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Archived News:
A post on Shacknews
has listed some of the changes found in the official change list
from the version 1.6 of Counter-Strike scheduled for release on Thursday
( story). Among the changes are the two new rifles, the addition
of the riot shield, tweaks, widescreen monitor support, and more.
The Purge Website has details on the
new version 1.3.4 patch for the Purge open beta, superceding the patch from
yesterday, which turns out to have been prematurely released with a few problems.
The new patch contains the proper DLLs to replace the erroneous ones in the
prior patch, and includes some further balance tweaks as well. The file is mirrored
on 3D Gamers, FileShack
(registration required), and Worthplaying.
This
Press Release from EA announces the plan to market Command & Conquer
Generals with three different box covers commemorating the three opposing sides
in the upcoming C&C RTS game, the United States, China, and the terrorist
Global Liberation Army. Word is the non-U.S. boxes are limited editions which
will only be produced for the initial run, and that all three boxes can be lined
up to form a continuous image (though one would have to be particularly
fanatical to buy three copies to achieve this effect).
Infogrames sends along the announcement that Unreal II: The Awakening, Legend Entertainment's
single-player sequel to Epic's science fiction first-person shooter, has gone
gold. Word on availability is that it should be in North American stores during
the first week in February.
WarCraftIII.Net has a report up
quoting a tease in GameNOW magazine about an upcoming scoop in sister
publication Computer Gaming World that will reveal plans for a WarCraft
III expansion called WarCraft III: The Frozen Throne. The magazine with the
details on this should be out in early February, with subscribers to receive
their copies before it appears on newsstands.
The Rise of Nations:
Nation Profile #7 on GameSpy is the latest installment in their continuing
series of profiles of the 18 nations of Rise of Nations, this time discussing
the Turks and the Inca. They offer an overview of each nation, going on to
describe each nation's role in gameplay. Likewise, there is a preview based on
playing with an early build of this RTS game on The Wargamer
giving their detailed impressions of gameplay. Finally, there is an article
based on attending the Rise of Nations Fanstock event on Rise of Nations Heaven
describing the event as well as their impressions of the game.
The Galactic Civilizations
Preview on AVault discusses progress on Stardock's upcoming turn-based
strategy remake of the turn-based strategy game that was originally programmed
for OS/2. They discuss how the remake places greater emphasis on the non-combat
aspects of gameplay than the original, the prominence of exploration compared
with other 4X games, resources, different species to be found in the galaxy,
technology, unit production, trade goods, diplomacy, planned multiplayer
features, and more.
- Kreed
Action Vault's
Kreed Q&A #1 is a bit of a mashed-up Q&A with the team at Burut
working on this upcoming FPS, asking the following question: "What are
one or two of your favorite enemies in Kreed, and what are your reasons for
choosing them?"
- Vietcong
HomeLan Fed's Vietcong
Q&A chats with Pterodon's Jarek Kolar about their upcoming game set
in the Vietnam War. Topics include the idea and story behind gameplay,
levels and settings, weapons, OGEs, the engine, working with Illusion
Softworks, mod support, and more.
- No Name War
The No
Name War Q&A on Worthplaying chats with Marcel Neamtu about this upcoming
project that combines RPG and RTS elements. They discuss the team, the
story, the game engine, sounds, mod support, races, resources, linearity,
and more.
- Horizons
The first installment of Horizons Vault's
Ask Artifact Entertainment series is online, subjecting the developers
at Artifact Entertainment at work on this upcoming MMORPG to a batch of
reader-submitted questions.
- Temple of Elemental Evil
The Temple
of Elemental Evil Q&A on RPG Codex talks with Tim Cain about plans
to bring this D&D module to the computer, discussing the reasons for
picking this module, reducing the dungeon crawl element, pay balance,
ethical decisions, the advantages of keeping gameplay turn-based, and more.
- Worlds at War 2050
HomeLan Fed's Worlds At War 2050
Q&A introduces us to this upcoming MMORPG that uses the Torque
engine by conversing with Thomas Oliver Jr. of Game-Arena Interactive about
the project. They discuss the game's story, character classes, weapons,
vehicles, UGEs, OS support, and more.
The Harbinger
Preview on GameSpot offers impressions of this upcoming RPG in the works at
Silverback Entertainment. They discuss the unusual science fiction setting of
what is essentially a hack-and-slash type game in the vein of Diablo, the surprisingly
complex plot and story, the setting on the spaceship Harbinger, character types,
the influence of race, quests, and more.
THQ Announces
Red Faction II for GameCube, Xbox, and PC is the announcement that the
formerly PS2-only shooter sequel will be making its way to the other console
systems as well as the PC. Word is the ports will be available in March of this
year, and that the PC and Xbox versions are being done by THQ's Outrage studio,
and "will include increased texture resolution, and exclusive multiplayer
maps and character models." The first cross-platform screenshots from the
game can be found on Tiscali Games.
The Cyberathlete Professional League has
opened up registration for both the tournaments and the BYOC portion of their
upcoming Summer 2003 Event, scheduled to take place in Dallas, Texas from
Wednesday, July 30 to Sunday, August 3.
The Art Institute of California
has announced that scholarships are now being offered for their game
development program. "Application requirements for these scholarships
include an essay, letter of recommendation, samples of artwork, high school
transcript and other program-specific support materials as outlined in the entry
form. The deadline to enter is April 30, 2003."
- MobileMaxx Aluminum Hard Drive Racks and Cartridges (in video) on 3dGameMan.
- Plextor PlexWriter 48/24/48A CD-RW on Sound Card Central.
- Sapphire 9700 Pro Ultimate Video Card on RIVA 3D.
- Seagate Barracuda SATA V Hard Drive on Explosive Labs.
- SiS Xabre600 Graphics Chipset on x-bit labs.
- Tyan Tiger i7500 S2722GNN Dual Xeon Motherboard on PCStats.com.
- Rebel vs Thug on Machinima.com
is a music video that is made using the Quake II engine...
- The FireFly Studios Website
has a new Flash teaser for their next project, which has a science fiction
theme...
- LaserSquad.co.uk has word that
the retail boxed version of Laser Squad Nemesis is likely to be released
around September of this year...
- GameSpy.com
offers a look at the ten finalists from the upcoming fifth annual
Independent Games Festival...
- The Adrenaline Vault
quotes a couple of forum posts about Duke Nukem Forever System specs,
drawing the obvious conclusion that no conclusions about these posts
should yet be drawn...
Well I've already had my adventure for today. Some crazed barking by Hudson the
wonder dog alerted me to a couple of dogs that were wandering around the street
outside the BlueTower. Luckily their owners had their address and phone number
on their tags, so after getting no answer on the phone, I looked up their
address on MapQuest and trotted them over there. Aided by a helpful neighbor I
was able to get the wayward pooches back into the house (gotta love suburban
home security), and hopefully everything is as it should be. Sorry for stealing
time from this update for that, but running around in this especially frigid
weather with cars driving about is certainly not how I would want my dog
spending the day, so I'm glad I was able to help these cute little mutts out.
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