Game Retailers Ask Governor Schwarzenegger to Veto Violent Video Game Bill
September 13, 2005
The Honorable Arnold Schwarzenegger
Governor of California
State Capitol
Sacramento CA 95814
Re: Veto Request for A.B. 1179 (Yee)
Dear Governor Schwarzenegger,
The Interactive Entertainment Merchants Association (IEMA) is the non-profit
trade organization representing the leading retailers of computer and video game
products in the United States. IEMA member companies collectively account for
almost 75% of the $10 billion annual games business in the U.S. The IEMA, and
the retailers we represent in the State of California, respectfully urge you to
veto A.B. 1179.
IEMA members take the issue of retailer enforcement of policies inhibiting the
sale or rental of "Mature" rated games to minors very seriously; however, we do
not believe that legislation is the answer. The IEMA believes that A.B. 1179 is
unnecessary, as retailers are firmly committed to voluntarily enforcing and
promoting the video game rating system. Second, legislation cannot and will not
replace the ultimate role and responsibility of parents in their duty to raise
their children, and this bill usurps the rights of parents by restricting
minors' access to certain games, even if parents have approved them for their
child. Further, federal courts have consistently recognized that video games are
constitutionally protected speech under the First Amendment to the U.S.
Constitution, and the restrictions in this bill impermissibly run afoul of that
protection. Finally, the bill provides no meaningful standards to assist in
determining whether games would fall within the legislation's purview.
The lack of decipherable standards is particularly troubling for those who would
be forced to interpret A.B. 1179. The bill defines "violent video games" as
those that meet a three-part analysis based on the legal test for obscenity
(sec. 1746(d)(1)(A), or that meet federal death penalty standards for killings
that are "heinous, cruel, or depraved" (sec. 1746(d)(1)(B)). The obscenity-based
inquiry would force manufacturers and retailers to independently apply to each
game sold a constantly changing, legally and factually complicated "community
standard" that courts and juries have struggled to identify and apply for years.
In a similar vein, the federal death penalty standard is one decided by juries
on a case-by-case basis, and is ill-suited to providing meaningful guidance on
whether the sale of a game will engender liability. Further, the bill sets an
impossible threshold by forcing a pre-judgment on whether a particular player
will "relish" a virtual action, or whether that player will intend to commit
certain actions in the game (e.g., sec. 1746(d)(2)), prior to the sale.
The new labeling requirements imposed by A.B. 1179 will invite subjective claims
against retailers and manufacturers based on individual games, and the danger is
not adequately mitigated by the affirmative defenses allowed in the bill.
Affirmative defenses are asserted after an action begins, but don't prevent
prosecutions or lawsuits in the first instance. The labeling requirements will
create significant shipping and distribution difficulties (and liabilities) for
retailers by mandating separate systems and stock for California and the other
49 states. They competitively and financially disadvantage California retailers
and Internet vendors by subjecting games to tougher limitations than those of
other states. The labeling requirements also call into question the fate of
retailers' existing stock, and the bill as a whole provides no guidance to
retailers on how to treat unlabeled, pre-existing stock.
It is IEMA's belief that tangible and impressive progress is being made through
voluntary cooperation between IEMA and the Entertainment Software Ratings Board
(ESRB) with regard to stemming the accessibility of violent games to minors.
IEMA retailers voluntarily pledged to implement carding policies by the end of
2004 and have partnered with the ESRB to provide educational materials on
ratings to consumers. Even before the end of the implementation period, our
members' success rate of preventing minors from purchasing inappropriate games
without parental approval skyrocketed to match that of movie theatre owners -
long held up as the "Gold Standard" in ratings enforcement. Now, only partially
through the first full year of their new policies, our members are confident of
continued success.
This year, the State of California implemented a new law requiring retailers to
post and make available information on video games ratings. That effort
positively builds on industry and retailer efforts to educate consumers and
empower parents to make informed game choices for their children. A.B. 1179, on
the other hand, unnecessarily inflicts harmful restrictions and sanctions based
on impossible standards, before the first law has even had a chance to have a
real impact.
This legislation will have a serious and harmful effect on California retailers
and the thousands of individuals that they employ. We respectfully request that
you veto A.B. 1179.
Sincerely,
Hal Halpin
President
About the IEMA:
The Interactive Entertainment Merchants Association (IEMA) is the non-profit
trade association dedicated to serving the business interests of leading
retailers that sell interactive entertainment software (including video and
computer games, multimedia entertainment, peripherals and other software).
Member companies of the IEMA collectively account for approximately seventy-five
percent of the $10.4 billion annual interactive entertainment business in the
United States. [http://www.iema.org]
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