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As tweeted by Geoff Keighley, the 2009 Spike TV Video Game Awards on December 12 will feature the announcement of the next Star Wars game. There is a very brief teaser clip on GameTrailers promoting the revelation.
Steam News announces Blood Bowl Dark Elves Edition is now available. Word is: "This video game adaptation of Games Workshop's famous board game combines a fine balance of tactics and bone-crunching action! Blood Bowl Dark Elves Edition is available now and offers 2 radically different game modes, 9 different races, and much more."
Steam News announces a new automatic update for Killing Floor that fixes a crash under Windows 2000 in TripWire Interactive's zombie shooter and fixes a problem that caused it to hitch or freeze each time the player encounters a new enemy. There's also a new update for the Steam client itself, fixing the "Installation incomplete (53)" error when launching Left 4 Dead 2 or Call of Duty: Modern Warfare 2 and fixing a bug preventing reconnecting to multiuser chats after reconnecting to the Steam servers.
Develop has word that Square Enix has made "unavoidable” cuts to the staff at Beautiful Game Studios, the developer behind the Championship Manager series of association football/soccer games. "Our current business model does not allow us to compete in a fast-changing industry with any degree of flexibility or commercial confidence," reads a statement from the publisher. "To achieve this, we will be restructuring Beautiful Game Studios, which will regrettably bring with it unavoidable job losses."
A post on They also show the way to another registration by ngmoco for a title called Godfinger. Finally, they have a double-feature, reporting registrations by Behemoth for Battle Theater and Hostage Negotiator, adding a note that "'Hostage Negotiator' was Behemoth artist’s Dan Paladin contribution to GameSetWatch’s limited-run 'Games That Never Were' GameSetApparel line."
A new trailer on IGN Video shows off adept powers in Mass Effect 2, showing how adept an adept can be at killing without a weapon in BioWare's action RPG sequel.
The section that helped inspire the ability to break a single post in two.
Link of the Day: The Muppets: Bohemian Rhapsody.
Though we have seen a confirmation of plans for a Windows edition of The Zombie Island of Dr. Ned DLC for Borderlands and word on patch plans for Gearbox Software's role-playing shooter, 2K Games sends out a reassurance that both are still in the works: "Happy Thanksgiving! We’d like to confirm that Gearbox Software and 2K Games are hard at work on both the first downloadable content pack “Zombie Island of Dr. Ned” and a new patch for the PC version of Borderlands, and will be offering more details about content and availability very shortly. Zombies for everyone!"
In a report about a story on Edge Online about Deus Ex 3, bit-tech.net adds the following statement: "It has been confirmed that the game is a cyberpunk prequel to the first game though and that it won't be getting a console release due to the complexity of the game," though the source of this information about the action/RPG sequel is not listed. If true, PC exclusivity would certainly be in line with Eidos Montreal's prior statement that Deus Ex 3 will be more like the original Deus Ex. The comment is not part of the Edge Online story, which is about Square Enix doing the cinematics for the game: "Deus Ex 3 is going to be the first project which will be a concrete product of joint effort between Square Enix and Eidos," says Eidos Montreal's Stephane D'Astous. "The cinematics—by which I mean any CGI pre-rendered cinematics — are going to be done in Tokyo by Square Enix, and that's going to be amazing." Thanks Caveman.
Stubbs the Zombie in Rebel Without a Pulse is now available free of charge, as Aspyr is now offering the 2005 Halo-engine zombie game developed by Wideload Games gratis. Just head over to the GameAgent Online Store and after adding the game to your cart, include the promo code "ASPYRTHANKS" to reduce the price to zilch. Thanks Worthplaying. Update: This deal has changed since it was posted, and the game is now available for 75% off ($4.99 USD), rather than free (thanks VogelAP).
IncGamers has word that Far Cry 3 may not use the Africa setting of Far Cry 2, learning this from "an inside source at Ubisoft Montreal" working on the just revealed shooter sequel. This is not definitive, actually their source says this is still up in the air: "We're still in very early development and we have no idea where it's going to be set, but I'm pretty sure that it won't be in Africa."
Voodoo Extreme has the minimum and recommended system specifications for Mass Effect 2, BioWare's upcoming RPG sequel, along with word on the game's DRM, which includes no online authentication: "The boxed/retail PC version of Mass Effect 2 will use only a basic disk check and it will not require online authentication. This is the same method as Dragon Age: Origins. Digital versions will use the retailers protection system." There's also a Mass Effect 2 Developer Video Interview on IncGamers discussing the game with BioWare's Adrien Cho and Dr. Ray Muzyka (there's a transcript of the video here). Here's word on the specs:
Continue here to read the full story.
Battlefront.com announces that EMPIRES OF STEEL is now available for purchase, with options for digital delivery, mail delivery only, or both for this turn-based wargame. Word is:
Continue here to read the full story.
The Warhammer Online: Age of Reckoning Forums have word that free character transfers are coming on December 2 to Mythic's MMORPG, which is the positive news coming out of the plan to close another two US servers, Dark Crag and Phoenix Throne (thanks IncGamers). Here's word: Continue here to read the full story.
A new "Sinclair Solutions" trailer from BioShock 2 is now available, showing off more of 2K Games' upcoming first-person shooter sequel. The clip is available on ActionTrip and Worthplaying.
Thanks Mike Martinez.
Thanks Mike Martinez and Ant.
Thanks Mike Martinez.
Thanks Ant and Mike Martinez.
Another new function is live here, thanks to the ongoing efforts of Frans. We now have the ability to add breaks to stories, so it will no longer be necessary to arbitrarily cut the length of longer posts, as we can now offer a link to read the rest of the story. A few of today's posts already make use of this, providing the chance to offer feedback on this if you are so inspired.
Speaking of feedback, I'll repeat a request for HTML advice from the forums yesterday. We want to make the default instructional text gray in the "post a message" text box for our forums, which we have not been able to work out. If anyone has any insight into how to make this happen, we'd appreciate your help.
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