Nordic Games announces Painkiller Hell & Damnation, a new installment in the Painkiller series of first-person shooters in the works at Farm 51. Here are a couple of screenshots from the Unreal Engine 3 game, and here's word:
The legendary Painkiller series experiences its biggest leap ever with Nordic Games' upcoming installment: Painkiller Hell & Damnation.
Painkiller Hell & Damnation is under development by The Farm 51, an experienced Gliwice/Katowice (Poland)-based development studio.
Powered by Epic’s world-renowned and highly-respected Unreal Engine 3, Painkiller Hell & Damnation recreates the sensations and hardcore gameplay of the original Painkiller. Released in 2004, Painkiller won high praise and many accolades and fans for its fast and unique gameplay. Keeping true to the old-school FPS ideology, lightning-fast movement enables skillful players to get into the heart of the fast-paced gameplay, topped off with stunning enormo-boss fights requiring sneaky tactics.
“We're proud of the shiny new splendor of the game's graphics, but we're doubly proud we've made player skill the most important part of the game. In addition to the single player campaign, we're putting a tremendous emphasis on the game’s multiplayer component” said Reinhard Pollice, responsible for Business & Product Development at Nordic Games.
The Two Guys from Andromeda Website now offers a third browser-based prototype for the upcoming project from the Space Quest developers. This is to celebrate its Kickstarter program attracting over $300,000 in pledges. Word on the prototype is that "Phase 3 doesn’t include as drastic of changes as Phase 2." Thanks Kerry.
Trion and Crytek offer the E3 trailer for Warface, showing off gameplay from the upcoming free-to-play first-person shooter. The clip is accompanied by the following description: "Warface offers true and engaging team-play in both PVP and PVE, and is the first FPS service that provides something new every day. Daily updated missions for PVE for you and your team mates, a huge and growing pool of PVP missions and maps and a large and growing arsenal of assets. And last but not least... Warface is free." Continue here to read the full story.
A new trailer from XCOM: Enemy Unknown shows off mankind's last stand as depicted in Firaxis' upcoming XCOM strategy game. Word is: "The trailer focuses on the intense tactical combat, the terrifying alien enemies, and the wealth of strategic options that players will encounter when XCOM: Enemy Unknown invades stores on October 9, 2012." Continue here to read the full story.
The Official Deadspace Website is now up-to-date with today's official announcement of Dead Space 3. The site now offers details and preorders of the new installment in the horror-themed shooter sequel, along with its E3 trailer. Continue here to read the full story.
BioWare's Dr. Ray Muzyka took to the stage at E3 to announce plans for Star Wars: the Old Republic, their Star Wars MMORPG. He unveils plans to add more PvP warzones, more challenging group- and higher-level content (including a new version of hardcore mode), new companion characters, player-requested features, and more to the game over the coming year. He caps things off by announcing plans for limited free-to-play support, saying beginning in July, everyone will be able to play the game up to level 15 for free.
EA's E3 press conference also included the expected announcement of the launch of Battlefield 3 Premium, a $49.99 package that bundles Back to Karkand for Battlefield 3 along with four new upcoming expansions for DICE's military shooter sequel, and includes two-weeks early access on each. This bundle also includes exclusive in-game items, "powerful features," and access to unique double-XP events. Word is those who purchase the PS3 edition can begin playing the Close Quarters expansion today, while the Windows and Xbox 360 editions of that DLC will launch for premium members next week. Here is the outline of the other upcoming expansions,
Battlefield 3: Close Quarters - June. A frantic infantry-only theater of war.
Battlefield 3: Armored Kill - September. All-out vehicle warfare on some of the biggest maps in Battlefield history.
Battlefield 3: Aftermath - December. Set in a destroyed city moments after the massive earthquake in Tehran
Battlefield 3: End Game - March, 2013. Featuring lethal, high-speed action, and the debut of motorcycles.
EA showed off footage from Dead Space 3 to kick off their E3 presser today, officially confirming production of the third game in what has long been considered a trilogy. Following the clip, Steve Papoutsis of developer Visceral bounded out and explained: "Dead Space 3 will take players on the most immersive spine-tingling adventure yet. The game will feature new locations like the depths of space, a frozen Necromorph-infested planet, and new characters like John Carver, and new ways to experience the game like drop-in/drop-op co-op. That's right, Dead Space 3 is going to rock in single-player and in co-op." He proceeds to give a live co-p demonstration, and concludes saying the game is due in February 2013.
The official announcement for Tom Clancy's Splinter Cell Blacklist has word on plans for a PC edition of the just-announced stealth/action sequel. Here's the E3 trailer and here's the press release:
Today, at the Electronic Entertainment Expo (E3), Ubisoft® unveiled the development of Tom Clancy's Splinter Cell Blacklist, the next blockbuster title in the critically acclaimed Tom Clancy franchise. The game will be available worldwide for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC in spring 2013.
As the first production project from Ubisoft Toronto, with support from Ubisoft Montreal and Ubisoft Shanghai, Tom Clancy's Splinter Cell Blacklist delivers a gripping modern-day special-ops storyline with a new level of technical innovation and quality. The game includes voice recognition features on KinectT for Xbox 360®, an arsenal of new gadgets and reinvented classic weapons and a new "Killing-in-Motion" fighting style, which allows players to strike with lethal precision by marking and executing multiple enemies in one fluid motion.
2K Games announces that soon after the release of Spec Ops: The Line on June 26th they will offer a free update adding cooperative multiplayer support to the military shooter sequel for all three platforms. Here's a new TV Trailer from the game, and here's word:
2K Games announced today that cooperative multiplayer is coming to Spec Ops®: The Line, the highly anticipated third-person military shooter set in a sandstorm ravaged Dubai. The free bonus content is the perfect complement to the provocative single-player narrative campaign and will be available as a downloadable offering for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC. This bonus content is free of charge to everyone who purchases Spec Ops: The Line and will be available shortly after the game’s launch on June 26, 2012.
The cooperative bonus content in Spec Ops: The Line features a series of objective-based cooperative multiplayer scenarios set in Dubai after a series of cataclysmic sandstorms have wrecked the city. It includes four fast-paced missions, each with its own unique objectives, environments and playable characters. The two players must work together to fight through waves of enemies and blinding sandstorms to complete their objectives, emphasizing teamwork and utilizing a variety of weapons and explosives.
Valve announces Counter-Strike: Global Offensive is planned for release on August 21st for Windows, OS X, PlayStation Network, and Xbox LIVE Arcade at the same price of $15.00 across the board:
Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO) is targeted for release on August 21, 2012.
To be available via the Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac), CS: GO will expand upon the team-based action gameplay pioneered when Counter-Strike was launched almost 13 years ago (CS beta 1, August 1999).
CS: GO will be sold for approximately $15 on all platforms.
CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO introduces new gameplay modes, matchmaking, leader boards, and more.
Developed by Valve in cooperation with Seattle-based Hidden Path Entertainment, the title will be playable in the Sony and Microsoft booths this week at E3 in Los Angeles, CA.
Microsoft took the lid off of Tom Clancy's Splinter Cell: Blacklist during its E3 presentation, with Alex Parizeau and Maxime Beland of Ubisoft showing off the next installment in the stealth/action series. They show Sam's enhanced command role in the next game and some of its international plotline. The command functions made use of Kinect, and a PC version of the game is not confirmed at this point. In conclusion they say: "Splinter Cell: Blacklist is the most ambitious Splinter Cell yet. It features compelling single-player, co-op, and of course, spy versus mercs. Shipping spring 2013."
An update from Dr. Michael Capps on the Epic Games Website explains how Epic Games is stepping up to the aide of Big Huge Games, the developer of Kingdoms of Amalur: Reckoning that was closed by the recent demise of 38 Studios. The post outlines plans to launch a new studio in Baltimore centered around the former BHG staff, and in the meantime Epic is bringing in some of them to do contract work. Here's a bit:
It’ll take a while to find space, set up desks and PCs, purchase sufficient Nerf weaponry and Dr. Pepper, etc. But some of these folks have been going too long without a paycheck to wait for that. So, as soon as we can, we’re going to try to get people working down here at Epic headquarters in Cary, NC as contractors.
There’s a million things to work out. How many of the team can we hire? What will it be called? What will they be working on? We don’t know all the answers yet. Please give us some time to figure it out; we hope to have more to share soon.
The way we see it, there’s been a big storm in Baltimore, and we’re taking in a few of the refugees — as are the awesome folks at Zynga East, Zenimax Online, and other southeastern studios. Epic’s in a situation where we can do this, and it very clearly fits with our company values, so we’re going to give it a whirl.
An interview on Games On Net chats with Ivan Buchta and Jay Crowe of Bohemia Interactive Studios about their upcoming military shooter sequel. They discuss the phenomenal success of the DayZ mod for Arma 2, mod support in Arma 3, mad sizes, and more. They also offer a new set of minimum system specifications for the game:
OS: Windows Vista SP2, Windows 7 SP1
CPU: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
GPU: NVIDIA GeForce 8800GT or ATI Radeon HD 3830 or Intel HD Graphics 3000 with Shader Model 4 and 512 MB VRAM
RAM: 2 GB
HDD: 15 GB free space
The StarCraft II Website has details on a new version 1.50 patch that's now in beta testing for Blizzard's real-time strategy sequel. The big news is the introduction of The Arcade, a mod marketplace, along with a new streaming launcher. Here's word:
The Patch 1.5.0 Beta introduces an entirely new Battle.net experience: the Arcade. The Arcade offers exciting new ways to find and play your favorite custom games -- and discover new favorites too -- with the option to search for games based on categories including genre, star ratings, release date, and more. After you’ve found a game that you’re interested in, the new Game Info page will provide you with all the information you need to know before you dive in, including a description, screenshots, instructions, patch notes, tutorials, as well as star ratings and reviews provided by your fellow players. The Open Games list will help keep wait times down by displaying games that are waiting for players too.
Patch 1.5.0 also introduces a new streaming launcher that should make download, installation, and patching times shorter than ever before, as well as an incredible array of editor changes and improvements.
When you log into the beta, you’ll find the Arcade has games available to play, because the industrious StarCraft II custom gaming community has already been hard at work crafting, refining, and posting their creations.
HiveMind, the game project Will Wright announced earlier this year, is stuck in legal limbo, reports VentureBeat. Word is Jawad Ansari, an investor in the project, is suing Wright, venture capitalist Raj Parekh, and Wright's Stupid Fun Club to protect his 30% investment in the company, while Wright, in turn, has countersued Ansari. The story sorts through a dizzying array of financial details explaining the process of trying to raise capital for the venture while attempting to retain operational control and not make any moves to restrict the company's future flexibility to make other deals with the large players in the game industry. These various accusations are now set to be decided on by the courts, so for the time being, all the buzz about HiveMind will be about legal developments, rather than game development.
A new version v1.0.0b7 of the Heroes Unleashed modification for the Windows and OS X editions of Tom Clancy's Ghost Recon is now available, offering an update to what the authors call "a ruthlessly realistic and unforgiving tactical shooter experience." Here's the official description of this mod: "This Unofficial expansion pack for Tom Clancy's Ghost Recon features over 150 maps, more than 250 weapons, tons of other new content, and is packed with ass-kicking realism and other gameplay improvements."
Well tomorrow is the official start for this year's E3, so there will be press conferences today, beginning with Microsoft's at noon Eastern time. These pressers tend to offer the revelations from the show before it actually begins, but the trend for years has been to pre-announce news and pre-release E3 media before this point anyway, to avoid being lost in the shuffle, but we'll soon learn just how many surprises, if any, the show will hold.