FOR IMMEDIATE RELEASE MAY 14, 2003
U.S. ARMY INTRODUCES NEW ROLES AND MISSIONS TO AMERICA'S ARMY PC GAME
Special Forces, Stryker Brigade and Combat Medics Highlighted in Upcoming
Editions of Highly Successful PC Game
Electronic Entertainment Expo, Los Angeles, May 14, 2003 (2352 West Hall/
Meeting Room 409B in the Concourse Hall) -- The U.S. Army today unveiled new
roles and missions that it will incorporate into its highly successful America's
Army PC game. These roles and missions, which debuted today at the Electronic
Entertainment Expo (E3) in Los Angeles, include Special Forces, Stryker Combat
Brigade and Combat Medic missions.
America's Army, which provides civilians with an inside perspective and a
virtual role in the U.S. Army, has become an online phenomenon and is currently
one of the five most popular PC action games being played online. Since its
public release on July 4, 2002, more than 1.07 million players completed their
virtual exploration of the basic training portion of the game and progressed to
complete more than 130 million missions logging over 13 million hours of
gameplay.
"The public's positive reaction to the America's Army game has been far
stronger than our most optimistic projections," said Col. Casey Wardynski,
project originator and project director. "The Game has exhibited very high
levels of growth in terms of new players, repeat players and numbers of games
played. This success is due to the Game's realism and its ability to engross and
entertain young adults as they explore Soldiering within the U.S. Army. By
embedding information about Soldiering within the popular culture, the Game has
proven to be a valuable channel to place information about Soldiering within the
decision space of high potential young Americans."
In addition to debuting new game content, the Army will present a set of
dynamic demonstrations at E3 to highlight the high fidelity with which its
America's Army game portrays Army capabilities, operations, units and
technologies. Above the Los Angeles Convention Center (LACC) the sky will be
alive with action as instructors from the Army's elite Air Assault School
conduct mock air assault insertions, rappelling from a Black Hawk helicopter.
Guests arriving at E3 via the convention center's South Hall entrance will have
the opportunity to inspect the Army's newest armored vehicle, the Stryker. This
vehicle embodies graphic user displays and situational awareness that will make
any gamer's pulse race. It combines information technology with tactical
maneuverability and strategic mobility to place Army combat power where and when
it is needed to achieve decisive victory. Visitors will also be able to inspect
an Army workhorse, a combat version of the HUMMV. In the West Hall, Green Berets
from the Army's 20th Special Forces Group accompanied by Soldiers from the elite
101st Airborne Division (Air Assault) and 3d Armored Cavalry Regment will
demonstrate their skills in a mock combat search and rescue mission. The Army
also will conduct live tournaments including the final match between a team of
four civilians and four active duty U.S. Army Soldiers in the America's Army
Ultimate Arena E3 Tournament (Thursday, May 15).
America's Army was designed and developed to use online game technology as a
virtual portal through which young Americans can explore Soldiering in the U.S.
Army. In America's Army they can explore and dominate challenges ranging from
basic training to Special Forces Assignment and Selection. They can join various
elite Army units and see the power of Army teamwork, values and technology.
Since the Game uses online game technology to model Soldiering, all of this
occurs in an engaging and entertaining format that lowers the information search
and assimilation costs formerly associated with learning about Army career
opportunities.
"Our developers work closely with active duty Soldiers to create
realistic experiences and that formula has turned out to be a phenomenal
success," said Maj. Chris Chambers, the project's deputy director.
"This coming year, we look forward to releasing game mission packs that
realistically mirror the dynamic nature of Soldiering in the U.S. Army and allow
players to more fully explore the technologies, opportunities, adventures and
training that make the U.S. Army the world's premier land force."
With these mission packs the game will expand to include new roles presented
in both single and multiplayer formats. Players will explore progressive
individual and collective training events within the game. Once they
successfully completed these events they will advance to multiplayer operations
in small units. These new roles include skills ranging from Combat Medic to
Special Forces Engineer Sergeant.
Building upon the Game's successful deployment, the Army has expanded support
for America's Army to new platforms and operating systems. In June, America's
Army is planned for Apple Macintosh. In July, the Army will release both client
and server versions of America's Army for Linux. The Army has also established
relationships and strategic plans to to take America's Army to entirely new
platforms. The new game attributes featured at E3 include:
Combat Medics
- Individual training begins with classroom instruction at Brooke Army
Medical Center, Fort Sam Houston, Texas, where players learn the ABC's of
lifesaving. When emergency situations occur command of these fundamentals of
lifesaving are essential. In game, players who master these skills will
bring unique lifesaving capabilities to operational missions.
Special Forces
- Starting in June 2003, new monthly editions of America's Army will allow
gamers to virtually explore the development and employment of Special Forces
(SF) Soldiers.
- Players will progress toward the goal of earning the right to wear a
coveted Green Beret by completing missions drawn from the Special Forces
Assignment and Selection (SFAS) process. Players who successfully complete
SFAS during the summer and fall will advance to Special Forces Qualification
Course (Q-Course) missions to explore new roles such as 18D Medical
Sergeant, 18B - Weapons Sergeant, 18C Engineer Sergeant, 18E -
Communications Sergeant, and 18F Intelligence Sergeant.
- As players successfully complete each phase of the Q- Course they will
gain new attributes and capabilities that will propigate across operational
missions in America's Army.
- When America's Army: Special Forces is fully deployed by the winter of
2003, gameplay will culminate with missions that span the capabilities of a
Special Forces Operational Detachment Alpha (ODA) to include combat search
and rescue (CSAR, to be debuted at E3), direct action, surveillance and
reconnaissance, and unconventional warfare.
Stryker Combat System
- This spring, the Army's first Stryker Brigade will be ready for
operational employment. As this advanced organization joins the Army, the
Stryker will also make its first appearance in the America's Army game.
Incorporating advanced information systems, lightweight armor, a grenade
launcher or a 50-caliber remote weapons station (RWS), the Stryker brings
new capabilities to America's Army beginning at E3.
America's Army will also unveil other significant advances at E3. These
include: implementation of OC3's Impersonator technology, new character models,
a new game system interface that provides new styles of gameplay to include
enhanced roles for leadership positions as part of mission planning phases, and
new game modes that incorporate friendly, enemy and non-combatant AI.
To create the realistic levels presented in America's Army: Special Forces,
developers worked with Green Berets ranging from the Commander of the J.F.K.
Special Warfare School to cadre at events such as the the Special Forces' Robin
Sage training exercise at Fort Bragg, NC. The team also worked in concert with
Army scientists at the Armament Research, Development & Engineering Center
at Picatinny Arsenal, NJ, to model new systems such as the AT4, the BDM and
RPG-7V that will enter service in the game this summer. America's Army
developers also joined with elements of the 1st Brigade 25th Infantry Division
and 3rd Brigade 2nd Infantry Division at Fort Lewis, WA to model Stryker systems
and missions. Even the designers of the Game's E3 West Hall demo area relied
upon combat camera reference materials recorded by Soldiers in action in the War
On Terror.
America's Army is rated T for Teen and is available as a free CD at local
Army Recruiting stations, ROTC Detachments and Army events, and can also be
downloaded from various partners listed on the www.americasarmy.com
site.
Through the efforts of the more than 1.2 million soldiers in the active Army,
Army National Guard and Army Reserve the U.S. Army is the world's premier land
force. Today's Army soldiers are on the frontline in the ongoing global war on
terrorism and joint-service missions for the Department of Defense. The Army
will be 228 years old on June 14 and is major part of a Transformation
revolution for America's future national defense needs. For more information on
the Army, go to www.goarmy.com or www.army.mil.