Prime World merges MOBA battles, persistent RPG hero development and castle building. You can equip and train your hero between battles using collectible and upgradable talents, build a thriving economy in your city, and play together with your friends. You can even start your own clan and fight other clans!
Prime World steps beyond the classic three lane map of modern MOBAs – there are currently six game modes, with more to come: from fast and fierce 3v3 Outpost to dark and moody 4v4 Dragonwald.
Prime World is more than a game in its country of origin. In Russia, several books based on Prime World have been published, some from best-selling authors Vadim Panov and Alexander Zorich. Over three million gamers have enjoyed Prime World’s battles in Russia since April 2012 and it continues to grow.
PC Gamer - Ultra-widescreen- can 21-9 be a new standard for gaming?
I’ve used multi-screen displays to create a wraparound image in-game for some work I’ve been doing recently, using stereo drivers from both AMD and Nvidia. The extra width that offers gives you peripheral vision for FPS games and an extra sensation of speed in driving titles too. These 21:9 screens simply don’t offer the same benefits. The image is flat in front of you so there is none of the positives from the wraparound peripheral images, and you’ll still suffer from lower frame rates as the extra resolution width makes greater demands on your hardware.
I suspect we will have at least, two new game announcements in 2013.
We have continued to follow-up on bringing in top-tier game designers to evaluate, tweak and enhance future titles. This process started with Derek “Kael” Paxton who developed the popular Civilization IV mod “Fall from Heaven”. His work has been transformative both in terms of how games get designed here but in how they get produced. As a result, I’m pleased to announce that Derek Paxton is VP of Stardock Entertainment and in charge of the studio.
After Derek Paxton joined us, Jon Shafer joined us to help on Fallen Enchantress and help design an unannounced game. After Fallen Enchantress was completed, he founded his own company (Conifer) to work on a new strategy game called At the Gates.
This year, with the “next generation” of Stardock games in pre-production, we’ve brought Soren Johnson (designer of Civilization IV) to work on the designs for our new titles for the next few months. The emphasis on dedicated game design has resulted in greater confidence that new franchises will not have to go through the rocky experience that Elemental: War of Magic went through.
SAN FRANCISCO – April 10, 2013 – Ubisoft® and Nadeo have released ShootMania Storm, an online multiplayer first person action game built from the ground-up for fast-paced competition and endless variation via intuitive content creation tools for users. ShootMania Storm is now available for personal computer via the game's official web site and the Steam digital distribution service for $19.99.Continue here to read the full story.
“ShootMania Storm delivers on two fronts: incredible, fast-paced competition for newcomers and pros alike as well as easy-to-use creator tools that empower users with the ability to imagine, design and build their own worlds,” said Joshua Milligan, Senior Director, Online Strategy, Ubisoft. "ShootMania Storm revives the pure, skill-based competitive gameplay that help give birth to professional gaming as it is known today. And with its familiar controls and balanced playing field, anyone at any level can jump in, have fun and instantly compete against the best in the world."
The release of the game follows a wildly successful open beta period in which hundreds of thousands of players from around the world competed for global domination on the game's ladder ranking system. In addition, players took advantage of the intuitive game editing tools, creating more than 35,000 custom maps and dozens of unique modes.
We realize that for some of you, releasing on Steam isn’t your first choice but there are a lot of really great things we get from this decision that allow us to focus on the game rather than on making things like backend servers to deploy and manage shared content. From the start, we’ve had to make practical decisions like this one to ensure we get the most out of the support you’ve given us. We consider this to be the best option for everyone.
Now, that may prompt the question, “What about DRM-free?” To honor our original promise of a DRM-free version of the game, the Harebrained Account Website will also contain a downloadable version of Shadowrun Returns that does not include Steam integration. While this version will include the Seattle story (and Berlin, via a one-time update), without Steam integration, it will be unable to browse and play community-created stories from within the game. Any future DLC will only be available through Steam.
Better Call Links: | Thanks Ant and Acleacius. |
Play: | Steel Clash. |
Links: | Neil Blomkamp Talks "Halo," "District 10". |
Stories: |
Sea 'too loud' among complaints from cruise ship passengers.
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reddit. Bears In Russia Are Addicted To Jet Fuel. Circus elephant shot in drive-by. Ringling Bros. says animal is OK. Huffing bears suspected. Thanks Dave. |
Science: |
Daydreaming while driving more dangerous than texting, study claims. Climate science once again finds itself fighting with hockey sticks. |
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BATMAN vs
SUPERMAN - INJUSTICE MUSIC VIDEO. Tetris Stop Motion Chalk Art. Pothead Truckers. Game of Thrones Cello Cover. |
The Funnies: |
Dilbert. xkcd: All Adobe Updates. |