Demigod is early
announces the Impulse Website has word that GameStop apparently broke the
street date for Demigod last week, and so the game is now live and can now be
purchased on Impulse, though it
still won't be in stores until tomorrow. This resulted in folks from Stardock
having to rush into work on a holiday weekend to turn on and configure the
game's multiplayer matchmaking servers. The post also points out this will be an
interesting test case for their theories that "intrusive, obnoxious copy
protection will result in more sales than we lose from people who don’t want to
mess with it," as the game carries no DRM:
Imagine if Demigod had shipped
with some nasty retail copy protection and got released early. Someone “cracks”
it but doesn’t do a good job and the game ends up crashing randomly or
something. Most people would just assume the game was buggy and that would
likely cause more lost sales than the initial piracy did.
The good news, however, is that we’ll get to actually see the effects of piracy.
Since we know Demigod is an outstanding game with a wide appeal with equal
retail and digital distribution to other titles that came out this year with
similar demographics we can see how well it sells compared to them.
Our Members Page on the PC Gaming Alliance Website now has two recent
changes worth noting to the membership of this nonprofit corporation "whose
mission is to promote PC gaming worldwide." One is the departure of cofounding
member Activision, and on this departure (and apparently others)
got a response from the PCGA saying: "a few members have decided they cannot
justify the budget (membership and staff) required to maintain an active role in
the PC Gaming Alliance at this time." Also,
Big Download notes the addition of a mysterious new member called Sony DADC.
This mystery is solved by clicking the link which leads to the
SecuROM Website, so the purveyors of the
widely reviled DRM solution are in at the PCGA, but one of the world's largest
third-party publishers is out.
As noted on the Dawn Of
War 2 Community Website, a new version 1.21 update for Warhammer 40,000:
Dawn of War II is now automatically available via Steam.
Steam News has all the
details on the new version, which includes a new Team Battle Map as well as a
number of balance changes and bug fixes.
Steam News has word that
a new update is automatically available for Merchants of Brooklyn with a
number of bug-fixes. They
also announce a small update is now available for Harvest: Massive
Titan Online Website has word that open beta testing for this MMORPG will
begin on April 28, which should be the last character wipe for this upcoming
MMORPG that features martial arts and robots. Word is:
Some of the new
contents for this Grand Open Beta are unique field items and armor set packages
which are never-before-seen in Titan Online. There will also be support for
larger resolution playback upto 1600x1200 and wide.
In oder to maintain balance and fairness, everyone will start from the very
beginning. However, there are no plans to wipe any accounts from Grand Open Beta
Please join our Grand Open Beta on the April 28th and hope to see you in the
The Vector City
Racers Website is the new home to the casual MMO racing game formerly known
as Webcarzz. They say the game's new title "is intended to better represent the
Company’s casual MMO/virtual world." It also has the added benefit of not
completely sucking like Webcarzz did, so it's also got that going for it.
A new version 1.06 of the
Conquer Gold Project is now available, offering an unofficial update for the
original Command & Conquer from back in (checks calendar) 1995. Word is: "This
version includes several program bug fixes, graphics updates, mission fixes and
new features, like the advanced options in conquer.ini, and a 1024x768 high
resolution mode accessible through CCSetup.exe." This is a user-created update,
and is to be used at your own risk. Thanks Ant and
Planet Command &
WoW Insider - Activision/Blizzard is not Blizzard. By ex-employee
Michael Sacco. Thanks Kxmode. "You can choose to believe these answers or not, that I was fed a
corporate line or that I was unaware of things going on in offices on floors
higher than mine. This is your prerogative. Just remember that I no longer
have a vested interest in defending Blizzard or lying to back them up."
Negative Gamer - Things We Hate About Gaming- Innovation and Change.
Slashdot. "There seems to be this invisible pressure to create something that is
highly 'intuitive' and incorporates the highest level of innovation that we
have ever seen. The problem is that the 'newest' ideas put into games are
either gimmicky, terrible in execution, or blatantly ripping off another
title. On the other hand there are series that feel the need to completely
revamp a game that played perfectly fine before into something completely
new that falls flat on its face."
GameCritics.com Podcast Episode 14: Do Game Developers Need to Grow Up? "Is the game industry in a state of arrested development? We present our
take on Heather Chaplin's incendiary GDC presentation. Plus, the
proliferation of co-op, the viability of OnLive, and lessons learned from
Leisure Suit Larry. With Chi Kong Lui, Mike Bracken, David Stone, and Tim
We were talking with a neighbor for a bit yesterday as she was hiding eggs in
her yard for kiddies to hunt. This made me recall Easter egg hunts in my youth,
where my mom learned to inventory the eggs when she hid them around the house
after an incident one year involving a hidden egg that was not found until it
well after it became a spoiled mess. This got me to wondering why my mother, who
was an exceptionally smart person, never thought to hide the eggs in the
backyard, though maybe its for the best, as our version of the game had a bit of