Human Head has not worked on Prey 2
since November, reports Shacknews
citing a "source who asked not to be identified." According to their story, the developer on the first-person shooter sequel stopped working on the game as a negotiating ploy to get a better deal with ZeniMax, and that today's announcement
that Prey 2 is delayed suggests a new developer may be announced for the project as a result. That would also explain why Human Head recently raised the possibility
of developing Rune 2
, and the Shack story indicates Human Head's negotiations to work on a high profile project are going well. They also have the following noncommittal response from ZeniMax to questions about all this: "we aren't commenting on the game's development beyond what was said in the statement that was released this morning."
The Sniper Elite V2 page on Steam
now offers a playable demo for Rebellion's upcoming sharpshooting sequel. There's no word on what this sample of the game includes.
Paradox Interactive announces the release of Mount & Blade Warband: Napoleonic Wars
, the latest DLC for Mount & Blade Warband, which brings the real-time combat of the series into 19th Century Europe. On a related note, there's also a new patch for Mount & Blade Warband to update it to version 1.151. The patch should be available automatically, and there are manual downloads on AtomicGamer
and The Patches Scrolls
, and this forum post
has the patch notes. Back to Flying Squirrel Entertainment's new DLC, here's what Napoleonic Wars adds to the game: Continue here to read the full story
A 0x10c teaser trailer
sets the stage for Mojang's upcoming space adventure game, describing a far-flung future in a manner that's best described as awesome, in the most completely Sagan-esque sense of the word. Thanks VG247
Apparently this is a fan-made trailer. Continue here to read the full story
The Arma 3 Website
now has a reveal for Stratis Island, one of the territories in Bohemia Interactive's upcoming first-person shooter sequel. Word is: "Situated in the North Aegean and stretching over 19 square kilometres, Stratis adds geographical variety and expands the game’s massive military sandbox. The reveal is supported by a brand new trailer, screenshots and info on the Community Alpha!"
The X-Motor Racing Website
now offers a new version 1.36 of X-Motor Racing
, the indie racing simulation. As usual, this is accompanied by an updated version 1.36 demo, which includes the following changes:
- Improved RPM control code
- Added "No Steering Wheel" feature
- Added global FFB adjustment
- Added FFB adjustment for the each car
- Added TireLoad data to SDK
The Kickstarter Page
for Shadowrun Returns
follows up on the previous update
about making a special level in the game exclusively for backers if they reach the $1.5 million level. As we noted at the time, not all the responses to the idea of exclusive content, and the new update says they've heard this, and changed the plan accordingly:
Your generosity of spirit and your support for people who aren’t (yet, we hope) involved in this Kickstarter really says something important about the Shadowrun Community and we’re proud to be a part of it. But we still want to say “thank you” to everyone supporting the project and putting their faith in us.
So here’s what we’re going to do: If we’re lucky enough to get to $1.5m, we’ll create that story and make it available only to backers but for an exclusive period of time. Then, we’ll open it up so that everyone can see how the dots between Jake and Harlequin are connected.
The Bethesda Blog
has an update on Prey 2
, Human Head's upcoming first-person shooter sequel that was rumored last month
as having been cancelled. Word is the game is not cancelled, just delayed beyond the end of this year:
Development of Prey 2 has not been cancelled but the game will not be released in 2012 as planned. The delay is due to the fact that game development has not progressed satisfactorily this past year, and the game does not currently meet our quality standards. Prey 2 has shown great promise and we regret disappointing our fans. We have made a substantial investment in game development to deliver the experience fans want. We are determined only to release the AAA game that fans rightfully expect, and are unwilling to compromise our quality standards to meet a release schedule.
a May 29th release date for DiRT Showdown
, the continuation of their rally racing series that has been driving towards a May release since it was announced late last year
. The game will be the first release under a new Codemasters Racing label, and the release will be supported by a playable demo on May 1st and RaceNet, a new online hub for Codemasters Racing games. Word is: "The demo will feature a solo and multiplayer event and will be available from Xbox Live Marketplace, PlayStation Network and Steam on PC." They also announce a special "Hoonigan" edition of DiRT Showdown is now available for pre-order from Walmart, featuring in-game bonuses items, and they offer a new Ultimate Hoonigan trailer
to celebrate the news.
Syndicate developer Starbreeze plans to acquire Overkill Software, the fellow Swedish studio behind Payday: The Heist
, reports GamesIndustry International
, saying Starbreeze will be floating some new stock to fund this: "The acquisition is contingent on the sale of 200 million new shares in Starbreeze, which will be released on or about June 15 2012. Starbreeze will also implement an incentive program of 42.8 million stock options for employees of Overkill." They connect this back to their recent Starbreeze interview
where CEO Mikael Nermark spoke of the company's goal of owning its own IP.
Splash Damage announces plans to develop free-to-play games under the label WarChest, saying the first such release will be an iOS RTS game called Rad Soldiers. Gamasutra
reports on visiting the developer to learn about this project, and when they asked about the switch from PC shooters to mobile strategy game, Splash Damage's Paul Westwood explains that they plan free-to-play PC games under this label as well:
"It just happens that, as WarChest's first release, this game happens to be on iOS," he answers. In fact, the studio has a free-to-play PC title on the way later this year, and a free-to-play console game coming next year.
"The reason we chose iOS first for WarChest, and the reason we chose this genre first is that it's the most straightforward way for us to build multiplayer that is asynchronous," he continues.
"So in a first-person shooter, for example, it would be very difficult to create an asynchronous first-person shooter that was compelling, because part of what makes FPS compelling is that they have this very visceral feedback loop that happens - I shoot, I hit or I don't, if I hit you I get immediately rewarded. That's quite important."
Focus Home Interactive announces Pro Cycling Manager 2012
and Tour de France 2012
, as Cyanide's bicycle racing simulation returns in June with Pro Cycling Manager 2012 for PCs and Tour de France 2012 for PlayStation 3 and Xbox 360. Here are some screenshots
, and here's word:
Strengthened by the feedback and lofty expectations of last years’ players, the 2012 Tour de France console game is packed with improvements and new features. Improved graphics, new controls, realistic AI and, for the first time ever, a multiplayer mode awaits racing fans the world over. New models for riders, brand new teams and more beautiful scenery will grace both the PC and console games, which share top-notch graphics and production. To get a first look at the excitement, check out the very first screenshots of the games!
THQ Investor Relations
offers the company's preliminary fiscal fourth quarter financial results, saying they will conclude the year with a $76 million cash balance they say "significantly exceeds prior guidance." They have also raised their net sales expectations to reflect stronger than expected sales of UFC Undisputed
, "continued strong net sales" of Saints Row: The Third
(which they say has shipped in more than four million units to date), and "higher-than-expected digital sales, largely driven by the robust digital content of Saints Row: The Third."
ArenaNet announces April 27-29 will be the first of their beta testing weekend events for Guild Wars 2
, their upcoming MMORPG sequel. Here's word on the event, which is open to those who have preordered the game
NCsoft and ArenaNet, the developers of Guild Wars 2, are excited to announce the first public Beta Weekend Event for Guild Wars 2. From 27th-29th April, hundreds of thousands of fans who have pre-purchased Guild Wars 2 will get their first chance to explore the world of Tyria.
The only way players can guarantee access to Guild Wars 2 Beta Weekend Events is to pre-purchase the Guild Wars 2 Collector’s, Digital Deluxe, or Standard/Digital Editions. In addition to access to our Beta Weekend Events, players will receive three-day Headstart Access prior to launch and the exclusive Hero’s Band in-game item. Pre-Purchase is available at buy.guildwars2.com or from selected retailers.
An interview on GamesIndustry International
talks with Sledgehammer COO Michael Condrey about working on the Call of Duty
franchise. He knocks a few softballs out of the park and offers reflections on working on such a huge franchise, his lack of concern that working on one series will pigeonhole them, and his belief that fans have an endless appetite for new CoD content, saying the game "sort of transcends entertainment in such a massive way."
offers a new patch for Gary Grigsby's War in the East
, updating the World War II strategy game to version 1.06.06. Here's the deal on the new version: "The update brings with it a small batch of fixes to the AI and some data and scenario changes to continue to make War in the East one of the most engaging strategy games out there on the market. An updated English manual in the patch also includes all the rule changes since release. The patch also includes 1.06.05 changes to the Don to the Danube expansion scenarios. This latest patch will have to be run again if Don to the Danube is added at a later time."
We recently found some ground Moroccan lamb at a local grocer, which put a bug in my ear to try this as part of a hamburger mix, as I usually use 100% ground beef. The result was mixed, but very interesting. The interesting part is the grilled spiced lamb created exactly the flavor I was expecting. The mixed part is how it was not mixed, as starting with ground beef and ground lamb made it hard to blend the two adequately without over handling the meat, and it seems clear that using different varieties in a ground meat situation would benefit from being ground together. In the end it turned out pretty much as I expected: I'll likely just stick to beef for the burgers, but I really want to find a use for that lamb... perhaps just as lamburgers.
R.I.P.: Men at Work musician Greg Ham found dead