is now underway for Wings: Director's Cut
, an update/remake of Cinemaware's classic World War I flying game for the Amiga (thanks Joao). Here's what they are hoping to achieve:
If we achieve the minimum funding goal, we will recreate the original game in all its glory – but this time, with full HD graphics & sound, enhanced animations, a revised UI and enhancements to the control interface in order to support current input methods such as touchscreen control. Our target platforms are iOS & Android devices (tablets and mobile devices) and Windows PC. Potential future platforms are Macintosh and videogame consoles. The game will be DRM-free and no additional content will be up for sale – you get the whole game in its entire, original glory!
However, and this is where it gets most interesting – help us achieve higher funding levels and we will add NEW missions, NEW diary entries and story elements, NEW landscapes, MORE & BETTER animations, ADDITIONAL music tracks, and maybe even MORE COMBAT SEQUENCE MINI-GAMES - making it a truly rich, ultimate DIRECTOR’S CUT! But don’t worry – we won’t screw around with the classic gameplay – it will still be the Wings you know and love! (We will be posting our stretch goals in a future update as well as on the Wings: Director's Cut hotsite).
The Jace Hall Show Website
has the shocking news that Paul Steed is dead, though the circumstances behind him passing at such a young age are not clear. Paul was probably best known for his work at id Software as a modeler on the Quake series, but among other things, he also worked on Wing Commander in his days at Origin. Personally I will say that Paul and I were friends, in that internet/work-related sort of way. As is often the case it did not start out like that: Our shared lack of tolerance for bullshit caused clashes before giving way to mutual respect, but after that we had some good laughs back in the day. I'll have to suffer some regrets of us not managing to get together for a Scotch and a cigar as we had been discussing on and off for a while now. I guess there's a lesson in there.
And he would have really liked that I cursed in remembering him.