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Archived News:
J.E. Sawyer off Gauntlet Seven Sorrows on GameSpot has news that former
Black Isle designer J.E. Sawyer is no longer working at Midway on Gauntlet:
Seven Sorrows, following the recent departure of John Romero from that same
project ( story). Word from Midway is that the game is still on
track for release this fall, and as for Sawyer, he is to reunite with Feargus Urquhart at Obsidian Entertainment to work on Neverwinter Nights 2.
A new patch for Pariah is now available, updating Digital Extremes' first-person
shooter to version 1.03. The 25 MB download is available on
The Groove Games Website
and mirrored on 3D
Gamers,
FileFront, Gameguru Mania,
Gamer's Hell,
games xtreme,
and Worthplaying.
The Serious Sam II
Dev Diary Part #1 on Gamer's Hell is written by
Roman Ribaric, CEO of Croteam, discussing their upcoming shooter sequel,
describing the challenges of creating the engine concurrently with the game.
Also, IGN Fable
The Lost Chapters Diary offers a guide on being a ladies man in Lionhead's
upcoming RPG, courtesy of Creative Director Dene Carter.
A movie for GUN shows off Neversoft's upcoming wild western shooter that was
recently announced for PCs as well as consoles. The clip comes in two
resolutions one or more of which can be found on
3D Gamers,
FilePlanet (registration required), Gamespot,
and Worthplaying.
Also, the Fable: The Lost Chapters Trailer is now up on
IGN showing off the
additions to the RPG that will part of the upcoming follow-up. Also a new Huxley
movie offers a documentary-style clip to give a feel for Webzen's upcoming
MMOFPS game. The clip is a 24 MB download, available on
3D Gamers and
Worthplaying.
Finally, a new Harry Potter and the Goblet of Fire movie gives a look at the
upcoming adaptation, Hogwarts and all. The movie is on
3D Gamers and
Worthplaying.
- SpecForce
SpecForce
Challenges Gamers to be the Ultimate Special Forces Operative on GameZone
and the Chrome
SpecForce Q&A on Gameguru Mania each talk with Kacper Michalski of
Techland about their shooter sequel: "SpecForce tells a story of different
events than Chrome did. We don't deal with a solitary mercenary, supported
by a computer and security expert, as was the case in Chrome, but with the
future's special forces. Throughout most of the game you cooperate with your
partner, callsign 'Pointer', and rebel units. I wouldn't want to disclose
too many details about the plot, though. You'll find more information about
the basic differences between Chrome and SpecForce in the following
questions."
- Auto Assault
Getting
On The Road on Eurogamer is a Q&A with Scott Brown about NetDevil's
upcoming MMORPG: "You are right that looking into the future of where
technology will be is always a bit of a gamble. However, connectivity was
not part of what we were concerned about. Even though users today have much
better connections than years ago, you really can not make a game that
requires tons of bandwidth as any number multiplied by thousands of users is
very big. The goal is to try and keep bandwidth as low as possible. We
looked ahead in 2001 and decided that we could expect users to have pixel
shader video cards, lots of RAM and the CPU power to do full physics
simulation."
- GUN
Loading
the GUN with Neversoft on Computer and Video Games is a Q&A about the
upcoming western-themed shooter with Activision's Yale Miller: "It
has the detail and feel of a first-person shooter. It's that kind of
gameplay rather than a dumb action game with auto-targeting. You can strafe
through areas, take cover and target whoever and wherever you want. But
we've also got a big, strong storyline and that real action game
excitement."
- Game Art
RPG
Vault's Game Art Group Q&A, Part 1 talks with three game artists about
their work, talking with Theron Benson of FASA Studios; Gene Kohler,
currently with Ensemble, and Michael Cahill, presently of Sigil Games.
A new Armed Assault Product
Page is online for Bohemia Interactive Studios' upcoming military shooter.
The site includes a half-dozen screenshots, four of which are new. Thanks Frans.
TotalGaming.net
Delivers PC Games Electronically announces the second phase of Stardock's
TotalGaming.net service is live,
offering no DRM digital distribution of Stardock's and others' games.
The pooches had a fine old time visiting their friend the vet today... Hudson's
tooth extraction is healing properly, and we got her latest test results which
were all as they should be. Gunnar indeed has infections in each eye, so I have
some goop to apply to his eyes for the coming week. This is actually the good
news, since it means this isn't one of the more serious eye problems to which
poodles can be prone. In the meantime he looks amusingly like a stoner with his
blazing red peepers.
R.I.P.:
'Wuthering' actress Fitzgerald dead.
Empire Interactive announces that FlatOut, BugBear Entertainment's racing game,
is now available in North America for PC, Xbox, and PS2: SAN FRANCISCO – July 19, 2005 –
Get ready to chuck everything you learned in driver’s ed out the window… Empire
Interactive, a U.K. computer games developer and publisher, today announced that
FlatOut is now available at retail outlets nationwide for PlayStation®2 computer
entertainment system, Xbox® videogame system from Microsoft and the PC.
FlatOut brings racing mayhem to a new level with 36 challenging tracks, fully
destructible environments, 16 fully upgradeable cars and six death-defying bonus
events. Anything destroyed or altered stays a part of the race – broken fences,
free rolling tires, and even mangled parts of cars are left scattered around the
track, increasing the carnage with every lap. Drivers will even be thrown from
crashing cars!
The chaos continues off the classic track in three destruction derby arenas,
three head-on collision dirt tracks and six outrageous “Rag Doll Olympics” bonus
games that utilize driver ejection to the fullest.
Developed by Bugbear Entertainment, and distributed by Vivendi Universal Games
in the U.S., FlatOut carries a suggested retail price of $49.99 for the
PlayStation 2 and Xbox versions and $39.99 for the PC version. For more
information and to experience the rush of FlatOut first hand, visit:
http://www.flatoutgame.com.
Gas Powered Games announces that Dungeon
Siege II is gold, and that the action/RPG sequel is due in stores on August 16:
Adventurers Called to Arms as Dungeon Siege II Goes Gold
Microsoft Game Studios and Gas Powered Games today announced that Dungeon Siege
II, the ambitious sequel to Chris Taylor’s best-selling, award-winning action
role-playing game (RPG) Dungeon Siege, has gone gold. Gamers will once again
journey to the beautiful fantasy land of Aranna on August 16, 2005, when Dungeon
Siege II charges onto store shelves with a suggested retail price of $49.99.
Dungeon Siege II casts players into a land deeply scarred by civil war, where
they will lead an elite battle party against a vicious marauder hell-bent on
bringing the world under his control, no matter the cost. Dungeon Siege II
raises the bar for action-RPGs by introducing a deeper storyline, an extensive
quest system and a new AI system creating more challenging and cunning foes.
Developed exclusively for Windows XP, Dungeon Siege II promises to delight RPG
fans with a cutting-edge 3D engine, intense real-time combat against monstrous
foes and cooperative multiplayer support. Visit the official Dungeon Siege II
website at http://www.dungeonsiege.com,
then pre-order the game at select retailers and receive a bonus Dungeon Siege II
comic book!
This
Eidos Interactive Downloads Page has changed its description for 25 to Life
calling is "the hottest game of Fall 2005" after previously touting its hotness
as due in summer. This corresponds with a recent change to
the game's
product page that now lists October as the life-of-crime game's release
date. Thanks Frans.
Russian developer Biart Company announces they are at work on a deep sea diving
simulator titled Diver: Deep Water Adventures. The project now has
English and
Russian homepages that
outline the project and its hunt for a publisher. Here's word: The depths
of world ocean have been always attracting a man, as if embraces of a fatal
beauty. Thousands dare-devils sent on a meeting to adventures. Attracted by
treasures of the sunken ships, the mysterious nature, and the legends.
In the game you should plunge into underwater life and accomplish the enormous
quantity of unforgettable tasks. Nevertheless, to earn for living with diving,
you'll be able just after graduating from the courses and becoming the
professional diver. Special attention in game is given to the reality. Any
underwater mission represents a real place and event. For example, in one task
you will have to moor in passage Kattegat for searching and rising of the
documents from the sunken submarine of the Second World War.
Game is positioned as trustworthy diving simulator which will be interesting not
only for fans of immersion to the depths of the seas and the ocean, but also for
the people who have little in common with this pastime.
Features:
* Complex diving simulator
* Mix of strategy / action
* Dive worldwide
* 2 types of game: arcade and simulator
* System of training and video courses
* Opportunity of research of the real sunken ships
* More than 15 real dive-sites
* Unlimited number of locations
* Real equipment
* Treasures lifting
* Hunting for huge sea predators
* Clever and heartless competitors
* Opportunity of an underwater photo
* Night and day time diving
Appearance of the project on PC is planned for the end of 2005.
There's a new Gun PC
Preview on IGN with a look at Neversoft's upcoming wild western-themed
shooter, offering the first indications that a PC edition of the project is in
the works. Here's a bit on the game: A Western shooter mixing first- and
third-person viewpoints, this simplistically entitled game is far from a simple
shooter in chaps and a holster. The early demo we witnessed in San Francisco
last month is a bloody and gruesome action-adventure title, in which Neversoft
is intent on capturing the wild nature of the American West in the late 19th
Century.
- Bet on Soldier
Gamecloud's
Bet on Soldier Q&A is a talk with Roman Vincent of Kylotonn about their
upcoming shooter: "The idea of Bet on Soldier came from our previous game
Iron Storm, where the soldiers were valued on the sock exchange. We started
from that idea, and began to work on the project with many of the ideas that
we couldn't realize in our first game. We wanted to create an entirely new
game idea by creating the betting system, the context of the war, the B.o.S
programme... and many more things that came up during the development of the
game."
- City of Villains
IGN's
City of Villains Q&A discusses Cryptic's upcoming MMORPG expansion with
Sean Fish, senior designer on the project: "Signature villains are
characters who play some role in the history of the game. Lord Recluse for
example, is the leader of Arachnos which is the faction that currently holds
power in the Rogue Isles. Lord Recluse has invited or enticed many villains
to the Isles, but only a few have risen to his inner cadre. Ghost Widow,
Black Scorpion, Captain Mako and Scirocco have all been tested against other
rising villains and each other. They have each shown that they have what it
takes to survive within Arachnos."
- Diabolique
The
Diabolique:
License To Sin Q&A on Game Chronicles is a conversation with Pawel
Miechowski about Metropolis Software's upcoming devilish action game:
"Firstly – Dark has an ability of using all weapons and gadgets in two ways.
First way is regular "normal” one ;) when a pistol or a rifle is for
shooting and so it is with other things (bombs, grenades and spy gadgets).
Second way is when Dark uses the stuff in magical mode. Every gun with a
little help from magic becomes a truly devilish gun and it has different
attributes. Night vision binoculars used in magical way show which
characters are human and who is an angel, but of course you can use
binoculars also in normal mode. Secondly – Dark has spy skills like fighting
hand-to-hand, and devil skills like turning into a ghost or absorbing souls
from enemies. All this is brought together with simple intuitive controls.
Moreover – this duality influenced the gameplay making it varied and totally
cool! You can be an agent, but if you like you can become a devil!"
- Dreamfall
Gamecloud's
Dreamfall: The Longest Journey Q&A discusses Funcom's upcoming adventure
game sequel with Jørgen Tharaldsen: "Through mixing the classic adventure
and modern action mechanics with a strong story, believable characters,
fantastic graphics, strong music and exotic locations we aim to take you
along on an epic journey of exploration and adventure. On your way you will
face thrills, horrors, laughs, sorrows, adrenaline rush and other emotions.
We are aiming to deliver an extremely varied gaming experience with lots of
different challenges to overcome."
- Al Lowe
Playing
Catch-Up: Al Lowe on Gamasutra is an article-format Q&A with the
designer of the Leisure Suit Larry series about what he is up to lately.
Fileplanet's
Dragonshard Website now has word that the multiplayer demo for Dragonshard
has opened up, and a paid FilePlanet subscription is no longer required to
participate. A FP registration is what's required to sample Liquid's upcoming
D&D real-time strategy game.
The official Dofus Website has relaunched in
place of the teaser site for this upcoming MMORPG (thanks Frans). The Flash
site offers English and French homes to the game, and includes sign-ups for the
game's open beta test.
Silver sends along an outline of what is being done by mod groups to keep the
classic Wing Commander series one step ahead of the Kilrathi. He does a good job
of summing things up, so I'm just going to quote him here: The Privateer
Remake, previously reported here on Blue's News (story), has
forked not once, but twice. The project, now headquartered at
sourceforge has just released version
1.2, after the development oriented 1.1 release. It introduces changes that
bring the feel somewhat closer to the original. But those changes were not
enough for 2 other groups which have taken the openly available sources and made
their own versions, as reported on by
the German website.
The progressive group,
Wing Commander Universe, has added spaceships stories and starsystems from
many other Wing Commander sagas into a blended universe, whereas the reactive
group, named the Privateer Gemini Gold
Edition, has obliterated any options that the remake added over the 1993
classic and narrowed the focus and depth to capture the original experience
better. The clash has brought gaming purists head to head with the tinkering
hackers, illustrating the strong memories and feelings that are still evoked by
the 11 year old classic.
Hero's Journey
Website puts out the call for Game Masters for Simultronics' MMORPG. Thanks
Wynder.
- Creative GigaWorks Progamer G500 Speakers on
GDHardware.
- ECS KN1 Extreme (1.0f) nForce4 Ultra ATX Motherboard on
Futurelooks.
- Gigabyte 3D Aurora Enthusiast Computer Case on
TweakTown.
- Gigabyte GV-RX80L256V Radeon X800XL Video Card on
Gruntville.
- Hiper Type-R 580W PSU on
PimpRig.
- HP Photosmart M22 Digital Camera on
TrustedReviews.
- Logitech MX518 Gaming Mouse on
GamerGod.
- MPeye HTS-200 - MP3 Player on
TrustedReviews.
- Mushkin 1GB XP3500 2-2-2 Redline Memory on
Hi-Techreviews.
- Samsung SC-X105L 6 in 1 Extreme Sports Digital Camcorder on
Futurelooks.
- Sony Cyber-Shot DSC-H1 Digital Camera on
Designtechnica.
- Sunbeamtech Pro Series Illuminated Keyboard & Blueflame Illuminated
Mouse on
3DXtreme.
- Thecus N4100 IP Storage Appliance on
HEXUS.net.
- ThermalRock Eclipse Mid-Tower Case on
bigbruin.
Got a trip to Dr. Doggy this morning... Hudson the wonder dog is getting a
follow-up to make sure everything looks okay with her recently extracted tooth.
Gunnar the super buddy, meanwhile, has got some serious gunk in his eyes, so we
are bringing him in as well to see if he has conjunctivitis, or what. He's such
a smart little dude I wouldn't put it past him to be rubbing Carmex in his eyes
like John Cusack in Runaway Jury just to come along for the ride.
R.I.P.:
Vietnam-Era Commander Westmoreland Dies.
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