baffled me that YouTube has
been regarded as a magical bastion of objectivity for so long, when all
evidence suggested it was as fallible (more so in many respects) than any
other system of criticism. But while it does please me that some people will
now be revising that view, I don’t take any joy in the revelation that
YouTubers took money to shill for videogames. That’s just depressing.
Kotaku - How Not To Complain To A Developer by
Vlambeer's Rami Ismail. What surprises me, though, is when an unsatisfied gamer takes their
argument the route of 'do this, otherwise I want a refund' or 'I won't buy
this game.' Those people are literally saying 'please treat me like a
number.' They are expressing the assumption that a studio would always treat
people in the worst possible way unless there's the threat of monetary or
reputational damage. Essentially, making that statement is saying 'you
shouldn't listen to me because I have a thought, just listen to me because
of my money or the way I can impact your ratings or your reputation.'
Happy Chinese New Year! Yup, it seems like we were only just discussing this
around a year ago, but here it is again. Broncos fans will be happy with the
omen, as we begin the Year of the Horse, though there's no seahawk or generic
bird on the calendar for that to have been an option here (closest for that
would be the rooster). So there it is, happy Year of the Horse... though I'm
sure I'll still be writing Year of the Snake on my checks for months.