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Articles & Features
| Two
More F.A.K.K.2 Screenshots September 1, 1999 thanks Ritual Entertainment |
Another pair of new screenshots from Ritual Entertainment's upcoming Quake III-engine game, Heavy Metal: F.A.K.K.2. |
| Two
F.A.K.K.2 Screenshots August 31, 1999 thanks Ritual Entertainment |
A pair of new screenshots from Ritual Entertainment's upcoming Quake III-engine game, Heavy Metal: F.A.K.K.2. |
| Epic Games Chat Log August 26, 1999 thanks Devistator |
A log of a chat session with several members of the Unreal Tournament team at Epic Games discussing Epic's upcoming shooter. |
| 3DRealms
Chat Log August 25, 1999 thanks KodiaK |
A log of a chat session with 3D Realms' Scott Miller, fielding quesions about the company, Max Payne, Duke Nukem Forever, Prey, and gaming in general. |
| Zone
Developer Chat Log August 24, 1999 thanks Sixxo |
A log of a chat session with on Microsoft's Gaming Zone with deveral game developers dicussing their current projects: Alex Garden (Homeworld); Mark Frohnmayer (TRIBES/TRIBES2); and Tim Znamenacek (Age of Empires). |
| Quake III Tour Diary August 21-26, 1999 by Jason "loonyboi" Bergman |
loonyboi travels along with id's Quake III Arena Tour bus as it makes its way from Houston to Austin, Texas. Complete with photos (including some shots of some of the exclusive Q3Test material only seen on the tour), as well as tales of drunkenness and stuff. |
| GenCon
'99 1 & GenCon '99 2 August 5 & 8, 1999 by Jim Gaynor |
Our friend in the Midwest files his second annual remote report from the GenCon gaming convention, this year focusing his attention on Raven's upcoming Quake II-engine game, Soldier of Fortune. |
| Voodoo3 Preview February 22, 1999 by Blue |
Blue looks at a pre-release version of the Voodoo3 3500, 3Dfx's newest top-of-the-line 3D accelerator. |
| Latency versus Ping February 13, 1999 by Yahn Bernier |
A discussion by Valve's Yahn Bernier about latency, ping, and how each effects multiplayer gaming performance over the Internet in Half-Life as well as other multiplayer games. |
| Half-Life
Q&A Jan 14, 1999 by Blue |
An interview with Valve's Gabe Newell, Robin Walker, and Yahn Bernier, about Valve & TeamFortress Software's upcoming TeamFortress2, and TeamFortress classic for Half-Life. |
| Quake III Arena First Look November 4, 1998 by Blue |
One of the first outsider accounts of hands-on experience playing id's upcoming Quake III Arena. |
| Shogo:
M.A.D. Preview October 1, 1998 by Blue |
Blue's account of his hands-on experience playing single-player Shogo: Mobile Armor Division during a recent visit to Monolith Productions. |
| Q&A with Valve's Gabe Newell September 13, 1998 by Blue |
A conversation with Valve's managing director discussing the status of the OEM Demo of Half-Life called Half-Life: Day One. |
| Look at Heretic II at GenCon August 7, 1998 by Jim Gaynor |
A look at Raven's showing of Heretic II at GenCon in Milwaukee. |
| Quake II Ground Zero Sneak Peak August 5, 1998 by Blue |
A hands-on sneak peak at Rogue's upcoming mission pack, Quake II: Ground Zero. |
| loonyboi's E3 Report Part 2 June 3, 1998 by Jason "loonyboi" Bergman |
In part two of his report from the jungle floor of E3, loony gives his thoughts on the rest of the first-person shooters he managed to see (Daikatana, Quake II 64, Aliens versus Predator, and Blood2: The Chosen.) |
| loonyboi's
E3 Report Part 1 June 2, 1998 by Jason "loonyboi" Bergman |
Part one of loony's report on E3 1998 covers most of the first-person shooters there (Prey, Duke Forever, Trespasser, Half-Life, and Sin). |
| Blue's E3 Ramblings May 31, 1998 by Blue |
Blue rambles about Prey, Half-Life, Duke Nukem Forever, Quake II: Ground Zero, Sin, Daikatana, Prax War, Blood2: The Chosen, Starriest Tribes, Max Payne, Anachronox, and Heretic II, all seen at the 1998 Electronics Entertainment Exposition. |
| I Love Meeses to Pieces! January 25, 1998 by Jason "loonyboi" Bergman |
In his ongoing attempt to review every game controller in the universe, loonyboi is back with an examination of the entire line of Logitech rodents from the humblest two-button jobby to the gee-whiz cordless mouse, leaving no doohickey unturned along the way. |
| Oh, How the Mighty Have Fallen November 15, 1997 by Jason "loonyboi" Bergman |
Loony's third article on his experiences with different controllers takes a look at the (gasp) mouse. |
| The
FRAG Diary November 7, 1997 by Blue |
Blue's rambling reminiscences from the Cyberathlete's premiere event The FRAG, which took place October 31-November 2, 1997. |
| SpaceOrb 360 Review October 25, 1997 by Jason "loonyboi" Bergman |
loonyboi again examines the pros and cons of a game controller, this time checking out the SpaceOrb, detailing the crisis caused by the Orb's insistence on commandeering one of his serial ports. |
| Assassin
3D Review July 13, 1997 by Jason "loonyboi" Bergman |
A look at the Assassin 3D a trackball with a joystick interface designed for games. |
| John Carmack Interview January 8, 1997 by DR_Bone |
A rare and informative interview with id Software lead programmer John Carmack. |
| Methods
of Destruction CD November 24, 1996 by Blue |
A review of the Methods of Destruction CD from Cyber-Age Studios, who eventually were signed on to do much of the music for Quake II. |
| The Deathmatch Challenge Rant November 14, 1996 by Blue |
Another rant, this time I violate my own policy of never writing something in anger. On the other hand, those who know the other party involved still seem to find this one amusing... |
| Photos of QuakeWorld Launch September 21, 1996 by Blue |
Photos from the QuakeWorld launch event. |
| QuakeWorld
Launch Event September 19, 1996 by Fargo |
A terrific review of the QuakeWorld Launch event in New York City that marks Dave "Fargo" Kosak's debut as a Quake journalist. |
| Who's
Killing... Rant September 18, 1996 by Blue |
Who's Killing the Great Pages of Quake? Another rant, all warnings apply. |
| Be
tokay for a Day Rant September 11, 1996 by Blue |
A rant (the first one). No guarantees about topicality on rants, usually me just being dopey (this is a perfect example). |
| Blue's Doom Deathmatch Guide June 6, 1996 by Blue |
The best guide to Doom deathmatch ever written. There, I said it. |
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