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Thursday, Apr 18, 2013

  

Worms Revolution Free Weekend

Steam News announces the launch of a free weekend for Worms Revolution along with a sale on the squirmy strategy sequel:

Play Worms Revolution for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Worms Revolution at 50% off the regular price!

Worms™ Revolution is the latest game in the classic turn-based strategy series to come to the PC, featuring exciting new features and beautiful 3D graphics whilst retaining the classic 2D gameplay that fans love. Choose to play the extensive single player mode which features both campaign and puzzle missions or dive straight into multiplayer warfare via online or local play. For the first time ever see the inclusion of dynamic water, physics objects and worm classes! Customize your experience by choosing what classes you play with, what they look like and even how they speak!

Ships Ahoy - Papo & Yo

The Minority website announces the Windows edition of Papo & Yo is now available, listing the various places the game can be purchased for 10% off as part of its launch sale. Here's word:

Papo & Yo is an award-winning indie game that originally launched exclusively on PSN in August 2012. The game received recognition for its surreal adventure gameplay and emotional backstory, inspired by creator Vander Caballero's childhood in South America growing up with an alcoholic and abusive father. With developer Minority’s goal of bringing games that evoke emotional experiences to as many gamers as possible, Papo & Yo is available today on PC (via Amazon, Steam, and more)!

The new Steam version features many technical improvements over the console version, as well as Steam Big Picture Mode. There will be a 10% off launch sale beginning today until April 28, making the game $13.50 for the first fans (origin $14.99).

Project CARS Questions

There's a very lengthy article on Eurogamer on the status of Project CARS, the upcoming crowdfunded racing game in the world at NFS Shift developer Slightly Mad Studios. The game's €3.5m budget is mostly from fans who have backed the title, and the article goes into extreme detail in exploring to what degree this was presented to backers as an investment where they should expect returns, and how this may or may not all be kosher under U.K. law. They also note that examples of potential returns were based on far fewer backers participating than the project ultimately attracted. Part of the issue with U.K. laws concerns "unregulated investments," and though Slightly Mad has used the term investment at times, the article states they have a different way of characterizing this: "Slightly Mad argues that WMD isn't an investment scheme. It says those who backed Project CARS are freelance contractors and they will be paid from the profits." This situation is still under review by the authorities, as they explain: "The FSA is still investigating the pCARS scheme, under its new name of the Financial Conduct Authority, which came into effect on 1 April. If the regulator gives WMD the all clear, other developers could follow its example, and Slightly Mad's revolution could be even bigger than anyone thought." And the outcome may have serious repercussions for some of their investors/freelance contractors, as the story includes examples of people who sank relatively large sums of money into this project. Thanks tom.

Among the Sleep Kickstarter

A new Kickstarter is hoping to raise $200K for Among the Sleep, a first-person horror/adventure from Krillbite Studio, formed by interactive digital art students who decided to band together to continue development of a concept they came up with at school. Word is: "The game is heavily based on atmosphere and exploration, and using the two year old child’s perspective. For example you’ll be able to see your own body at all times, and you will have to interact with the environment to find places to hide from dangers." Also: "There might be threats hiding in every shadow, but there’s no traditional combat. Instead, players will actively have to find places to hide, and avoid confrontation to survive. For example in cupboards and under furniture." They include a prototype gameplay teaser video from almost a year ago and a new environment teaser trailer for a more current look, saying all their videos are shot entirely in game. Among the Sleep has endorsements from all sorts of industry pundits, and the top of the page has plaudits from Cliff Bleszinski and Jim Sterling, though of course we never can tell when they are just trolling us. Thanks nin.

Metro: Last Light PC Specifications

Deep Silver sends along the PC specifications for Metro: Last Light, 4A Games' upcoming first-person shooter sequel. These include an optimum configuration along with the typical and recommended specs.

Official Metro: Last Light PC specifications:

Minimum

Windows: XP (32-Bit), Vista, 7 or 8
CPU: 2.2 GHz Dual Core e.g. Intel Core 2 Duo
RAM: 2GB
Direct X: 9.0c
Graphics Card: DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 (or AMD equivalent e.g. HD Radeon 4000 series) or higher

Continue here to read the full story.

Bethesda's Almost Done Teasing

The Bethesda Blog points to another Vine video to tease an upcoming announcement. The clip seems to show the shadow of a dirigible overhead, lending further credence to the popular theory that his is Wolfenstein related. We should know tomorrow, as a caption says: "mystery revealed tomorrow @ IGN," making a twitter post seem like a full-length novel.

Star Trek: The Video Game Trailer

Making the Game 4 trailer offers the fourth in a series of clips on the creation of Star Trek: The Video Game, the upcoming co-op action game based on the rebooted Star Trek movies. The topic today is how the developers worked with the creative team behind the films on the game, showing actors Chris Pine, Zachary Quinto, John Cho, Simon Pegg, Zoe Saldana, Karl Urban, and Anton Yelchin giving voice to their in-game characters. Star Trek: The Video Game is due for release on April 23rd. Continue here to read the full story.

Final Fantasy XIV Gameplay Video

This video offers a developer walkthrough of Final Fantasy XIV, as Square Enix gears up for the upcoming A Realm Reborn release that they hope will remedy the initial disastrous launch of the MMORPG. The video runs a full two hours. For the record, that makes it one minute longer than Citizen Kane. Just saying. Continue here to read the full story.

On Sale

Evening Patches

Evening Interviews

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Capcom Plotzes - Issues Profit Warning; Cancelling Games

Capcom has issued a dire financial forecast, warning investors that profits for the year will be about half of previous projections, reports MCV. They blame "drastic changes in the industry’s market environment," the "concentration of AAA titles in the hands of few foreign competitors," and their "delayed response to the shift to digital media in the Home Video Games business" as contributing factors. They also place blame on outsourced development, which always seems like a good idea at the time, as they cite a "decline in quality of titles outsourced to overseas developers," which is inspiring a shift to internal sources in the future. They also imply that some current game projects will be cancelled, saying "work in progress in game software" is being "strictly re-evaluated for business restructuring."

Team Bondi Closed?

Australian-based studio Team Bondi is now closed, reports Player Attack, saying this rumor comes to them by way of an "unnamed source" who says the plug was pulled on the L.A. Noire developer because backing could not be secured for Whore Of The Orient, their proposed next project. This is unconfirmed, so it may turn out to be incorrect, just like the "confirmation" the developer was closing a couple of years ago.

Jagged Alliance: Flashback Details; Kickstarter Next Week

Danish developer Full Control offers more on word from last week that they will be creating a new installment in the Jagged Alliance series, announcing their game will be a "reset" called Jagged Alliance: Flashback, and saying it will bring the series back to its turn-based action roots. They plan on launching a Kickstarter next week at which time further details will be revealed, and in the meantime, a Jagged Alliance: Flashback website is live, along with social presences on Facebook and Twitter. There's also an interview on GBase.ch talking with Full Control CEO Thomas Hentschel Lund, who explains that this will be a prequel and goes into a little detail on its Cold War setting and how they will attempt to live up to the legacy of the original JA.

Firefall Open Beta in July; Signups Begin

Red 5 Studios announces that open beta testing of Firefall will begin on July 9th, considerately allowing those interested to clear their schedules months in advance. "We’re incredibly excited to be nearing what we consider to be the most important stage of Firefall’s development – Open Beta," said James Macauley, Vice President of Development, Red 5 Studios. "For us, Open Beta isn’t a traditional ‘marketing beta’, but rather an opportunity to include many more players in our community-driven development process. We’re looking forward to welcoming these new players into the community and continuing to build an amazing game together." You can sign up on the newly launched Firefall website and more details on the beta can be found in this FAQ.

Updated Candlelight Demo

Pixel Maverick Games announces the release of an updated playable demo for Candlelight, their upcoming adventure/platformer. The version 2.0 demo is available on this page, where word is: "I hope you enjoy the new demo for Candlelight. Many things have changed since the first prototype demo was release in late February. This new demo reflects what the game is really all about. Enjoy and let me know what you think!" We have a bit more from Pixel Maverick on the demo: "Tons of new features are present in the demo such as candle fireballs, temples, idols, a new challenge area, highscores, new interface and more. There is also an intro that explains the story behind Candlelight." They also say they plan on launching a Kickstarter for this project, but do not specify when this will begin.

Ships Ahoy - Starseed Pilgrim

Steam News announces that Starseed Pilgrim is now available, offering an unusual instruction-free puzzle game (thanks cocoreno). Here's word: "Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate. You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness."

Ships Ahoy - Machines at War 3

Isotope 244 announces the release of Machines at War 3, a sequel to Land Air Sea Warfare for Windows and OS X. Here's the deal: "Using retro strategy and heart-pounding action, Machines at War 3 lets you battle and outsmart enemy forces as a military commander. You’re joined by a fiery officer named Samantha Vice, who helps you maneuver through 21 intriguing campaign missions. Your objective: Uncover why your country’s secret research team — the Omicron Initiative — has disappeared." Playable demos are available for each platform.

StarDrive This Month

Iceberg Interactive announces April 26th is the release date for StarDrive, Zero Sum Games' upcoming 4X space strategy game. The game went on sale last month on Steam in a preorder program that grants access to the game's beta, and word is the preorder 17% bonus will continue until launch week, when it will drop to 10%. Here's a refresher: "StarDrive is a space-themed 4X strategy game with deep ship design, colonization, diplomacy, research, and beautiful 3D graphics designed by new developer Zero Sum Games, which ran a successful Kickstarter campaign in 2011."

Morning Previews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I'm a little sore, as I am in the midst of an ongoing project of pulling giant tendrils of vine from the foliage in our back yard (I've been trying to come up with a name for it, I think I've settled on Cthulhu). We've been fighting what we've been calling a porcelain vine (not sure if that's accurate) since we've been here, but never with enough vigor to get to the bottom of things, ultimately leaving us with more vine than we started with as we swam against the tide. Recently I've been doing my best to get to the root of the problem, which is a nightmare, as it has major root structures in several different spots which require a lot of digging. I can't even guess how long the vines I've pulled would measure if they were laid end-to-end, but it would surely be startling.

Cthulhu Links: Thanks Ant and Acleacius.
Play: Wonder Rocket.
Links: The 50 Harshest Roger Ebert Movie Review Quotes.
Stories: New Rumors Are Swirlin' Around The Office: Do You Truly Believe Steve Carell *Won't* Be Back?
'Iron Man 3' to Become First Film to Play in 4DX Format in Japan. Thanks HARDOCP.
Oklahoma teen missing in remote Ore. terrain. Inspired by the guy who died doing this.
Media: Super Mario Busters 2.
Street Fighter 2 - Guile's Theme (A Capella).
Tracy McGrady 13 Points in 33 Seconds. Old but still amazing. Thanks reddit.
The Funnies: Whomp! - Dark Matters. Thanks JDreyer.
Follow-up: New ‘Star Wars’ Films Will Open Every Summer Starting in 2015. Thanks nin via Kotaku.



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