Asked & Answered- Max Payne 3 and More... on Rockstar Games
is a Q&A about their upcoming projects. As the title states, this is primarily about Max Payne 3
, though there is also the perhaps unsurprising news that a follow-up to L.A. Noire
is being considered:
While there won’t be any more DLC or additional content for the current release of L.A. Noire (we’re all too busy working on Max Payne 3, GTAV and other games to come), don’t count out the possibility of a new game in the L.A. Noire franchise in the future. We simply have not decided anything. We’re all very pleased with how that game turned out and are considering what the future may hold for L.A. Noire as a series. We don’t always rush to make sequels, but that does not mean we won’t get to them eventually – see Max and Red Dead for evidence of that – we have so many games we want to make and the issue is always one of bandwidth and timing.
An interview on Hookshot Inc.
talks with Tim Schafer of Double Fine Productions about the surprising success
of the Kickstarter
campaign that sprung from discussion of
the possibility of a Psychonauts
sequel. Tim discusses the over $1.7 million this has raised so far, why they used kickstarter, what the money is for, how hard it can be on indies when it costs $40,000 to patch a game, how notch fit into all this, and more. There's also an interview with Tim on IndustryGamers
(registration required) where he talks a little about the game they will make with all that scratch:
It's an adventure game, so it'll have some of that legacy, but I think each one of those games was incredibly different from the ones that came before it. Grim Fandango bears no resemblance to Full Throttle. I feel like, with this group, it's like – if I took money from a publisher, then I'd say, 'Hey, publisher. You're going to risk all your money on me. I'm going to try my best to make you some money.' That's the not lose your money and hopefully make you some [approach]…but to my creative self and my team and my fans I'm like, “I'm going to make a great game.' So for the fans, I'm saying, 'I'm going to make the most awesome game possible.' And I feel like the obligation is to be as creative as possible, which is a really unique force to have. It's intimidating that I think the audience for this is going to want us to go nuts and do something really, really creative and not play it safe,"
On a note related to the story above, a tweet from Friday
by Obsidian's Chris Avellone asks about interest in a Kickstarter project, pointing to their blog
as where to register interest. Apparently this was quite high, as a follow-up tweet
says they needed to reconfigure their blog to handle 1000 hits per second following the query (thanks Develop
). Word is:
All of Double Fine’s success from Kickstarter has been inspiring.
I GUESS PEOPLE LOVE THOSE CLASSIC ADVENTURE GAMES AFTER ALL.*
The idea of player-supported funding is... well, it’s proof certain genres aren’t dead and sequels may have more legs than they seem. And the idea of not having to argue that with a publisher is appealing.
Out of curiosity, if Obsidian did Kickstart a project, what would you want to see funded? (You can respond in comments or to @ChrisAvellone on Twitter, whichever you prefer.)
* I only use all caps for sarcasm and shouting. And for the Think Tank in Old World Blues for comedy value.
ZODIAC Game Store
now offers Shadows on the Vatican - Act I: Greed
, the first installment in a four-part point-and-click adventure. A playable demo is available, and here's word: "The ex-priest James Murphy answers a mysterious call for help from his friend Cristoforo. The disappearance of a briefcase containing compromising documents convinces James that his friend is a victim of something sinister. The Vatican's involvement inspires James to get to the bottom of this mystery..."
offers the first look at gameplay from Cradle
., the recently announced
"first-person quest" in development at Flying Cafe for Semianimals. The clip shows "interaction with in-game objects, inventory and transport." Continue here to read the full story
BioWare's Casey Hudson tweets
that development of Mass Effect 3
is complete: "After an awesome effort by our team, I'm proud to announce #MassEffect3 is officially GOLD! Many surprises await you - this week and beyond." (thanks VG247
). This Mass Effect tweet
offers a reminder that a demo
of the action/RPG sequel is expected tomorrow: "That is correct. The demo will be released for Xbox 360, PC, and PS3 on Feb. 14th! :)." Videogamer
notes early access to the Xbox 360 edition of the demo is available through Facebook
The Ubisoft Forums
announce the first content update is now available for Anno 2070
, the recently released strategy sequel (thanks Gamer's Hell
). This "New Eden" package is focused on a persistent economy, and unlocks the game's new in-game shop, which offers the chance to purchase new premium content. There are a number of other additions and changes as well, which are outlined in the Steam news article
on the topic. Word is: "The Eden Initiative wants the player to settle a new sector without decreasing its eco balance in order to create a new utopia. Fulfilling the world event generates access to the former technology, which needs to be developed in the academy afterwards. This powerful tool will have a very positive effect on the ecobalance."
now offers an Alpha Demo of Here Comes Launchman
for Windows and Linux, with an OS X demo of this puzzle/platformer in the works to follow "shortly."
The Legend of Grimrock Blog
announces the conclusion of a compatibility test for Almost Human's upcoming dungeon crawler. Word is they may run another such test before the game's full launch, and say they are not sure whether there will be a demo as well. Here's what they say about the testing: "Thankfully, only a handful of problems surfaced but there’s still one or two issues we are currently inspecting, mostly with very old graphics cards. Overall it seems like the game is working rather nicely!"
has word that Lucas Licensing has renewed its deal with The LEGO Group for LEGO Star Wars
, ensuring another decade of brixillated adaptations of the Star Wars franchise. Word is: "Under the renewed deal, LEGO will be able to continue producing toys and video games based on Lucas' universe. It is currently working on products based on EA's new MMO, Star Wars: The Old Republic."
has the list of the 20 bestselling full-price PC entertainment titles for the week ending February 11th. The top spot is still occupied by Football Manager 2012
, and a new entry at number two is Kingdoms of Amalur: Reckoning. The all-platforms chart
has The Darkness II entering at number three and Kingdoms of Amalur: Reckoning is number one.
The Introversion Forums
offer new Linux builds of DEFCON
, with Mark saying: "It's fair to say that we've neglected our linux fans for a little while now, but I'm hoping to change that." Thanks Ant
An interview on Gaming On Linux
talks with Tamás Fehérvári and Martin Gerhardy about UFO: Alien Invasion
, their upcoming Open Source counter-UFO strategy game. Thanks Ant
The Ice Website
now offers version 2.0 of the iCEnhancer modification for the PC edition of Grand Theft Auto IV
, offering further graphical improvements for the open-world action sequel. Word is the new version is compatible with all the game's patches and includes a "less dangerous DLL." Thanks Kotaku
has details on a couple of trademarks from Square Enix that should offer some hints at their future plans. They have TMed "774 Deaths," "Drakerider," and "Blood of Chaos," also noting they've registered the drakerider.com and bloodofchaos.com domains. Thanks VG247
It's Valentine's Day eve, so time is running out for those in relationships to make arrangements for dinner, candy, cards, flowers, alibis, etc. And for the single-types who might find the occasion depressing, take note of that little checklist and use the perspective to think you may not have it so bad after all!