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Friday, May 24, 2013

  

Halo 3 Related Bootcamp Sighted

The Korean Game Rating Board has a listing for a game our machine translation calls Bootcamp with a description that invokes Halo 3 (thanks Dave). Here's the translation: "Halo 3 first-person point of view of the world based on the contents of the Action Game software going to perform the mission expressed mild violence (third-person point of simple weapons, attack representation and fresh blood description) that the game industry, therefore Article 21 of the Act on the Promotion and classification hearing in accordance with paragraph 3 of Paragraph 9 2015 Rated PG 'classification as decided." Gamefront contacted Microsoft about this and found out this is actually a thing. Here's what they were told: "What’s Bootcamp? It is not related to our Xbox One efforts, or the Reclaimer Saga, but rather a project we’re very enthusiastic about and will have more to say about in the near future."

Steamships Ahoy - Rush Bros.

Steam now offers Rush Bros., featuring a 10% discount on the musical platformer between now and June 1st. Here's word on the game:

Rush Bros is a pulse-pounding, music infused Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers. Rush through over 40 unique levels jam-packed with puzzles, obstacles and power-ups in a race to the finish line where the victor can literally crush his competition.

Defiance Free Weekend

Steam News announces a free weekend is underway for Defiance, Trion's TV tie-in MMORPG. Word is: "Join a futuristic online open-world shooter where thousands of players scour a transformed Earth competing for alien technology." The game is free-to-play between now and Sunday afternoon, and is on sale during that period for 30% off the regular price.

Jagged Alliance: Flashback Funded

The Kickstarter for Jagged Alliance: Flashback shows that Full Control's proposed Jagged Alliance remake has met its $350K funding goal, and the game is planned for release next year. "Wow, what a campaign! we’ve been blown away by the community’s feedback and faith in the Full Control team with what is a sacred, beloved franchise to many," said Thomas Lund, CEO of Full Control, "We are now looking forward to turning this concept into reality and beginning pre-production - as well as engaging with the community and asking for their ideas and feedback to shape the Jagged Alliance: Flashback." They ending up with a bit more from other sources, and explain: "With funding reaching $380,000 the campaign met its first stretch goal of $375,000, and will now include the Mountains, Mines and Pits themed zone. The funding campaign is not over yet as Full Control are keeping the door open for fans who want to contribute to the campaign in order to meet stretch goals - to donate through PayPal please visit http://www.jaggedallianceflashback.com/."

Crusader Kings II: The Old Gods Next Week; Preorders Underway

Paradox Interactive announces that Crusader Kings II: The Old Gods is now available for preorder, and that the fourth expansion for the medieval strategy game will be released on May 28th. This page points to everywhere this can be purchased (some of which are offering a 75% discount on the entire series), and this trailer looks to inspire you to pull the trigger with a developer diary on the game's revised technology. Continue here to read the full story.

Wargame AirLand Battle Trailer

This trailer introduces the dynamic campaign in Wargame AirLand Battle, Eugen Systems' upcoming RTS game. Here's word: "Narrated by Cédric Le Dressay, CEO of Eugen Systems, this video explains in two minutes all there is to know about the fascinating, dynamic campaign of Wargame AirLand Battle. The video lets us discover all the original game mechanics of this innovative game mode, which would-be generals will get to experience for the first time next week, be it solo or in multiplayer against another player!" Continue here to read the full story.

Face of Mankind: Fall of the Dominion Documentary

The Kickstarter for Face of Mankind: Fall of the Dominion now features a 15 minute documentary called "Face of Mankind: An Odyssey" discussing the evolution of this MMORPG from the original Face of Mankind. Here's word from Nexeon Technologies' Marko Dieckmann: "We have been working on this one for quite some time. It was our goal to cover the rather bumpy history of the game I have been working on since 2001, “Face of Mankind”. I can imagine that many have already made up their mind about the game. We have experienced a lot in the past and not every feature has worked out as well as we hoped. But we learned from our mistakes and can now look back to a multitude of experiences when it comes to building sandbox type MMOs with full player control. Full player control? You might say that’s kind of a stupid idea. Well, it comes with many challenges to say the least, but we have dealt with this beast for years and now we think we have found just the right balance between chaos and fun." Continue here to read the full story.

On Sale

Evening Patches

Gatherings & Competitions

Evening Previews

Evening Consolidation

Evening Metaverse

etc., etc.

Into the Black

Terraria Content Update Plans

In spite of an announcement back in February that post-release support for Terraria had concluded, this newsletter noted by PC Gamer has word that the developer is planning an unexpected version 1.2 patch they say will be "the biggest addition yet" to the sandbox game. Here's a bit:

Terrarians will encounter many new items, enemies, mechanics and challenges, to speak nothing of bosses and biomes. A lot’s been confirmed so far. For builders, there’s furniture, materials (rainbow bricks and shadewood), design tiles and banners (and campfires). Combat enthusiasts can look forward to beam swords, cannons, Hammush (Legend of Maxx reference!), snowballs, shields and traps. All tinkerers can rejoice at accessories, active and inactive versions of every block and wire fixes and enhancements. Apparel has also changed: vanity-wise, expect Egyptian, Eskimo, fairy and steampunk outfits; whereas armor can now be dyed and has grown to include snow and cactus sets. There’ll be different mobs and variations on old ones (non-mechanical bosses with unique AI; clown bombs won’t destroy tiles anymore) as well as appearing with health bars (with the suggestion that the on-screen reminders be toggled). Regarding mechanics: players will be able to automatically walk up half blocks and one block high tiles; PvP will be tweaked; and Hardmode will undergo changes, not just limited to the spread of corruption and hallow.

Aesthetic additions include a revamped character menu as well as rain clouds and normal clouds. Rain won’t be a major factor in lag creation since it will be a background effect; torches, then, being in the foreground, won’t be affected. World generation will also see the possibility of a giant tree, along with more flora and even stalactites. In the screenshot below, one of the first spoilers released to the community, we can see some of the new content, which I’ll speculate more on in a future article.

PC Destiny Talk

IGN has a follow-up on the possibility that Bungie's Destiny is coming to the PC platform, though the indications are basically unchanged since the last time this question came up (for something new, here's a new Destiny trailer directed by Jon Favreau). In February Bungie stated "we would absolutely love to be on the PC," when asked about brining their first non-Halo game in years to other platforms, which was shortly followed by the discovery that the PC was at one point to be listed as one of the first-person shooter's targets. Stop the presses, nothing's changed in three months:

“We haven’t said yes, and we haven’t said no,” Bungie senior writer and head of community Eric Osborne told IGN. “The more platforms we take on, the more work it ultimately becomes, and what we don’t want is to compromise the core experience on any platforms. We have a lot of people who play on PCs. We have a lot of appetite to build that experience. We haven’t announced it yet, but we’re looking forward to talking more about that kind of stuff in the future.”

Ships Ahoy - Distant Worlds: Shadows

Matrix Games announces the dawn of the Age of Shadows in Distant Worlds with the release of the new Shadows expansion for the 4X space strategy game. They offer a headache-inducing matrix of special offers for the game and all its DLC, so whether or not you own the game or any of its post-release content, they have a deal for you. Here's the scoop on the newest release:

Distant Worlds: Shadows adds new gameplay to the Distant Worlds universe and is set in a new era in the Distant Worlds timeline, called the Age of Shadows.

In this time, when the planetary civilizations have not yet rediscovered hyperspace travel, factions of space-based pirates with remnants of ancient technologies battle each other to succeed in survival and expansion. They struggle to hold back the rebirth of the space empires from the ashes of the first war against the Shakturi while establishing themselves as the new power in the galaxy. It is up to the player to choose a side.

New gameplay includes the ability to play as a pirate faction or a pre-hyperspace planetary empire, expanded ground combat, with a full new ground combat tech tree, a ground combat resolution screen and multiple different troop types as well as ship and base boarding and capture. The expanded tech tree also includes Gravitic Weapons and Tractor Beams as well as additional planetary facilities that allow you more customization on character recruitment.

Distant Worlds: Shadows also includes an updated and improved graphical engine, a much enhanced AI and comprehensive difficulty settings that will be challenging even for the veterans of the series and as usual many new modding possibilities.

Son of Nor Oculus Rift Support

This trailer explains gameplay from Son of Nor, stillalive studios' upcoming action/adventure game. Word is: "Chris Polus (Producer of Son Of Nor), takes us through the finer points of spell casting, exploring, puzzle solving and lots lots more in this exciting glimpse of what is to come!" The clip is conceptual, using crude concept art most of the way. The developers also announce plans for Oculus Rift support, though it's not clear how to wear a VR headset along with the eyebrow brain controller interface they recently announced the game will also support.

Gatherings & Competitions

Morning Consolidation

Morning Mobilization

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

This is Memorial Day weekend here in the U.S., which serves as a way of commemorating the sacrifices of service men and women, as well as the unofficial start of summer. We've had summery weather all week around here, so the timing of this doesn't seem far off, though it being so hot in May does suggest this may be an especially sizzling summer.

Sizzling Links: Thanks Ant and Acleacius.
Play: Assembots.
Rocket Launchers.
Stories: Hamburgers for life reward to man who helped Ohio kidnap victims.
Canadian drug policy experts recommend decriminalizing all drugs.
Actress Amanda Bynes arrested after allegedly tossing bong out window.
Science: ‘Extremely active’ 2013 hurricane season expected. Super.
The Girl Who Turned to Bone. Thanks nin.
Human Intelligence Has Declined Since Victorian Era, Research Suggests.
Images: The Beauty of Space Photography.
Media: Balls of Steel - The Ultimate Nutshot. And The Nutshot Breakdown.
Trampoline Fails Compilation.
Van Halen - Eruption Guitar Cover. Thanks Capella.
Morgan Freeman Falls Asleep During Interview.
Follow-Up: Westeros (Game of Thrones) built in Minecraft.



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