The SEGA Blog has word on plans to bring Binary Domain to Windows next month, offering PC gamers the chance to play this third-person shooter recently released for consoles:
Announced today, the much anticipated third-person squad shooter Binary Domain will be released on PC this April. PC fans who have been requesting this game – your words have been heard! We’re proud to announce that the truly unique story and setting of Binary Domain will soon be on your preferred platform!
For those that haven’t heard, Binary Domain is a pioneering third-person squad shooter from the creators of the Yakuza series. Set in 2080 Tokyo, Binary Domain paints a vivid picture of a country in social and environmental meltdown; players will battle against robotic defenses in a city where climate change has forced many to live in extreme poverty in the slums, while the others live in the near future upper city built on top of the lower city. With a central branching storyline, voice recognition in combat and conversation, and AAA shooter mechanics Binary Domain offers something genuinely unique to the genre.
“As well as the excitement generated by Binary Domain in the console press we were seeing increasing numbers of players asking for a PC version. So we listened and we delivered.” said Gary Knight, Senior Vice President of Marketing at SEGA.
Binary Domain will be released on the PC platform in both boxed and digital formats. Further information can be found from your favorite retailer.
A BioWare Social Network post from BioWare's Mark Darrah where the Executive Producer on Dragon Age II explains the team is moving past DA2 and on to "the next phase of Dragon Age’s future" (thanks GameInformer). Here's word:
And finally, while we will still be keeping an eye out for any issues that might crop up in DAII and supporting the community should any emergencies should arise, we’re moving the entire team’s focus to the next phase of Dragon Age’s future.
You’ve most certainly heard the rumors floating around, and unfortunately I can’t really comment on them. However, what I can say is that we’ve been thinking a lot about Dragon Age – what it means, and where it could go. This past year, we’ve spent a lot of time both going back to the “BioWare vault” of games and re-examining them, and looking at some new possibilities that today’s industry allows.
With that, the next thing for the Dragon Age team members and I to do is hear from you, and not just on the forums, or Facebook, or Twitter. We’ll be attending a number of conventions and gatherings, including PAX East in April. The most valuable thing we can get out of those meetings is to hear from you on those same topics – what does Dragon Age mean to you, and where would you like to see it go? We’re excited to hear what you have to say!
On behalf of the entire team, we are incredibly eager to reach the moment when we can tell you more and show you where we are taking Dragon Age. But for now, thank you for your continued support, and we will be back here with more as soon as we can.
ArenaNet Blog now offers a new look at Guild Wars 2 called "The Evolution of Narrative in Personal Story" written by Leif Chappelle, one of the developers of the upcoming MMORPG sequel. Leif recaps the concept of personal stories, and details the process the team uses to create them. Thanks Cutter.
Battlefront.com now offers an updated playable demo for Combat Mission: Battle for Normandy, their World War II strategy game. The new version 1.10 demo adds the opportunity to sample some of what the Commonwealth Forces module adds to the game. All in all, the demo includes four scenarios, a sample of the scenario editor, and a tutorial.
An article from Friday on GameSpy has quotes from Cameron Tofer of Beamdog's studio Overhaul Games about their recently announced plans for Enhanced Editions of Baldur's Gate and Baldur's Gate II (thanks PC Gamer). In addition to discussion of their plans to update as well as enhance the original RPGs, he explains their long-term goal is indeed to make Baldur's Gate III, though this is just in the talking stage for now, though some of the talk includes the prospects of a Kickstarter campaign to get this going:
"Baldur's Gate 3 has been our long term goal. We have a lot of things to put in place before such a project can be launched. So currently there is no such project but that's the one we want to do. Our thoughts have been that Enhanced Edition for BG 1 and 2 just make sense before there's any Baldur's Gate 3."
"We're totally thinking Kickstarter. It just makes so much sense and solves so many problems. I think what Brian [Fargo] is doing with Wasteland is very interesting."
EA's Service Updates Page has a list of online multiplayer servers EA plans to shut down as of April 13th (thanks BeefJack via VG247). As with past such closures, EA says use of these games has dwindled to the point where they are used by under one percent of their peak online players. The effected games are mostly console titles (including some with those trendy "online pass" incentives), but two PC games are included, the Windows editions of Create and The Godfather II. Here's the full list:
BOOM BLOX Bash Party for Wii
Burnout™ Revenge for Xbox 360
EA Create for PC, PlayStation 3, Wii and Xbox 360
EA Sports Active 2.0 for PlayStation 3, Wii and Xbox 360
EA Sports Active NFL Training Camp for Wii
FIFA 10 for PlayStation Portable and Wii
The Godfather™ II for PC, PlayStation 3 and Xbox 360
MMA for PlayStation 3 and Xbox 360
Need for Speed™ ProStreet for PlayStation 3 and Xbox 360
The Saboteur™ (loss of The Midnight Club access) for PlayStation 3 and Xbox 360
The Mass Effect Facebook Page has word that, contrary to previous indications, BioWare is actively looking at the negative backlash to the conclusion of Mass Effect 3 and the resolution of the Commander Shepard trilogy in the action/RPG series (which has apparently inspired FTC complaints). Here's word:
We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.
We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending.
Your feedback and opinions are of the utmost importance to us. We apologize for any confusion this has caused. Our top priority regarding this discussion is to keep communication with you, our loyal fans, open and productive.
Kotaku Australia has word that the legislation to introduce an adult-oriented R18+ rating in Australia has taken its next step forward toward passage, as it has passed through the House of Representatives without amendment. The next step in what is described as a "lengthy" process will be for each state and territory in the country to pass their own legislation supporting the new rating. Thanks reddit.
The Witcher 2 Website now offers a recent trailer from The Witcher 2: Assassins of Kings Enhanced Edition, the upcoming augmented version of CD Projekt RED's action/RPG sequel. The clip is specifically from the Xbox 360 edition, but it shows off some of the new features that will set the Enhanced Edition apart from the original. Continue here to read the full story.
Well I managed to get through my lawn work without dismembering myself, at least for now: There's more to be done, but I have made tremendous progress. The other thing I accomplished this weekend was to make a couple of batches of barbecue sauce for the grilling season. One is a mostly from-scratch one that I'm not sure about, as it's heavy on umami, so I'm not sure if it will compliment the flavor of meats or just confuse them. The other was amore traditional ketchup-based sauce that had a gimmicky special ingredient. I imagined this would be a novelty, but it turned out so great I think I will make it the "house" sauce, and hold back what the secret is and see if anyone ever guesses.